diff --git a/releases/3.2.0/source/mod/AvHOverviewMap.cpp b/releases/3.2.0/source/mod/AvHOverviewMap.cpp index 6018fb9..4f2dbde 100644 --- a/releases/3.2.0/source/mod/AvHOverviewMap.cpp +++ b/releases/3.2.0/source/mod/AvHOverviewMap.cpp @@ -114,6 +114,38 @@ bool getIsStructure(int user3) { user3 == AVH_USER3_ALIENRESTOWER || user3 == AVH_USER3_ADVANCED_TURRET_FACTORY; } +bool getIsOnCommMinimap(int user3) { + return user3 == AVH_USER3_WAYPOINT || + user3 == AVH_USER3_MARINE_PLAYER || + user3 == AVH_USER3_HEAVY || + user3 == AVH_USER3_COMMANDER_STATION || + user3 == AVH_USER3_TURRET_FACTORY || + user3 == AVH_USER3_ADVANCED_TURRET_FACTORY || + user3 == AVH_USER3_ARMORY || + user3 == AVH_USER3_ADVANCED_ARMORY || + user3 == AVH_USER3_ARMSLAB || + user3 == AVH_USER3_PROTOTYPE_LAB || + user3 == AVH_USER3_OBSERVATORY || + user3 == AVH_USER3_TURRET || + user3 == AVH_USER3_SIEGETURRET || + user3 == AVH_USER3_RESTOWER || + user3 == AVH_USER3_INFANTRYPORTAL || + user3 == AVH_USER3_PHASEGATE || + user3 == AVH_USER3_DEFENSE_CHAMBER || + user3 == AVH_USER3_MOVEMENT_CHAMBER || + user3 == AVH_USER3_OFFENSE_CHAMBER || + user3 == AVH_USER3_SENSORY_CHAMBER || + user3 == AVH_USER3_ALIENRESTOWER || + user3 == AVH_USER3_HIVE || + user3 == AVH_USER3_ALIEN_PLAYER1 || + user3 == AVH_USER3_ALIEN_PLAYER2 || + user3 == AVH_USER3_ALIEN_PLAYER3 || + user3 == AVH_USER3_ALIEN_PLAYER4 || + user3 == AVH_USER3_ALIEN_PLAYER5 || + user3 == AVH_USER3_ALIEN_EMBRYO || + user3 == AVH_USER3_FUNC_RESOURCE || + user3 == AVH_USER3_WELD; +} void AvHOverviewMap::GetSpriteForEntity(const DrawableEntity& entity, int& outSprite, int& outFrame, int& outRenderMode) { outRenderMode = kRenderTransTexture; @@ -125,23 +157,29 @@ void AvHOverviewMap::GetSpriteForEntity(const DrawableEntity& entity, int& outSp } else if (this->mUser3 == AVH_USER3_COMMANDER_PLAYER) { - bool isStructure=getIsStructure(entity.mUser3); - bool isFriendly=entity.mTeam == mTeam; - outSprite = Safe_SPR_Load(kCommBlipSprite); - outFrame=1; - if ( entity.mUser3 == AVH_USER3_HIVE ) { - outFrame=4; + if ( getIsOnCommMinimap(entity.mUser3 ) ) { + bool isStructure=getIsStructure(entity.mUser3); + bool isFriendly=entity.mTeam == mTeam; + outSprite = Safe_SPR_Load(kCommBlipSprite); + outFrame=1; + if ( entity.mUser3 == AVH_USER3_HIVE ) { + outFrame=4; + } + else if ( (entity.mUser3 == AVH_USER3_ALIENRESTOWER) || (entity.mUser3 == AVH_USER3_FUNC_RESOURCE) || (entity.mUser3 == AVH_USER3_RESTOWER)) { + outFrame=3; + } + else if ( entity.mUser3 == AVH_USER3_MINE ) { + outFrame=2; + } + else if ( entity.mUser3 == AVH_USER3_WELD ) { + outFrame=5; + } + else if ( isStructure ) { + outFrame=0; + } } - else if ( (entity.mUser3 == AVH_USER3_ALIENRESTOWER) || (entity.mUser3 == AVH_USER3_FUNC_RESOURCE) || (entity.mUser3 == AVH_USER3_RESTOWER)) { - outFrame=3; - } - else if ( entity.mUser3 == AVH_USER3_MINE ) { - outFrame=2; - } - else if ( entity.mUser3 == AVH_USER3_WELD ) { - outFrame=5; - } - else if ( isStructure ) { + else { + outSprite=0; outFrame=0; } }