Commit graph

7 commits

Author SHA1 Message Date
tankefugl
61941dbbae Mantis 0000241 and 0001053:
o Fixed bug where a dead player would not respawn while any key was pressed. Also accounted for all +commands.

player.cpp had a check to disable respawning while any keys were registering. I commented out that check.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@154 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-01 11:36:34 +00:00
tankefugl
4de2903d84 Rolled out a CLIENT_WEAPONS defined part of the weapon code that would disable firing while drawing the weapon, reloading and using objects.
Removed check for reload in AvHBasePlayerWeapon::ProcessValidAttack, as it is redundant.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@131 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-24 19:38:27 +00:00
puzl
8184bf4ccb Cleanup for 3.1 linux server
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@93 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-03 09:08:22 +00:00
XP-Cagey
2f71850ff0 Fixed incorrect message size for SetResearch
Removed outdated comment from player.cpp
Revised MsgFunc_CurAmmo to evaluate flags only if message had a valid weapon
Changed AvHPlayer.cpp permissions to allow switching teams before a round starts and disallow joining active teams that aren't used by the map.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@33 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-05 00:30:35 +00:00
XP-Cagey
60007652a3 The big merge...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@21 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-01 03:04:57 +00:00
puzl
02f0196da7 3.01 candidate
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@2 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-10 00:00:11 +00:00
Karl
8552ac617c Import from old repository
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@1 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-09 01:31:56 +00:00