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v3.1.3 final
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@383 67975925-1194-0748-b3d5-c16f83f1a3a1
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3 changed files with 2 additions and 2 deletions
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@ -34,7 +34,7 @@ OUTPUT_DIR=../../hlds_l/ns/dlls
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BASE_CFLAGS=-Dstricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp -DAVH_SERVER -DLINUX -DVALVE_DLL -DQUIVER -DVOXEL -DQUAKE2 -DDEDICATED -DSWDS -D_STLP_USE_GLIBC -DUSE_OLDAUTH
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#full optimization
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CFLAGS=$(BASE_CFLAGS) -w -Wall -nostdinc++ -ffor-scope -fPIC -mcpu=i486 -O3 -pipe -funroll-loops -fdelayed-branch -malign-loops=4 -malign-jumps=4 -malign-functions=4
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CFLAGS=$(BASE_CFLAGS) -w -Wall -nostdinc++ -ffor-scope -fPIC -mcpu=i486 -s -O3 -pipe -funroll-loops -fdelayed-branch -malign-loops=4 -malign-jumps=4 -malign-functions=4
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#use these when debugging
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#CFLAGS=$(BASE_CFLAGS) -fPIC -fno-for-scope
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@ -190,7 +190,7 @@ char* AvHSUGetGameVersionString()
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string theGameVersionString;
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theGameVersionString = "v" + MakeStringFromInt(BALANCE_VAR(kGameVersionMajor)) + "." + MakeStringFromInt(BALANCE_VAR(kGameVersionMinor)) + "." +
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MakeStringFromInt(BALANCE_VAR(kGameVersionRevision)) + "-test1";
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MakeStringFromInt(BALANCE_VAR(kGameVersionRevision));
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//memset(theGameVersion, 0, 1024);
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strcpy(theGameVersion, theGameVersionString.c_str());
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