Titles cleanups

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@299 67975925-1194-0748-b3d5-c16f83f1a3a1
This commit is contained in:
puzl 2005-07-26 00:07:29 +00:00
parent 2b3e442064
commit 871051f593
1 changed files with 47 additions and 46 deletions

View File

@ -1,4 +1,4 @@
//TITLES FOR NATURAL SELECTION //TITLES FOR NATURAL SELECTION
//DO NOT ALTER THIS FILE //DO NOT ALTER THIS FILE
// Position command $position x y // Position command $position x y
// x & y are from 0 to 1 to be screen resolution independent // x & y are from 0 to 1 to be screen resolution independent
@ -20,7 +20,7 @@ Natural Selection is created and maintained by Unknown Worlds Entertainment. Vi
NS_Site NS_Site
{ {
Check the front page of www.naturalselection.com for late-breaking news Check the front page of www.naturalselection.com for late-breaking news.
} }
Team_AutoAssign Team_AutoAssign
@ -78,6 +78,13 @@ AutoTeam
Auto-assigned Auto-assigned
} }
ReadyRoomThrottleMessage
{
You must press the key twice to return to the readyroom.
}
//"or type bind f4 "readyroom; wait; readyroom" for all you moaning ****" - Unnamed dev.
Muted Muted
{ {
Muted Muted
@ -110,9 +117,10 @@ Exclamation
ChooseAnUpgrade ChooseAnUpgrade
{ {
Choose an upgrade by opening your pop-up menu (right-click by default)! Choose an upgrade by opening your pop-up menu (right-click by default).
} }
YouAreAttacking YouAreAttacking
{ {
You are attacking! You are attacking!
@ -310,7 +318,7 @@ This server does not currently allow spectators.
ObsInEyePrefix ObsInEyePrefix
{ {
Viewing through eyes of Looking through eyes of
} }
SpectatorTeam SpectatorTeam
@ -409,11 +417,6 @@ ReadyRoomMessage
You are in the Ready Room. Walk through an entrance to join a team or observe the game. You are in the Ready Room. Walk through an entrance to join a team or observe the game.
} }
ReadyRoomThrottleMessage
{
You must press the key twice to return to the Ready Room
}
ReinforcementMessage ReinforcementMessage
{ {
You are waiting in line to spawn back in. You are waiting in line to spawn back in.
@ -451,7 +454,7 @@ There are too many players on this team already.
CantJoinAfterSpectating CantJoinAfterSpectating
{ {
You cannot join the game in progress once you've been a spectator. You can not join the game in progress once you've been a spectator.
} }
JoinTeamTooFast JoinTeamTooFast
@ -481,12 +484,12 @@ You are now a soldier. Try to follow orders from your commander, and do your be
ObjectivesVsAliens ObjectivesVsAliens
{ {
You are fighting aliens! Aliens respawn at hives - to win the game, you must kill all the alien hives and then kill the remaining aliens. You are fighting the alien menace! Aliens respawn at hives - to win the game, you must kill all the alien hives and then kill the remaining aliens.
} }
ObjectivesVsMarines ObjectivesVsMarines
{ {
You are fighting marines! Marines respawn at infantry portals - to win the game, you must kill all their infantry portals and then kill all remaining marines. You are fighting the marine invaders! Marines respawn at infantry portals - to win the game, you must destroy all their infantry portals and then kill all remaining marines.
} }
Handicap Handicap
@ -1435,7 +1438,7 @@ The game won't start until both sides have players.
// Translation note: don't translate "ready" // Translation note: don't translate "ready"
GameWontStartUntilReady GameWontStartUntilReady
{ {
Game won't start until both teams type "ready". The game won't start until both teams type "ready".
} }
EvolvingMessage EvolvingMessage
@ -1576,12 +1579,12 @@ There are too many webs nearby.
TeamOneWon TeamOneWon
{ {
The TSA Marines have exterminated the alien infestation The marines won the game!
} }
TeamTwoWon TeamTwoWon
{ {
The alien Kharaa have eradicated the human presence The aliens won the game!
} }
GameDraw GameDraw
@ -1707,7 +1710,7 @@ Drop your current weapon, to get more speed, or to give to someone else to use.
