ns/dev/3.2-LUA/resource/TrackerScheme.res

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//
// TRACKER SCHEME RESOURCE FILE
//
// sections:
// colors - all the colors used by the scheme
// basesettings - contains settings for app to use to draw controls
// fonts - list of all the fonts used by app
// borders - description of all the borders
//
// notes:
// hit ctrl-alt-shift-R in the app to reload this file
//
Scheme
{
//////////////////////// COLORS ///////////////////////////
Colors
{
// base colors
"BaseText" "255 170 0 220" // used in text windows, lists
"BrightBaseText" "255 170 0 255" // brightest text
"SelectedText" "255 170 0 255" // selected text
"DimBaseText" "255 170 0 200" // dim base text
"LabelDimText" "255 170 0 200" // used for info text
"ControlText" "255 170 0 200" // used in all text controls
"BrightControlText" "255 170 0 220" // use for selected controls
"DisabledText1" "236 236 236 155" // disabled text
"DisabledText2" "148 148 148 155" // overlay color for disabled text (to give that inset look)
"DimListText" "112 112 112 255" // offline friends, unsubscribed games, etc.
// background colors
"ControlBG" "0 0 0 128" // background color of controls
"ControlDarkBG" "0 0 0 200" // darker background color; used for background of scrollbars
"WindowBG" "0 0 0 150" // background color of text edit panes (chat, text entries, etc.)
"SelectionBG" "224 156 48 160" // background color of any selected text or menu item
"SelectionBG2" "164 164 164 255" // selection background in window w/o focus
"ListBG" "0 0 0 200" // background of server browser, buddy list, etc.
// titlebar colors
"TitleText" "255 255 255 255"
"TitleDimText" "125 125 125 255"
"TitleBG" "206 206 206 0"
"TitleDimBG" "206 206 206 0"
// slider tick colors
"SliderTickColor" "206 206 206 255"
"SliderTrackColor" "56 56 56 255"
// border colors
"BorderBright" "236 236 236 255" // the lit side of a control
"BorderDark" "112 112 112 255" // the dark/unlit side of a control
"BorderSelection" "0 0 0 255" // the additional border color for displaying the default/selected button
// from kTeamColors in AvHSharedUtil.cpp
"team0" "255 255 255 255"
"team1" "125 165 210 255"
"team2" "255 170 0 255"
"team3" "145 215 140 255"
"team4" "200 90 70 255"
}
///////////////////// BASE SETTINGS ////////////////////////
// default settings for all panels
// controls use these to determine their settings
BaseSettings
{
"FgColor" "ControlText"
"BgColor" "ControlBG"
"LabelBgColor" "ControlBG"
"SubPanelBgColor" "ControlBG"
"DisabledFgColor1" "DisabledText1"
"DisabledFgColor2" "DisabledText2" // set this to the BgColor if you don't want it to draw
"TitleBarFgColor" "TitleText"
"TitleBarDisabledFgColor" "TitleDimText"
"TitleBarBgColor" "TitleBG"
"TitleBarDisabledBgColor" "TitleDimBG"
"TitleBarIcon" "resource/icon_steam"
"TitleBarDisabledIcon" "resource/icon_steam_disabled"
"TitleButtonFgColor" "TitleText"
"TitleButtonBgColor" "ControlBG"
"TitleButtonDisabledFgColor" "TitleDimText"
"TitleButtonDisabledBgColor" "TitleDimBG"
"TextCursorColor" "BaseText" // color of the blinking text cursor in text entries
"URLTextColor" "BrightBaseText" // color that URL's show up in chat window
Menu
{
"FgColor" "DimBaseText"
"BgColor" "ControlBG"
"ArmedFgColor" "BrightBaseText"
"ArmedBgColor" "SelectionBG"
"DividerColor" "BorderDark"
"TextInset" "6"
}
MenuButton // the little arrow on the side of boxes that triggers drop down menus
{
"ButtonArrowColor" "DimBaseText" // color of arrows
"ButtonBgColor" "WindowBG" // bg color of button. same as background color of text edit panes
"ArmedArrowColor" "BorderBright" // color of arrow when mouse is over button
"ArmedBgColor" "DimBaseText" // bg color of button when mouse is over button
}
Slider
{
"SliderFgColor" "ControlBG" // handle with which the slider is grabbed
"SliderBgColor" "ControlDarkBG" // area behind handle
}
ScrollBarSlider
{
"BgColor" "ControlBG" // this isn't really used
"ScrollBarSliderFgColor" "ControlBG" // handle with which the slider is grabbed
"ScrollBarSliderBgColor" "ControlDarkBG" // area behind handle
"ButtonFgColor" "DimBaseText" // color of arrows
}
// text edit windows
"WindowFgColor" "BaseText" // off-white
"WindowBgColor" "WindowBG" // redundant. can we get rid of WindowBgColor and just use WindowBG?
