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Titles cleanups
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@299 67975925-1194-0748-b3d5-c16f83f1a3a1
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1 changed files with 47 additions and 46 deletions
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@ -1,4 +1,4 @@
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//TITLES FOR NATURAL SELECTION
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//TITLES FOR NATURAL SELECTION
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//DO NOT ALTER THIS FILE
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// Position command $position x y
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// x & y are from 0 to 1 to be screen resolution independent
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@ -20,7 +20,7 @@ Natural Selection is created and maintained by Unknown Worlds Entertainment. Vi
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NS_Site
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{
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Check the front page of www.naturalselection.com for late-breaking news
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Check the front page of www.naturalselection.com for late-breaking news.
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}
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Team_AutoAssign
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@ -78,6 +78,13 @@ AutoTeam
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Auto-assigned
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}
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ReadyRoomThrottleMessage
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{
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You must press the key twice to return to the readyroom.
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}
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//"or type bind f4 "readyroom; wait; readyroom" for all you moaning ****" - Unnamed dev.
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Muted
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{
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Muted
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@ -110,9 +117,10 @@ Exclamation
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ChooseAnUpgrade
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{
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Choose an upgrade by opening your pop-up menu (right-click by default)!
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Choose an upgrade by opening your pop-up menu (right-click by default).
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}
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YouAreAttacking
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{
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You are attacking!
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@ -310,7 +318,7 @@ This server does not currently allow spectators.
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ObsInEyePrefix
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{
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Viewing through eyes of
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Looking through eyes of
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}
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SpectatorTeam
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@ -409,11 +417,6 @@ ReadyRoomMessage
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You are in the Ready Room. Walk through an entrance to join a team or observe the game.
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}
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ReadyRoomThrottleMessage
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{
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You must press the key twice to return to the Ready Room
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}
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ReinforcementMessage
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{
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You are waiting in line to spawn back in.
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@ -451,7 +454,7 @@ There are too many players on this team already.
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CantJoinAfterSpectating
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{
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You cannot join the game in progress once you've been a spectator.
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You can not join the game in progress once you've been a spectator.
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}
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JoinTeamTooFast
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@ -481,12 +484,12 @@ You are now a soldier. Try to follow orders from your commander, and do your be
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ObjectivesVsAliens
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{
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You are fighting aliens! Aliens respawn at hives - to win the game, you must kill all the alien hives and then kill the remaining aliens.
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You are fighting the alien menace! Aliens respawn at hives - to win the game, you must kill all the alien hives and then kill the remaining aliens.
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}
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ObjectivesVsMarines
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{
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You are fighting marines! Marines respawn at infantry portals - to win the game, you must kill all their infantry portals and then kill all remaining marines.
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You are fighting the marine invaders! Marines respawn at infantry portals - to win the game, you must destroy all their infantry portals and then kill all remaining marines.
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}
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Handicap
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@ -1435,7 +1438,7 @@ The game won't start until both sides have players.
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// Translation note: don't translate "ready"
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GameWontStartUntilReady
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{
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Game won't start until both teams type "ready".
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The game won't start until both teams type "ready".
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}
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EvolvingMessage
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@ -1576,12 +1579,12 @@ There are too many webs nearby.
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TeamOneWon
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{
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The TSA Marines have exterminated the alien infestation
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The marines won the game!
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}
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TeamTwoWon
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{
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The alien Kharaa have eradicated the human presence
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The aliens won the game!
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}
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GameDraw
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@ -1707,7 +1710,7 @@ Drop your current weapon, to get more speed, or to give to someone else to use.
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TechNodeHelp_5
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{
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Leave game and go back to the ready room. This will let you switch teams, observe the game, or take a break. Note that excessive Ready Room idling is often frowned upon.
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Leave the game and go back to the ready room. This will let you switch teams, observe the game, or take a break. Note that excessive Ready Room idling is often frowned upon.