TechNodeHelp_5 TechNodeHelp_5
{ {
Leave game and go back to the ready room. This will let you switch teams, observe the game, or take a break. Note that excessive Ready Room idling is often frowned upon. Leave the game and go back to the ready room. This will let you switch teams, observe the game, or take a break. Note that excessive Ready Room idling is often frowned upon.
} }
TechNodeHelp_6 TechNodeHelp_6
@ -1961,7 +1964,7 @@ Grenades
TechNodeHelp_37 TechNodeHelp_37
{ {
Issues one grenade to all soldiers on spawn Issues grenades to all soldiers on spawn
} }
TechNodeLabel_38 TechNodeLabel_38
@ -2124,7 +2127,7 @@ Siege turret
TechNodeHelp_57 TechNodeHelp_57
{ {
High-powered turret, fires sonic blast through walls. Only harms structures High-powered turret, fires a sonic blast through walls. Only harms structures
} }
TechNodeLabel_58 TechNodeLabel_58
@ -2251,7 +2254,7 @@ Remove this structure in exchange for some resources.
TechNodeHelp_80 TechNodeHelp_80
{ {
Ask your commander for orders. The commander will be notified that you are looking for something to do, and will give likely you an order Ask your commander for orders. The commander will be notified that you are looking for something to do, and will likely give you an order
} }
TechNodeHelp_81 TechNodeHelp_81
@ -2354,7 +2357,7 @@ Regeneration
TechNodeHelp_102 TechNodeHelp_102
{ {
You automatically heal all damage over time. Higher levels will heal you faster. Does not stack with your innate regenartion You automatically heal damage over time. Higher levels will heal you faster. Does not stack with your innate regenartion
} }
TechNodeLabel_103 TechNodeLabel_103
@ -2364,7 +2367,7 @@ Redemption
TechNodeHelp_103 TechNodeHelp_103
{ {
The hive will automatically try to save you when you're near death, pulling you back to the hive to heal The hive will automatically try to save you when you're near death, pulling you back close to it to heal your wounds
} }
TechNodeHelp_104 TechNodeHelp_104
@ -2411,7 +2414,6 @@ TechNodeHelp_109
{ {
Quietens your every action Quietens your every action
} }
// "quiet, quieter, vewwy vewwy quiet" - An unnamed playtester.
TechNodeLabel_110 TechNodeLabel_110
{ {
@ -2420,7 +2422,7 @@ Cloaking
TechNodeHelp_110 TechNodeHelp_110
{ {
You gain invisibility. Fast movements will increase your opacity. Attacks, observatories and scanner sweeps will uncloak you You gain invisibility. Fast movements will increase your opacity. Attacks, proximity to observatories and scanner sweeps will uncloak you
} }
TechNodeLabel_111 TechNodeLabel_111
@ -2450,7 +2452,7 @@ Skulk
TechNodeHelp_113 TechNodeHelp_113
{ {
Gestate to Skulk. This is a fast, small alien that is best suited for one on one combat, harassment and guerilla tactics. Can climb walls (disable with the "duck" key) Gestate into a Skulk. This is a fast, small alien that is best suited for one on one combat, harassment and guerilla tactics. Can climb walls (disable with the "duck" key)
} }
TechNodeLabel_114 TechNodeLabel_114
@ -2460,7 +2462,7 @@ Gorge
TechNodeHelp_114 TechNodeHelp_114
{ {
Gestate to Gorge. Creates and grows resource towers, hives, upgrade chambers and turrets. Weak in combat, but good as support unit since it can heal friends and friendly structures Gestate into a Gorge. Creates and grows resource towers, hives, upgrade chambers and turrets. Weak in combat, but good as support unit since it can heal friends and friendly structures
} }
TechNodeLabel_115 TechNodeLabel_115
@ -2470,7 +2472,7 @@ Lerk
TechNodeHelp_115 TechNodeHelp_115
{ {
Gestate to Lerk. Provides versatile combat support. Has long-range spike shooting, choking area-effect spores and protective "umbra" ability. Fly by tapping the jump key. Glide by holding the jump key while in the air Gestate into a Lerk. Provides versatile combat support. Has a bite attack, choking area-effect spores and a protective "umbra" ability. Fly by tapping the jump key. Glide by holding the jump key while in the air
