mirror of
https://github.com/unknownworlds/NS.git
synced 2024-12-11 13:21:17 +00:00
102 lines
3.5 KiB
C
102 lines
3.5 KiB
C
|
/***
|
||
|
*
|
||
|
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
||
|
*
|
||
|
* This product contains software technology licensed from Id
|
||
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
||
|
* All Rights Reserved.
|
||
|
*
|
||
|
* Use, distribution, and modification of this source code and/or resulting
|
||
|
* object code is restricted to non-commercial enhancements to products from
|
||
|
* Valve LLC. All other use, distribution, or modification is prohibited
|
||
|
* without written permission from Valve LLC.
|
||
|
*
|
||
|
****/
|
||
|
// Customization.h
|
||
|
|
||
|
#ifndef CUSTOM_H
|
||
|
#define CUSTOM_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#include "common/const.h"
|
||
|
|
||
|
#define MAX_QPATH 64 // Must match value in quakedefs.h
|
||
|
|
||
|
/////////////////
|
||
|
// Customization
|
||
|
// passed to pfnPlayerCustomization
|
||
|
// For automatic downloading.
|
||
|
typedef enum
|
||
|
{
|
||
|
t_sound = 0,
|
||
|
t_skin,
|
||
|
t_model,
|
||
|
t_decal,
|
||
|
t_generic,
|
||
|
t_eventscript,
|
||
|
t_world, // Fake type for world, is really t_model
|
||
|
} resourcetype_t;
|
||
|
|
||
|
|
||
|
typedef struct
|
||
|
{
|
||
|
int size;
|
||
|
} _resourceinfo_t;
|
||
|
|
||
|
typedef struct resourceinfo_s
|
||
|
{
|
||
|
_resourceinfo_t info[ 8 ];
|
||
|
} resourceinfo_t;
|
||
|
|
||
|
#define RES_FATALIFMISSING (1<<0) // Disconnect if we can't get this file.
|
||
|
#define RES_WASMISSING (1<<1) // Do we have the file locally, did we get it ok?
|
||
|
#define RES_CUSTOM (1<<2) // Is this resource one that corresponds to another player's customization
|
||
|
// or is it a server startup resource.
|
||
|
#define RES_REQUESTED (1<<3) // Already requested a download of this one
|
||
|
#define RES_PRECACHED (1<<4) // Already precached
|
||
|
|
||
|
#include "common/crc.h"
|
||
|
|
||
|
typedef struct resource_s
|
||
|
{
|
||
|
char szFileName[MAX_QPATH]; // File name to download/precache.
|
||
|
resourcetype_t type; // t_sound, t_skin, t_model, t_decal.
|
||
|
int nIndex; // For t_decals
|
||
|
int nDownloadSize; // Size in Bytes if this must be downloaded.
|
||
|
unsigned char ucFlags;
|
||
|
|
||
|
// For handling client to client resource propagation
|
||
|
unsigned char rgucMD5_hash[16]; // To determine if we already have it.
|
||
|
unsigned char playernum; // Which player index this resource is associated with, if it's a custom resource.
|
||
|
|
||
|
unsigned char rguc_reserved[ 32 ]; // For future expansion
|
||
|
struct resource_s *pNext; // Next in chain.
|
||
|
struct resource_s *pPrev;
|
||
|
} resource_t;
|
||
|
|
||
|
typedef struct customization_s
|
||
|
{
|
||
|
qboolean bInUse; // Is this customization in use;
|
||
|
resource_t resource; // The resource_t for this customization
|
||
|
qboolean bTranslated; // Has the raw data been translated into a useable format?
|
||
|
// (e.g., raw decal .wad make into texture_t *)
|
||
|
int nUserData1; // Customization specific data
|
||
|
int nUserData2; // Customization specific data
|
||
|
void *pInfo; // Buffer that holds the data structure that references the data (e.g., the cachewad_t)
|
||
|
void *pBuffer; // Buffer that holds the data for the customization (the raw .wad data)
|
||
|
struct customization_s *pNext; // Next in chain
|
||
|
} customization_t;
|
||
|
|
||
|
#define FCUST_FROMHPAK ( 1<<0 )
|
||
|
#define FCUST_WIPEDATA ( 1<<1 )
|
||
|
#define FCUST_IGNOREINIT ( 1<<2 )
|
||
|
|
||
|
void COM_ClearCustomizationList( struct customization_s *pHead, qboolean bCleanDecals);
|
||
|
qboolean COM_CreateCustomization( struct customization_s *pListHead, struct resource_s *pResource, int playernumber, int flags,
|
||
|
struct customization_s **pCustomization, int *nLumps );
|
||
|
int COM_SizeofResourceList ( struct resource_s *pList, struct resourceinfo_s *ri );
|
||
|
|
||
|
#endif // CUSTOM_H
|