ns/releases/valve/source/mod/AvHTechNodes.cpp

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//======== (C) Copyright 2002 Charles G. Cleveland All rights reserved. =========
//
// The copyright to the contents herein is the property of Charles G. Cleveland.
// The contents may be used and/or copied only with the written permission of
// Charles G. Cleveland, or in accordance with the terms and conditions stipulated in
// the agreement/contract under which the contents have been supplied.
//
// Purpose:
//
// $Workfile: AvHTechNodes.cpp $
// $Date: 2002/09/23 22:36:08 $
//
//-------------------------------------------------------------------------------
// $Log: AvHTechNodes.cpp,v $
// Revision 1.9 2002/09/23 22:36:08 Flayra
// - Slight refactoring
//
// Revision 1.8 2002/07/08 17:20:32 Flayra
// - Added hooks to support disallowing actions when a building is "busy"
//
//===============================================================================
#include "util/nowarnings.h"
#include "mod/AvHTechNodes.h"
#ifdef AVH_SERVER
#include "extdll.h"
#include "util.h"
#endif
#ifdef AVH_CLIENT
#include "cl_dll/parsemsg.h"
#endif
// Prototype here instead of include to prevent vec3_t nightmare
bool AvHSHUGetIsResearchTech(AvHMessageID inMessageID);
AvHTechNode::AvHTechNode()
{
this->mMessageID = MESSAGE_NULL;
this->mTechID = this->mPrereqID1 = this->mPrereqID2 = TECH_NULL;
this->mCost = -1;
this->mBuildTime = 1;
this->mResearchable = true;
this->mResearched = false;
this->mAllowMultiples = false;
}
AvHTechNode::AvHTechNode(AvHMessageID inMessageID, AvHTechID inID, AvHTechID inPrereq1, AvHTechID inPrereq2, int inCost, int inBuildTime, bool inResearched)
{
this->mMessageID = inMessageID;
this->mTechID = inID;
this->mPrereqID1 = inPrereq1;
this->mPrereqID2 = inPrereq2;
this->mCost = inCost;
this->mBuildTime = inBuildTime;
this->mResearchable = true;
this->mResearched = inResearched;
this->mAllowMultiples = false;
}
bool AvHTechNode::GetAllowMultiples() const
{
return this->mAllowMultiples;
}
AvHMessageID AvHTechNode::GetMessageID() const
{
return this->mMessageID;
}
AvHTechID AvHTechNode::GetTechID() const
{
return this->mTechID;
}
AvHTechID AvHTechNode::GetPrereqTechID1() const
{
return this->mPrereqID1;
}
AvHTechID AvHTechNode::GetPrereqTechID2() const
{
return this->mPrereqID2;
}
int AvHTechNode::GetBuildTime() const
{
return this->mBuildTime;
}
int AvHTechNode::GetCost() const
{
return this->mCost;
}
bool AvHTechNode::GetIsResearchable() const
{
return this->mResearchable;
}
bool AvHTechNode::GetIsResearched() const
{
return this->mResearched;
}
void AvHTechNode::SetAllowMultiples()
{
this->mAllowMultiples = true;
}
void AvHTechNode::SetBuildTime(int inBuildTime)
{
this->mBuildTime = inBuildTime;
}
void AvHTechNode::SetCost(int inCost)
{
this->mCost = inCost;
}
void AvHTechNode::SetResearchable(bool inState)
{
this->mResearchable = inState;
}
void AvHTechNode::SetResearchState(bool inState)
{
this->mResearched = inState;
if(!this->GetAllowMultiples())
{
this->mResearchable = !this->mResearched;
}
}
#ifdef AVH_SERVER
void AvHTechNode::SendToNetworkStream() const
{
// Send tech node
WRITE_BYTE(this->mMessageID);
WRITE_BYTE(this->mTechID);
// Send prereqs
WRITE_BYTE(this->mPrereqID1);
WRITE_BYTE(this->mPrereqID2);
// Send cost
WRITE_SHORT(this->mCost);
// Send build time
WRITE_SHORT(this->mBuildTime);
// Send researchable, researched, multiples
WRITE_BYTE(this->mResearchable);
WRITE_BYTE(this->mResearched);
WRITE_BYTE(this->mAllowMultiples);
}
#endif
#ifdef AVH_CLIENT
string AvHTechNode::GetLabel() const
{
return this->mLabel;
}
void AvHTechNode::SetLabel(const string& inLabel)
{
this->mLabel = inLabel;
}
string AvHTechNode::GetHelpText() const
{
return this->mHelpText;
}
void AvHTechNode::SetHelpText(const string& inHelpText)
{
this->mHelpText = inHelpText;
