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o Mantis 517: Changed the web render settings to values that work irrespective of alien flashlight setting.
o Aliens can not gestate on steep slopes. o Eggs no longer take fall damage git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@560 67975925-1194-0748-b3d5-c16f83f1a3a1
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d6965e1813
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4 changed files with 17 additions and 5 deletions
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@ -2934,7 +2934,7 @@ void CBasePlayer::PostThink()
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// EMIT_SOUND(ENT(pev), CHAN_BODY, "player/pl_wade1.wav", 1, ATTN_NORM);
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}
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// skulks, lerks, fades and jetpackers don't take falling damage
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else if ((m_flFallVelocity > PLAYER_MAX_SAFE_FALL_SPEED) && (this->pev->iuser3 != AVH_USER3_ALIEN_PLAYER1) && (this->pev->iuser3 != AVH_USER3_ALIEN_PLAYER3) && (this->pev->iuser3 != AVH_USER3_ALIEN_PLAYER4) && (!GetHasUpgrade(this->pev->iuser4, MASK_UPGRADE_7) || !(this->pev->iuser3 == AVH_USER3_MARINE_PLAYER)) )
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else if ((m_flFallVelocity > PLAYER_MAX_SAFE_FALL_SPEED) && (this->pev->iuser3 != AVH_USER3_ALIEN_PLAYER1) && (this->pev->iuser3 != AVH_USER3_ALIEN_PLAYER3) && (this->pev->iuser3 != AVH_USER3_ALIEN_PLAYER4) && (this->pev->iuser3 != AVH_USER3_ALIEN_EMBRYO) && (!GetHasUpgrade(this->pev->iuser4, MASK_UPGRADE_7) || !(this->pev->iuser3 == AVH_USER3_MARINE_PLAYER)) )
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{// after this point, we start doing damage
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float flFallDamage = g_pGameRules->FlPlayerFallDamage( this );
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@ -1700,7 +1700,7 @@ void AvHWebStrand::Setup(const Vector& inPointOne, const Vector& inPointTwo)
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this->SetScrollRate( 0 );
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this->SetFrame(0);
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//this->SetBrightness( 64 );
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this->SetBrightness( 8 );
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this->SetBrightness( 12 );
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this->pev->classname = MAKE_STRING(kesTeamWebStrand);
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this->pev->rendermode = kRenderNormal;
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@ -1144,9 +1144,20 @@ bool AvHPlayer::ExecuteAlienMorphMessage(AvHMessageID inMessageID, bool inInstan
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{
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int a = 0;
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}
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this->Evolve(inMessageID, inInstantaneous);
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theMessageExecuted = true;
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TraceResult tr;
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Vector vecStart, vecEnd;
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VectorCopy(this->pev->origin, vecStart);
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VectorCopy(this->pev->origin, vecEnd);
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vecEnd[2]-=100;
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UTIL_TraceLine(vecStart, vecEnd, ignore_monsters, dont_ignore_glass, NULL, &tr);
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if ( tr.vecPlaneNormal[2] > 0.7 ) {
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this->Evolve(inMessageID, inInstantaneous);
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theMessageExecuted = true;
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}
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else {
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this->SendMessage(kSurfaceTooSteep);
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}
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}
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else
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{
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@ -81,6 +81,7 @@
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#define kMustGestateUp "MustGestateUp"
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#define kMustGestateOnGround "MustGestateOnGround"
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#define kNotWhileDigesting "NotWhileDigesting"
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#define kSurfaceTooSteep "SurfaceTooSteep"
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#define kNoReadyRoomWhileDigested "NoReadyRoomWhileDigested"
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#define kNeedMoreRoomToGestate "NeedMoreRoomToGestate"
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#define kNeedOneHiveToGestate "NeedOneHiveToGestate"
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