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92 lines
3.5 KiB
C
92 lines
3.5 KiB
C
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//======== (C) Copyright 2001 Charles G. Cleveland All rights reserved. =========
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//
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// The copyright to the contents herein is the property of Charles G. Cleveland.
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// The contents may be used and/or copied only with the written permission of
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// Charles G. Cleveland, or in accordance with the terms and conditions stipulated in
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// the agreement/contract under which the contents have been supplied.
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//
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// Purpose: Constants for the particle system, also named particles from ns.ps
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//
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// $Workfile: AvHParticleConstants.h $
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// $Date: 2002/10/24 21:34:09 $
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//
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//-------------------------------------------------------------------------------
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// $Log: AvHParticleConstants.h,v $
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// Revision 1.12 2002/10/24 21:34:09 Flayra
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// - Regular update
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//
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// Revision 1.11 2002/10/16 01:02:25 Flayra
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// - New effects!
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//
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// Revision 1.10 2002/09/25 20:49:12 Flayra
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// - New bacterial spray effect
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//
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// Revision 1.9 2002/09/23 22:24:04 Flayra
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// - Regular update
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//
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// Revision 1.8 2002/06/25 18:09:00 Flayra
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// - Added umbra effect
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//
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// Revision 1.7 2002/05/23 02:33:20 Flayra
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// - Post-crash checkin. Restored @Backup from around 4/16. Contains changes for last four weeks of development.
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//
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//===============================================================================
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#ifndef AVH_PARTICLE_CONSTANTS_H
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#define AVH_PARTICLE_CONSTANTS_H
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#define kpscSystemName "pSystemName"
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#define kpscGenSource "pGenSource"
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#define kpscGenShape "pGenShape"
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#define kpscSprite "pSprite"
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#define kpscSpriteNumFrames "pSpriteNumFrames"
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#define kpscGenShapeParams "pGenShapeParams"
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#define kpscNumParticles "pNumParticles"
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#define kpscGenRate "pGenRate"
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#define kpscSize "pSize"
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#define kpscSystemLifetime "pSystemLifetime"
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#define kpscParticleLifetime "pLifetime"
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#define kpscVelocityShape "pVelShape"
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#define kpscVelocityParams "pVelParams"
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#define kpscScale "pScale"
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#define kpscRendermode "pRenderMode"
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#define kpscMaxAlpha "pMaxAlpha"
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#define kpscSystemToGen "pPSToGen"
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#define kpscSpawnFlags "pSpawnFlags"
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// Not in .fgd, only in .ps. Move into .fgd?
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//#define kpscBaseColor "pBaseColor"
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#define kpscAnimationSpeed "pAnimationSpeed"
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// Pre-defined particle systems
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#define kpsShotgun "ShotgunSmoke"
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#define kpsWelderSmoke "WelderLightSmoke"
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#define kpsWelderBluePlasma "WelderBluePlasma"
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#define kpsWelderBluePlasmaDrops "WelderBluePlasmaDrops"
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#define kpsPhaseIn "PhaseInEffect"
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#define kpsTeleport "TeleportEffect"
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#define kpsSpitShoot "SpitShoot"
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#define kpsSpitHit "SpitHit"
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#define kpsSporeShoot "SporeShoot"
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#define kpsSporeCloud "SporeCloud"
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#define kpsUmbraCloud "UmbraCloud"
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#define kpsMeleeDamage "MeleeDamage"
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#define kpsPhaseGateIdle "PhaseGateIdle"
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#define kpsResourceEmission "ResourceEmission"
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#define kpsSpikeHitEffect "SpikeHit"
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#define kpsAcidHitEffect "AcidHit"
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#define kpsBacteriaSpray "BacteriaSpray"
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#define kpsXenocide "Xenocide"
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#define kpsBilebomb "BileBomb"
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#define kpsCommandHack "CommandHack"
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#define kpsScanEffect "ScanEffect"
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#define kpsJetpackEffect "JetpackEffect"
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#define kpsSmokePuffs "SmokePuffs"
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#define kpsChamberDeath "ChamberDeath"
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#define kpsHiveDeath "HiveDeath"
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#define kpsStompEffect "StompEffect"
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#define kpsPheromoneEffect "PheromoneEffect"
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#define kpsBuildableLightDamage "BuildableLightDamage"
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#define kpsBuildableHeavyDamage "BuildableHeavyDamage"
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#define kpsStompSmoke "StompSmoke"
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#endif
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