}
int AvHTechNode::ReceiveFromNetworkStream()
{
int theBytesRead = 0;
this->mMessageID = (AvHMessageID)READ_BYTE();
theBytesRead++;
this->mTechID = (AvHTechID)READ_BYTE();
theBytesRead++;
this->mPrereqID1 = (AvHTechID)READ_BYTE();
theBytesRead++;
this->mPrereqID2 = (AvHTechID)READ_BYTE();
theBytesRead++;
this->mCost = READ_SHORT();
theBytesRead += 2;
this->mBuildTime = READ_SHORT();
theBytesRead += 2;
this->mResearchable = READ_BYTE();
theBytesRead++;
this->mResearched = READ_BYTE();
theBytesRead++;
this->mAllowMultiples = READ_BYTE();
theBytesRead++;
return theBytesRead;
}
#endif
bool AvHTechNode::operator==(const AvHTechNode& inTechNode) const
{
bool theIsEqual = false;
if(this->mMessageID == inTechNode.mMessageID)
{
if(this->mTechID == inTechNode.mTechID)
{
if(this->mPrereqID1 == inTechNode.mPrereqID1)
{
if(this->mPrereqID2 == inTechNode.mPrereqID2)
{
if(this->mCost == inTechNode.mCost)
{
if(this->mBuildTime == inTechNode.mBuildTime)
{
if(this->mResearchable == inTechNode.mResearchable)
{
if(this->mResearched == inTechNode.mResearched)
{
if(this->mAllowMultiples == inTechNode.mAllowMultiples)
{
#ifdef AVH_CLIENT
if(this->mHelpText == inTechNode.mHelpText)
{
if(this->mLabel == inTechNode.mLabel)
{
#endif
theIsEqual = true;
#ifdef AVH_CLIENT
}
}
#endif
}
}
}
}
}
}
}
}
}
return theIsEqual;
}
bool AvHTechNode::operator!=(const AvHTechNode& inTechNode) const
{
return !this->operator==(inTechNode);
}
void AvHTechNode::operator=(const AvHTechNode& inTechNode)
{
this->mMessageID = inTechNode.mMessageID;
this->mTechID = inTechNode.mTechID;
this->mCost = inTechNode.mCost;
this->mPrereqID1 = inTechNode.mPrereqID1;
this->mPrereqID2 = inTechNode.mPrereqID2;
this->mBuildTime = inTechNode.mBuildTime;
this->mResearchable = inTechNode.mResearchable;
this->mResearched = inTechNode.mResearched;
this->mAllowMultiples = inTechNode.mAllowMultiples;
#ifdef AVH_CLIENT
this->mHelpText = inTechNode.mHelpText;
this->mLabel = inTechNode.mLabel;
#endif
}
void AvHTechNodes::AddTechNode(const AvHTechNode& inTechNode)
{
this->mTechNodes.push_back(inTechNode);
}
#ifdef AVH_PLAYTEST_BUILD
#ifdef AVH_SERVER
#include "mod/AvHGamerules.h"
void AvHTechNodes::BalanceChanged()
{
// Run through our tech nodes and update cost and build time
for(TechNodeListType::iterator theIter = this->mTechNodes.begin(); theIter != this->mTechNodes.end(); theIter++)
{
AvHMessageID theMessageID = theIter->GetMessageID();
int theBuildTime = GetGameRules()->GetBuildTimeForMessageID(theMessageID);
if(theBuildTime != theIter->GetBuildTime())
{
theIter->SetBuildTime(theBuildTime);
}
int theCost = GetGameRules()->GetCostForMessageID(theMessageID);
if(theCost != theIter->GetCost())
{
theIter->SetCost(theCost);
}
}
}
#endif
#endif
void AvHTechNodes::Clear()
{
this->mTechNodes.clear();
}
bool AvHTechNodes::GetAllowMultiples(AvHMessageID& inMessageID) const
{
bool theAllowMultiples = false;
for(TechNodeListType::const_iterator theIter = this->mTechNodes.begin(); theIter != this->mTechNodes.end(); theIter++)
{
if(theIter->GetMessageID() == inMessageID)
{
theAllowMultiples = theIter->GetAllowMultiples();
break;
}
}
return theAllowMultiples;
}
bool AvHTechNodes::GetIsMessageInTechTree(AvHMessageID& inMessageID) const
{
bool theMessageIsInTechTree = false;
// Message must be in the tech tree
for(TechNodeListType::const_iterator theIter = this->mTechNodes.begin(); theIter != this->mTechNodes.end(); theIter++)
{
if(theIter->GetMessageID() == inMessageID)
{
theMessageIsInTechTree = true;
break;
}
}
if(!theMessageIsInTechTree)
{
int a = 0;
}
return theMessageIsInTechTree;
}
bool AvHTechNodes::GetIsMessageAvailable(AvHMessageID& inMessageID) const
{
bool theMessageIsAvailable = false;
// Get prereqs for message
AvHTechID thePrereqOne = TECH_NULL;
AvHTechID thePrereqTwo = TECH_NULL;
// Are they both available?
