From db2fff5fa86562200cfa720ca4858f8f5c1546b7 Mon Sep 17 00:00:00 2001 From: puzl Date: Tue, 20 Jun 2006 22:33:25 +0000 Subject: [PATCH] o The team total for the kills column on the scoreboard, rather than displaying the total kill count, displays a number that increments by the total kill count once every half-second- fixed git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@541 67975925-1194-0748-b3d5-c16f83f1a3a1 --- releases/3.2.0/source/cl_dll/vgui_ScorePanel.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/releases/3.2.0/source/cl_dll/vgui_ScorePanel.cpp b/releases/3.2.0/source/cl_dll/vgui_ScorePanel.cpp index 45bdbd1..10e6afd 100644 --- a/releases/3.2.0/source/cl_dll/vgui_ScorePanel.cpp +++ b/releases/3.2.0/source/cl_dll/vgui_ScorePanel.cpp @@ -483,7 +483,7 @@ void ScorePanel::SortTeams() { if ( !g_TeamInfo[i].scores_overriden ) g_TeamInfo[i].score =0; - g_TeamInfo[i].deaths = g_TeamInfo[i].ping = g_TeamInfo[i].packetloss = 0; + g_TeamInfo[i].frags = g_TeamInfo[i].deaths = g_TeamInfo[i].ping = g_TeamInfo[i].packetloss = 0; } // recalc the team scores, then draw them