"WindowDisabledFgColor" "DimBaseText"
"WindowDisabledBgColor" "ListBG" // background of chat conversation
"SelectionFgColor" "SelectedText" // fg color of selected text
"SelectionBgColor" "SelectionBG"
"ListSelectionFgColor" "SelectedText"
"ListBgColor" "ListBG" // background of server browser control, etc
"BuddyListBgColor" "ListBG" // background of buddy list pane
// App-specific stuff
"ChatBgColor" "WindowBG"
// status selection
"StatusSelectFgColor" "BrightBaseText"
"StatusSelectFgColor2" "BrightControlText" // this is the color of the friends status
// checkboxes
"CheckButtonBorder1" "BorderDark" // the left checkbutton border
"CheckButtonBorder2" "BorderBright" // the right checkbutton border
"CheckButtonCheck" "BrightControlText" // color of the check itself
"CheckBgColor" "ListBG"
// buttons (default fg/bg colors are used if these are not set)
// "ButtonArmedFgColor"
// "ButtonArmedBgColor"
// "ButtonDepressedFgColor" "BrightControlText"
// "ButtonDepressedBgColor"
// buddy buttons
BuddyButton
{
"FgColor1" "ControlText"
"FgColor2" "DimListText"
"ArmedFgColor1" "BrightBaseText"
"ArmedFgColor2" "BrightBaseText"
"ArmedBgColor" "SelectionBG"
}
Chat
{
"TextColor" "BrightControlText"
"SelfTextColor" "BaseText"
"SeperatorTextColor" "DimBaseText"
}
InGameDesktop
{
"MenuColor" "200 200 200 255"
"ArmedMenuColor" "255 255 255 255"
"DepressedMenuColor" "192 186 80 255"
"WidescreenBarColor" "0 0 0 0"
"MenuItemVisibilityRate" "0.03" // time it takes for one menu item to appear
"MenuItemHeight" "28"
"GameMenuInset" "32"
}
"SectionTextColor" "BrightControlText" // text color for IN-GAME, ONLINE, OFFLINE sections of buddy list
"SectionDividerColor" "BorderDark" // color of line that runs under section name in buddy list
}
//
//////////////////////// FONTS /////////////////////////////
//
// describes all the fonts
Fonts
{
// fonts are used in order that they are listed
// fonts listed later in the order will only be used if they fulfill a range not already filled
// if a font fails to load then the subsequent fonts will replace
"Default"
{
"1"
{
"name" "Tahoma"
"tall" "16"
"weight" "0"
}
}
"DefaultUnderline"
{
"1"
{
"name" "Tahoma"
"tall" "16"
"weight" "0"
"underline" "1"
}
}
"DefaultSmall"
{
"1"
{
"name" "Tahoma"
"tall" "13"
"weight" "0"
}
}
"DefaultVerySmall"
{
"1"
{
"name" "Tahoma"
"tall" "12"
"weight" "0"
}
}
"MenuLarge"
{
"1"
{
"name" "Verdana"
"tall" "18"
"weight" "1000"
"antialias" "1"
}
"2"
{
"name" "Arial"
"tall" "18"
"weight" "800"
"antialias" "1"
}
}
// this is the symbol font
"Marlett"
{
"1"
{
"name" "Marlett"
"tall" "14"
"weight" "0"
"symbol" "1"
}
}
"EngineFont"
{
"1"
{
"name" "Verdana Bold"
"tall" "12"
"weight" "0"
"yres" "480 599"
"dropshadow" "1"
}
"2"
{
"name" "Verdana Bold"
"tall" "13"
"weight" "0"
"yres" "600 767"
"dropshadow" "1"
}
"3"
{
"name" "Verdana Bold"
"tall" "14"
"weight" "0"
"yres" "768 1023"
"dropshadow" "1"
}
"4"
{
"name" "Verdana Bold"
"tall" "20"
"weight" "0"
"yres" "1024 1199"
"dropshadow" "1"
}
"5"
{
"name" "Verdana Bold"
"tall" "24"