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}
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TechNodeHelp_6
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@ -1961,7 +1964,7 @@ Grenades
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TechNodeHelp_37
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{
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Issues one grenade to all soldiers on spawn
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Issues grenades to all soldiers on spawn
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}
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TechNodeLabel_38
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@ -2124,7 +2127,7 @@ Siege turret
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TechNodeHelp_57
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{
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High-powered turret, fires sonic blast through walls. Only harms structures
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High-powered turret, fires a sonic blast through walls. Only harms structures
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}
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TechNodeLabel_58
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@ -2251,7 +2254,7 @@ Remove this structure in exchange for some resources.
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TechNodeHelp_80
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{
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Ask your commander for orders. The commander will be notified that you are looking for something to do, and will give likely you an order
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Ask your commander for orders. The commander will be notified that you are looking for something to do, and will likely give you an order
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}
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TechNodeHelp_81
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@ -2354,7 +2357,7 @@ Regeneration
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TechNodeHelp_102
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{
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You automatically heal all damage over time. Higher levels will heal you faster. Does not stack with your innate regenartion
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You automatically heal damage over time. Higher levels will heal you faster. Does not stack with your innate regenartion
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}
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TechNodeLabel_103
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@ -2364,7 +2367,7 @@ Redemption
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TechNodeHelp_103
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{
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The hive will automatically try to save you when you're near death, pulling you back to the hive to heal
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The hive will automatically try to save you when you're near death, pulling you back close to it to heal your wounds
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}
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TechNodeHelp_104
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@ -2411,7 +2414,6 @@ TechNodeHelp_109
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{
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Quietens your every action
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}
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// "quiet, quieter, vewwy vewwy quiet" - An unnamed playtester.
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TechNodeLabel_110
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{
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@ -2420,7 +2422,7 @@ Cloaking
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TechNodeHelp_110
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{
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You gain invisibility. Fast movements will increase your opacity. Attacks, observatories and scanner sweeps will uncloak you
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You gain invisibility. Fast movements will increase your opacity. Attacks, proximity to observatories and scanner sweeps will uncloak you
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}
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TechNodeLabel_111
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@ -2450,7 +2452,7 @@ Skulk
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TechNodeHelp_113
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{
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Gestate to Skulk. This is a fast, small alien that is best suited for one on one combat, harassment and guerilla tactics. Can climb walls (disable with the "duck" key)
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Gestate into a Skulk. This is a fast, small alien that is best suited for one on one combat, harassment and guerilla tactics. Can climb walls (disable with the "duck" key)
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}
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TechNodeLabel_114
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@ -2460,7 +2462,7 @@ Gorge
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TechNodeHelp_114
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{
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Gestate to Gorge. Creates and grows resource towers, hives, upgrade chambers and turrets. Weak in combat, but good as support unit since it can heal friends and friendly structures
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Gestate into a Gorge. Creates and grows resource towers, hives, upgrade chambers and turrets. Weak in combat, but good as support unit since it can heal friends and friendly structures
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}
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TechNodeLabel_115
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@ -2470,7 +2472,7 @@ Lerk
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TechNodeHelp_115
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{
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Gestate to Lerk. Provides versatile combat support. Has long-range spike shooting, choking area-effect spores and protective "umbra" ability. Fly by tapping the jump key. Glide by holding the jump key while in the air
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Gestate into a Lerk. Provides versatile combat support. Has a bite attack, choking area-effect spores and a protective "umbra" ability. Fly by tapping the jump key. Glide by holding the jump key while in the air
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}
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TechNodeLabel_116
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@ -2480,7 +2482,7 @@ Fade
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TechNodeHelp_116
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{
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Gestate to Fade. The Kharaa's main combat unit, with swiping attacks, an acid rocket attack, and teleportation
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Gestate into a Fade. The Kharaa's main combat unit, with swiping attacks, an acid-based rocket, and teleportation
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}
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TechNodeLabel_117
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@ -2490,7 +2492,7 @@ Onos
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TechNodeHelp_117
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{
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Gestate to Onos. A behemoth that can stomp to stun his enemies, charge through enemies and devour them. This alien is capable of taking on multiple marines at once
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Gestate into an Onos. A behemoth that can stomp to stun his enemies, charge through enemies and devour them. This alien is capable of taking on multiple marines at once
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}
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TechNodeLabel_118
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@ -2731,7 +2733,7 @@ Aliens spawn here, grants access to higher alien lifeforms and upgrades