} }
TechNodeLabel_116 TechNodeLabel_116
@ -2480,7 +2482,7 @@ Fade
TechNodeHelp_116 TechNodeHelp_116
{ {
Gestate to Fade. The Kharaa's main combat unit, with swiping attacks, an acid rocket attack, and teleportation Gestate into a Fade. The Kharaa's main combat unit, with swiping attacks, an acid-based rocket, and teleportation
} }
TechNodeLabel_117 TechNodeLabel_117
@ -2490,7 +2492,7 @@ Onos
TechNodeHelp_117 TechNodeHelp_117
{ {
Gestate to Onos. A behemoth that can stomp to stun his enemies, charge through enemies and devour them. This alien is capable of taking on multiple marines at once Gestate into an Onos. A behemoth that can stomp to stun his enemies, charge through enemies and devour them. This alien is capable of taking on multiple marines at once
} }
TechNodeLabel_118 TechNodeLabel_118
@ -2731,7 +2733,7 @@ Aliens spawn here, grants access to higher alien lifeforms and upgrades
User3FriendlyDesc_17 User3FriendlyDesc_17
{ {
You spawn here. It will heal you when you are close by. Provides "hive sight", which communicates friends, enemies and alerts to your team. Protect your hives at all costs You spawn here. It will heal you when you are close by. Provides "hive sight", which communicates friendly and enemy positions as well as alerts to your team. Protect your hives at all costs
} }
User3Name_22 User3Name_22
@ -2797,7 +2799,7 @@ Gives free ammo to friendly soldiers. Allows construction of shotguns, mines an
User3FriendlyDesc_25 User3FriendlyDesc_25
{ {
"Use" the armory to get free ammo for your current weapon. Also allows construction of shotguns and mines within range "Use" the armory to get free ammo for your current weapon heal small wounds. Also allows the construction of shotguns and mines within range
} }
@ -2808,19 +2810,18 @@ advanced armory
User3Desc_26 User3Desc_26
{ {
Gives ammo and allows construction of heavy machine guns and grenade launchers within range Gives ammo, heals players, and allows the construction of heavy machine guns and grenade launchers within range
} }
User3CommanderDesc_26 User3CommanderDesc_26
{ {
Gives free ammo to friendly soldiers. Allows construction of heavy machine guns and grenade launchers within range. Select the advanced armory to see this range Gives free ammo and heals friendly soldiers. Allows the construction of heavy machine guns and grenade launchers within range. Select the advanced armory to see its range
} }
User3FriendlyDesc_26 User3FriendlyDesc_26
{ {
"Use" the advanced armory to get free ammo for your current weapon. Also allows construction of heavy machine guns and grenade launchers within range "Use" the advanced armory to get free ammo for your current weapon and heal minor wounds. Also allows the construction of heavy machine guns and grenade launchers within range
} }
// "O The armory will now randomly kill players as they use it (Bug in which Armory would occasionally Heal players has been fixed)" - An unnamed PT Lead
User3Name_27 User3Name_27
{ {
@ -3167,7 +3168,7 @@ Blink - Allows near-instant teleportation. Point in the direction to travel, an
Weapon12Help Weapon12Help
{ {
Xenocide - Explosive suicide. Shortly after activating, you blow up, doing heavy damage to everything nearby. Damage: %d Xenocide - Explosive suicide. Shortly after activating, you blow up, dealing heavy damage to everything nearby. Damage: %d
} }
Weapon13Help Weapon13Help
@ -3227,7 +3228,7 @@ Umbra - Emits a bacterial mist that slows enemy bullets that enter it. Any frie
Weapon24Help Weapon24Help
{ {
Primal scream - All teammates within range during scream gain energy back faster, move faster and do more damage. Listen for their screams of defiance Primal scream - All teammates within range during scream gain energy back faster, move faster and do more damage. Hear their screams of defiance!
} }
Weapon25Help Weapon25Help
@ -3257,7 +3258,7 @@ Stomp - Stuns all enemy players it touches for %d seconds.
