o More lerk flight changes

- Changed base lerk flight speed to 650
- Reduced lerk flight celerity bonus from 25 -> 20.
- More 'drag/gravity' added to lerk ascent.

o Changed revision to 537
o CLient and server for build 537


git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@536 67975925-1194-0748-b3d5-c16f83f1a3a1
This commit is contained in:
puzl 2006-06-16 15:47:33 +00:00
parent a8a4d4aba3
commit 6d96ca8b1d
6 changed files with 9 additions and 8 deletions

View file

@ -405,7 +405,7 @@
#define kJoinTeamCooldown 3.00
#define kKNROF 0.65
#define kLeapEnergyCost 0.25
#define kLerkBaseSpeedMax 600.0
#define kLerkBaseSpeedMax 650.0
#define kLeapROF 0.50
#define kMGROF 0.10
#define kMarineArmorLevelOne 0.20

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@ -2,7 +2,7 @@
// Natural Selection //
// by Charlie Cleveland //
////////////////////////////
game "Natural Selection 3.2 (Revision 530)"
game "Natural Selection 3.2 (Revision 537)"
url_info "http://www.unknownworlds.com/ns/"
url_dl "http://www.unknownworlds.com/ns/view?action=files"
icon "ns"

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@ -190,7 +190,7 @@ char* AvHSUGetGameVersionString()
string theGameVersionString;
theGameVersionString = "v" + MakeStringFromInt(BALANCE_VAR(kGameVersionMajor)) + "." + MakeStringFromInt(BALANCE_VAR(kGameVersionMinor)) + "." +
MakeStringFromInt(BALANCE_VAR(kGameVersionRevision)) + "-530";
MakeStringFromInt(BALANCE_VAR(kGameVersionRevision)) + "-537";
//memset(theGameVersion, 0, 1024);
strcpy(theGameVersion, theGameVersionString.c_str());

View file

@ -5215,7 +5215,7 @@ void PM_PreventMegaCrazyLerkPancakage() {
float spd;
// If we have to crop, apply this cropping fraction to velocity
float fraction;
float maxbasespeed=BALANCE_VAR(kLerkBaseSpeedMax) + BALANCE_VAR(kAlienCelerityBonus) * PM_GetCelerityLevel();
float maxbasespeed=BALANCE_VAR(kLerkBaseSpeedMax) + (BALANCE_VAR(kAlienCelerityBonus)-5) * PM_GetCelerityLevel();
vec3_t vertical={0,0,-1.0f};
@ -5226,10 +5226,11 @@ void PM_PreventMegaCrazyLerkPancakage() {
// pseudo-gravity based on angle of ascent.
AngleVectors(pmove->angles, forward, tmp, tmp);
float dp=DotProduct(forward, vertical)/10.0f;
if ( dp > -0.025 && dp < 0.025 )
dp=0.0;
float dp=DotProduct(forward, vertical);
if ( dp > 0 )
dp /= 10.0f;
else
dp /= 5.0f;
maxbasespeed *= 1.0f + dp;