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build 252
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@252 67975925-1194-0748-b3d5-c16f83f1a3a1
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4 changed files with 9 additions and 6 deletions
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@ -2,7 +2,7 @@
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// Natural Selection //
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// by Charlie Cleveland //
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////////////////////////////
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game "Natural Selection 3.1 (PT build 212)"
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game "Natural Selection 3.1 (PT build 252)"
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url_info "www.natural-selection.org"
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url_dl "http://www.natural-selection.org/"
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version "v3.0"
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@ -31,7 +31,7 @@ TEXT_OBJDIR=$(TEXT_SRCDIR)/obj
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UTIL_OBJDIR=$(UTIL_SRCDIR)/obj
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OUTPUT_DIR=../../hlds_l/ns/dlls
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BASE_CFLAGS=-Dstricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp -DAVH_SERVER -DLINUX -DVALVE_DLL -DQUIVER -DVOXEL -DQUAKE2 -DDEDICATED -DSWDS -D_STLP_USE_GLIBC -DAVH_PLAYTEST_BUILD
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BASE_CFLAGS=-Dstricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp -DAVH_SERVER -DLINUX -DVALVE_DLL -DQUIVER -DVOXEL -DQUAKE2 -DDEDICATED -DSWDS -D_STLP_USE_GLIBC -DAVH_PLAYTEST_BUILD -DUSE_OLDAUTH -DAVH_SECURE_PRERELEASE_BUILD
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#full optimization
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CFLAGS=$(BASE_CFLAGS) -w -Wall -nostdinc++ -ffor-scope -fPIC -mcpu=i486 -O3 -pipe -funroll-loops -fdelayed-branch -malign-loops=4 -malign-jumps=4 -malign-functions=4
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@ -41,7 +41,7 @@ CFLAGS=$(BASE_CFLAGS) -w -Wall -nostdinc++ -ffor-scope -fPIC -mcpu=i486 -O3 -pip
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# add base directory (CGC)
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INCLUDEDIRS=-I$(LIBBASE) -I. -I$(LIBBASE)/include -I$(LIBBASE)/include/stlport -I$(LIBBASE)/include/particle -I$(LIBBASE)/include/lua -I../dlls -I../engine -I../common -I../mod -I../game_shared -I../pm_shared -I.. -I/usr/include/c++/3.3/i486-linux -I/usr/include/c++/3.3 -I/usr/include/c++
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INCLUDEDIRS=-I$(LIBBASE) -I. -I$(LIBBASE)/include/curl -I$(LIBBASE)/include -I$(LIBBASE)/include/stlport -I$(LIBBASE)/include/particle -I$(LIBBASE)/include/lua -I../dlls -I../engine -I../common -I../mod -I../game_shared -I../pm_shared -I.. -I/usr/include/c++/3.3/i486-linux -I/usr/include/c++/3.3 -I/usr/include/c++
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LINKDIRS= -L$(LIBBASE)/release
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SHLIBEXT=so
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@ -50,7 +50,7 @@ LDPRELIBS= $(CFLAGS) -shared \
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-Wl,-Map,ns_map.txt \
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$(LINKDIRS)
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LDPOSTLIBS= -Wl,-Bstatic -lstlport_gcc -lstdc++ -lsupc++ -llua -llualib -lparticleMP\
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LDPOSTLIBS= -Wl,-Bstatic -lstlport_gcc -lstdc++ -lsupc++ -llua -llualib -lparticleMP -lcurl \
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-Wl,-Bdynamic -lm -lgcc -lgcc_eh
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# -lgcc -lgcc_eh -lelf
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DO_CC=$(CC) $(CFLAGS) $(INCLUDEDIRS) -o $@ -c $<
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@ -155,6 +155,7 @@ OBJ = \
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$(MOD_OBJDIR)/AvHBlink.o \
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$(MOD_OBJDIR)/AvHBuildable.o \
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$(MOD_OBJDIR)/AvHBuildingGun.o \
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$(MOD_OBJDIR)/AvHCurl.o \
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$(MOD_OBJDIR)/AvHClaws.o \
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$(MOD_OBJDIR)/AvHCloakable.o \
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$(MOD_OBJDIR)/AvHConsoleCommands.o \
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@ -24,7 +24,9 @@
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#include "util/Tokenizer.h"
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#include "mod/AvHGamerules.h"
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#include "mod/AvHServerUtil.h"
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#ifndef LINUX
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#define CURL_STATICLIB
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#endif
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#include "curl.h"
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extern cvar_t avh_serverops;
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@ -358,7 +360,7 @@ string BuildUserPassword()
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CURLcode PopulateChunkFromURL(const string& inURL, MemoryStruct& outChunk)
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{
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const int kCurlTimeout = 5;
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const int kCurlTimeout = 8;
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// init the curl session
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CURL* theCurlHandle = curl_easy_init();
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@ -545,4 +547,4 @@ void AvHGamerules::DisplayVersioning()
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}
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}
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#endif //defined(USE_OLDAUTH)
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#endif //defined(USE_OLDAUTH)
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