"weight" "0"
"yres" "1200 6000"
"dropshadow" "1"
}
"6"
{
"name" "Verdana"
"tall" "12"
"weight" "600"
"dropshadow" "1"
}
"7"
{
"name" "Arial"
"tall" "11"
"weight" "800"
"dropshadow" "1"
}
}
"CreditsFont"
{
"1"
{
"name" "Trebuchet MS"
"tall" "18"
"weight" "600"
"antialias" "1"
}
"2"
{
"name" "Arial"
"tall" "18"
"weight" "600"
"dropshadow" "1"
}
}
"Legacy_CreditsFont" // Added to accomodate 3rd party server plugins, etc. This version should not scale.
{
"1"
{
"name" "Trebuchet MS"
"tall" "20"
"weight" "700"
"antialias" "1"
"yres" "1 10000"
}
"2"
{
"name" "Arial"
"tall" "20"
"weight" "600"
"dropshadow" "1"
}
}
}
//
//////////////////// BORDERS //////////////////////////////
//
// describes all the border types
Borders
{
// references to other borders
BaseBorder "InsetBorder"
ComboBoxBorder "InsetBorder"
BrowserBorder "InsetBorder"
ButtonBorder "RaisedBorder"
FrameBorder "RaisedBorder"
TabBorder "RaisedBorder"
MenuBorder "RaisedBorder"
// standard borders
InsetBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderBright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
RaisedBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Bottom
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
}
// special border types
TitleButtonBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Top
{
"4"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
}
TitleButtonDisabledBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BgColor"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BgColor"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BgColor"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BgColor"
"offset" "0 0"
}
}
}
TitleButtonDepressedBorder
{
"inset" "1 1 1 1"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderBright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
ScrollBarButtonBorder
{
"inset" "1 0 0 0"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
}
ScrollBarButtonDepressedBorder
{
"inset" "2 2 0 0"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderBright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
TabActiveBorder
{
"inset" "0 0 1 0"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "ControlBG"
"offset" "6 2"
}
}
}
ToolTipBorder
{
"inset" "0 0 1 0"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
}
// this is the border used for default buttons (the button that gets pressed when you hit enter)
ButtonKeyFocusBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BorderSelection"
"offset" "0 0"
}
"2"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Top
{
"1"
{
"color" "BorderSelection"
"offset" "0 0"
}
"2"
{
"color" "BorderBright"
"offset" "1 0"
}
}
Right
{
"1"
{
"color" "BorderSelection"
"offset" "0 0"
}
"2"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Bottom
{
"1"
{
"color" "BorderSelection"
"offset" "0 0"
}
"2"
{
"color" "BorderDark"
"offset" "1 1"
}
}
}
ButtonDepressedBorder
{
"inset" "2 1 1 1"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderBright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
}
}