Weapon30Help Weapon30Help
{ {
Devour - Eat a nearby enemy. Player is slowly digested, taking %d damage per second. Onos gets this this damage back as health. If Onos is killed before digestion completes, the enemy is freed Devour - Eat a nearby enemy whole. Player is slowly digested, taking %d damage per second. The Onos gets this this damage back as health. If the Onos is killed before digestion completes, the enemy is freed
} }
@ -3360,12 +3361,12 @@ There is an enemy hive nearby, go kill it to stop the alien menace!
HelpTextFriendlyMovementChamber HelpTextFriendlyMovementChamber
{ {
Press your "use" key on this movement chamber to teleport to a hive under attack. It also increases your energy regeneration when nearby Press your "use" key near this movement chamber to teleport to a hive under attack. It also increases your energy regeneration when nearby
} }
HelpTextAttackMovementChamber HelpTextAttackMovementChamber
{ {
This is an enemy movement chamber, it allows them to teleport to their hive and makes them regain energy faster This is an enemy movement chamber, it allows them to teleport to their hives and makes them regain energy faster
} }
HelpTextFriendlyOffensiveChamber HelpTextFriendlyOffensiveChamber
@ -3425,7 +3426,7 @@ Use your "pop-up menu" to access voice commands, ask for orders, leave the team,
HelpTextOrder HelpTextOrder
{ {
You have been given an order by the commander. The blue circle on your screen describes the location and type of your order. Use your pop-up menu to ask for orders or acknowledge them You have been given an order by the commander. The blue circle on your screen describes the location and type of your order. Use your pop-up menu to ask for orders or acknowledge them
} }
HelpTextCommanderUseable HelpTextCommanderUseable
@ -3455,7 +3456,7 @@ Press your "pop-up menu" key to change lifeforms and evolve upgrades (default is
HelpTextAttackTower HelpTextAttackTower
{ {
This resource tower earns resources for the enemy...destroy it! This resource tower gathers resources for the enemy...destroy it!
} }
HelpTextAlienWeapons HelpTextAlienWeapons
@ -3510,7 +3511,7 @@ One of your teammates or structures is under attack. Spin your view around and
HelpTextBuilder HelpTextBuilder
{ {
You are now a Gorge. Stay out of combat and use your pop-up menu to build different structures You are now a Gorge. Stay out of combat and use your pop-up menu to build different structures
} }
HelpTextWeb HelpTextWeb
@ -3520,7 +3521,7 @@ Fire web strands at walls and floors to create webs between them. Enemies that
HelpTextWallwalking HelpTextWallwalking
{ {
You can hold your duck key to walk up walls and ceilings You can walk up walls and ceilings. Press your 'walk' key to navigate tricky bits. Hold your 'duck' key to detach yourself, or 'jump' to vault off the wall
} }
HelpTextBite HelpTextBite
@ -3550,12 +3551,12 @@ Hold your right mouse button (secondary attack) to show the pop-up menu
HelpTextBuyUpgrade HelpTextBuyUpgrade
{ {
Aliens can evolve new traits with the pop-up menu. Try it: hold your pop-up menu button (right mouse button by default), and move the mouse right Aliens can evolve new traits with the pop-up menu. Try it: hold your pop-up menu button (right mouse button by default), and move the mouse right
} }
HelpTextBuyLifeform HelpTextBuyLifeform
{ {
Aliens can morph into new lifeforms. Try it: hold your pop-up menu button (right mouse button by default), move your mouse down, then right, then release Aliens can morph into new lifeforms. Try it: hold your pop-up menu button (right mouse button by default), move your mouse down, then right, then release
} }
HelpTextCommanderGiveOrders HelpTextCommanderGiveOrders
@ -3591,7 +3592,7 @@ This target can be attacked! Right-click to give an attack order
HelpTextCommanderWeld HelpTextCommanderWeld
{ {
This target can be welded. Buy a welder for a teammate, then right-click here to give a welding order This target can be welded. Buy a welder for a player, then right-click here to give a welding order
} }
HelpTextCommanderGet HelpTextCommanderGet