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User3FriendlyDesc_17
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{
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You spawn here. It will heal you when you are close by. Provides "hive sight", which communicates friends, enemies and alerts to your team. Protect your hives at all costs
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You spawn here. It will heal you when you are close by. Provides "hive sight", which communicates friendly and enemy positions as well as alerts to your team. Protect your hives at all costs
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}
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User3Name_22
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@ -2797,7 +2799,7 @@ Gives free ammo to friendly soldiers. Allows construction of shotguns, mines an
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User3FriendlyDesc_25
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{
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"Use" the armory to get free ammo for your current weapon. Also allows construction of shotguns and mines within range
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"Use" the armory to get free ammo for your current weapon heal small wounds. Also allows the construction of shotguns and mines within range
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}
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@ -2808,19 +2810,18 @@ advanced armory
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User3Desc_26
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{
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Gives ammo and allows construction of heavy machine guns and grenade launchers within range
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Gives ammo, heals players, and allows the construction of heavy machine guns and grenade launchers within range
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}
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User3CommanderDesc_26
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{
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Gives free ammo to friendly soldiers. Allows construction of heavy machine guns and grenade launchers within range. Select the advanced armory to see this range
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Gives free ammo and heals friendly soldiers. Allows the construction of heavy machine guns and grenade launchers within range. Select the advanced armory to see its range
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}
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User3FriendlyDesc_26
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{
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"Use" the advanced armory to get free ammo for your current weapon. Also allows construction of heavy machine guns and grenade launchers within range
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"Use" the advanced armory to get free ammo for your current weapon and heal minor wounds. Also allows the construction of heavy machine guns and grenade launchers within range
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}
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// "O The armory will now randomly kill players as they use it (Bug in which Armory would occasionally Heal players has been fixed)" - An unnamed PT Lead
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User3Name_27
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{
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@ -3167,7 +3168,7 @@ Blink - Allows near-instant teleportation. Point in the direction to travel, an
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Weapon12Help
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{
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Xenocide - Explosive suicide. Shortly after activating, you blow up, doing heavy damage to everything nearby. Damage: %d
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Xenocide - Explosive suicide. Shortly after activating, you blow up, dealing heavy damage to everything nearby. Damage: %d
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}
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Weapon13Help
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Weapon24Help
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{
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Primal scream - All teammates within range during scream gain energy back faster, move faster and do more damage. Listen for their screams of defiance
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Primal scream - All teammates within range during scream gain energy back faster, move faster and do more damage. Hear their screams of defiance!
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}
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Weapon25Help
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Weapon30Help
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{
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Devour - Eat a nearby enemy. Player is slowly digested, taking %d damage per second. Onos gets this this damage back as health. If Onos is killed before digestion completes, the enemy is freed
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Devour - Eat a nearby enemy whole. Player is slowly digested, taking %d damage per second. The Onos gets this this damage back as health. If the Onos is killed before digestion completes, the enemy is freed
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}
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HelpTextFriendlyMovementChamber
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{
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Press your "use" key on this movement chamber to teleport to a hive under attack. It also increases your energy regeneration when nearby
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Press your "use" key near this movement chamber to teleport to a hive under attack. It also increases your energy regeneration when nearby
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}
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HelpTextAttackMovementChamber
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{
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This is an enemy movement chamber, it allows them to teleport to their hive and makes them regain energy faster
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This is an enemy movement chamber, it allows them to teleport to their hives and makes them regain energy faster
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}
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HelpTextFriendlyOffensiveChamber
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HelpTextAttackTower
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{
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This resource tower earns resources for the enemy...destroy it!
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This resource tower gathers resources for the enemy...destroy it!
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}
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HelpTextAlienWeapons
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HelpTextWallwalking
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{
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You can hold your duck key to walk up walls and ceilings
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You can walk up walls and ceilings. Press your 'walk' key to navigate tricky bits. Hold your 'duck' key to detach yourself, or 'jump' to vault off the wall
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}
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HelpTextBite
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HelpTextCommanderWeld
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{
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This target can be welded. Buy a welder for a teammate, then right-click here to give a welding order
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This target can be welded. Buy a welder for a player, then right-click here to give a welding order
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}
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HelpTextCommanderGet
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