o Increased marine base armor for LA and JPs: 25 -> 30. This carries on through upgrades, so the armor levels are now 30 -> 50 -> 70 -> 90.

o Increased siege damage: 330 -> 380
o Updated with a compiled ns.dll

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@86 67975925-1194-0748-b3d5-c16f83f1a3a1
This commit is contained in:
tankefugl 2005-04-26 15:43:06 +00:00
parent 54a4ac5469
commit 7c9cd7e0eb
2 changed files with 2 additions and 2 deletions

View file

@ -180,7 +180,7 @@
#define kMGMaxAmmo 250
#define kMGMaxClip 50
#define kMarineArmorUpgrade 60
#define kMarineBaseArmor 25
#define kMarineBaseArmor 30
#define kMarineBaseHeavyArmor 200
#define kMarineHealth 100
#define kMarineHeavyArmorUpgrade 90
@ -275,7 +275,7 @@
#define kShotgunCost 10
#define kSiegeBuildTime 10
#define kSiegeCost 15
#define kSiegeDamage 330
#define kSiegeDamage 380
#define kSiegeHealth 2000
#define kSiegeROF 4
#define kSiegeTurretRange 1100

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