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Change to AvHFont::Load to use COM_LoadFile
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@171 67975925-1194-0748-b3d5-c16f83f1a3a1
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8732dc6b75
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2 changed files with 12 additions and 10 deletions
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@ -24,7 +24,6 @@ const char* getModDirectory(void)
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if(!theIsComputed)
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if(!theIsComputed)
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{
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{
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strcpy(theModDirectory, "ns305");
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#ifdef AVH_SERVER
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#ifdef AVH_SERVER
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GET_GAME_DIR(theModDirectory);
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GET_GAME_DIR(theModDirectory);
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#else
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#else
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@ -4,6 +4,10 @@
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#include "cl_dll/cl_util.h"
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#include "cl_dll/cl_util.h"
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#include "cl_dll/wrect.h"
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#include "cl_dll/cl_dll.h"
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#include "dlls/extdll.h"
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// Number of characters per row in the font sprite.
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// Number of characters per row in the font sprite.
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const int kNumCharsPerRow = 16;
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const int kNumCharsPerRow = 16;
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@ -22,14 +26,13 @@ bool AvHFont::Load(const char* inFileName)
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theSpriteFileName += ".spr";
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theSpriteFileName += ".spr";
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std::string theWidthFileName;
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std::string theWidthFileName;
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theWidthFileName = getModDirectory();
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theWidthFileName = inFileName;
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theWidthFileName += "/";
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theWidthFileName += inFileName;
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theWidthFileName += ".dat";
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theWidthFileName += ".dat";
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FILE* file = fopen(theWidthFileName.c_str(), "rb");
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int length=0;
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char *fontFileContents = (char *)gEngfuncs.COM_LoadFile( (char *)theWidthFileName.c_str(), 5, &length);
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if (file != NULL)
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if ( fontFileContents && length )
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{
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{
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struct LABC
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struct LABC
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@ -39,17 +42,17 @@ bool AvHFont::Load(const char* inFileName)
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long c;
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long c;
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};
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};
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LABC labc[256];
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LABC *labc=(LABC *)fontFileContents;
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fread(labc, sizeof(LABC), 256, file);
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// fread(labc, sizeof(LABC), 256, file);
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for (int i = 0; i < 256; ++i)
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for (int i = 0; i < 256 && i < (length/sizeof(LABC)) ; ++i)
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{
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{
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mCharWidth[i].a = labc[i].a;
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mCharWidth[i].a = labc[i].a;
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mCharWidth[i].b = labc[i].b;
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mCharWidth[i].b = labc[i].b;
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mCharWidth[i].c = labc[i].c;
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mCharWidth[i].c = labc[i].c;
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}
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}
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fclose(file);
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gEngfuncs.COM_FreeFile(fontFileContents);
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}
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}
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else
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else
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{
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{
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