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Mantis 0000971:
o Made the waypoint and order notification smaller (0.1 of screen width -> 0.6) git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@133 67975925-1194-0748-b3d5-c16f83f1a3a1
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1 changed files with 3 additions and 24 deletions
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@ -1154,30 +1154,10 @@ void AvHHud::DrawDisplayOrder()
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int theStringHeight = this->GetHudStringHeight();
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// float mSelectionBoxX1 = 0.25f * ScreenWidth();
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// float mSelectionBoxY1 = 0.08f * ScreenHeight();
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// float mSelectionBoxX2 = mSelectionBoxX1 + 0.50f * ScreenWidth();
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// float mSelectionBoxY2 = mSelectionBoxY1 + 0.08f * ScreenWidth();
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// float mIconX1 = mSelectionBoxX1 + 0.01f * ScreenWidth();
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// float mIconY1 = mSelectionBoxY1 + 0.01f * ScreenWidth();
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// float mIconX2 = mIconX1 + 0.06f * ScreenWidth();
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// float mIconY2 = mIconY1 + 0.06f * ScreenWidth();
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// AvHSpriteSetRenderMode(kRenderTransAdd);
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// AvHSpriteSetColor(r / 255.0, g / 255.0, b / 255.0, 0.3 * theFade);
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// AvHSpriteSetDrawMode(kSpriteDrawModeFilled);
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// AvHSpriteDraw(sprite, 0, mSelectionBoxX1 + 1, mSelectionBoxY1 + 1, mSelectionBoxX2 - 1, mSelectionBoxY2 - 1, 0, 0, 1, 1);
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// AvHSpriteSetRenderMode(kRenderTransAdd);
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// AvHSpriteSetColor(r / 255.0, g / 255.0, b / 255.0, 0.7 * theFade);
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// AvHSpriteSetDrawMode(kSpriteDrawModeBorder);
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// AvHSpriteDraw(sprite, 0, mSelectionBoxX1, mSelectionBoxY1, mSelectionBoxX2, mSelectionBoxY2, 0, 0, 1, 1);
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float mIconX1 = 0.45f * ScreenWidth();
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float mIconX1 = 0.47f * ScreenWidth();
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float mIconY1 = 0.10f * ScreenHeight();
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float mIconX2 = mIconX1 + 0.10f * ScreenWidth();
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float mIconY2 = mIconY1 + 0.10f * ScreenWidth();
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float mIconX2 = mIconX1 + 0.06f * ScreenWidth();
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float mIconY2 = mIconY1 + 0.06f * ScreenWidth();
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float mTextX1 = 0.50f * ScreenWidth();
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@ -1197,7 +1177,6 @@ void AvHHud::DrawDisplayOrder()
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this->DrawHudStringCentered(mTextX1, mIconY2 + theStringHeight, ScreenWidth(), this->mDisplayOrderText2.c_str(), r, g, b);
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}
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// float mTextX1 = mIconX2 + 0.02 * ScreenWidth();
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// this->DrawHudString(mTextX1, mIconY1, ScreenWidth(), this->mDisplayOrderText1.c_str(), r, g, b);
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// this->DrawHudString(mTextX1, mIconY1 + theStringHeight, ScreenWidth(), this->mDisplayOrderText2.c_str(), r, g, b);
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