if(this->GetPrequisiteForMessage(inMessageID, thePrereqOne, thePrereqTwo))
{
if((thePrereqOne == TECH_NULL) || (this->GetIsTechResearched(thePrereqOne)))
{
if((thePrereqTwo == TECH_NULL) || (this->GetIsTechResearched(thePrereqTwo)))
{
theMessageIsAvailable = true;
}
}
}
else
{
theMessageIsAvailable = true;
}
// Non-multiple research not available if researched
for(TechNodeListType::const_iterator theIter = this->mTechNodes.begin(); theIter != this->mTechNodes.end(); theIter++)
{
if(theIter->GetMessageID() == inMessageID)
{
if(!theIter->GetAllowMultiples() && theIter->GetIsResearched())
{
theMessageIsAvailable = false;
break;
}
}
}
return theMessageIsAvailable;
}
bool AvHTechNodes::GetIsMessageAvailableForSelection(AvHMessageID& inMessageID, EntityListType& inSelection) const
{
bool theMessageIsAvailable = this->GetIsMessageAvailable(inMessageID);
return theMessageIsAvailable;
}
bool AvHTechNodes::GetIsTechResearched(AvHTechID inTech) const
{
bool theTechIsResearched = false;
for(TechNodeListType::const_iterator theIter = this->mTechNodes.begin(); theIter != this->mTechNodes.end(); theIter++)
{
if(theIter->GetTechID() == inTech)
{
theTechIsResearched = theIter->GetIsResearched();
break;
}
}
return theTechIsResearched;
}
bool AvHTechNodes::SetFirstNodeWithTechResearchState(AvHTechID inTech, bool inState)
{
bool theSuccess = false;
for(TechNodeListType::iterator theIter = this->mTechNodes.begin(); theIter != this->mTechNodes.end(); theIter++)
{
if(theIter->GetTechID() == inTech)
{
theIter->SetResearchState(inState);
theSuccess = true;
break;
}
}
return theSuccess;
}
bool AvHTechNodes::GetMessageForTech(const AvHTechID inTechID, AvHMessageID& outMessageID) const
{
bool theSuccess = false;
for(TechNodeListType::const_iterator theIter = this->mTechNodes.begin(); theIter != this->mTechNodes.end(); theIter++)
{
if(theIter->GetTechID() == inTechID)
{
outMessageID = theIter->GetMessageID();
theSuccess = true;
break;
}
}
return theSuccess;
}
AvHMessageID AvHTechNodes::GetNextMessageNeededFor(AvHMessageID inMessageID) const
{
AvHMessageID theNextMessage = inMessageID;
// while theNextMessage isn't available for research
bool theIsDone = false;
do
{
int theBottleNeckCost = 0;
float theBottleNeckTime = 0;
bool theIsAvailable = false;
this->GetResearchInfo(theNextMessage, theIsAvailable, theBottleNeckCost, theBottleNeckTime);
AvHTechID theTechID = TECH_NULL;
if(this->GetTechForMessage(theNextMessage, theTechID))
{
// Looking for first tech that isn't researched, but has prereqs researched or NULL
if(!this->GetIsTechResearched(theTechID))
{
do
{
AvHTechID thePrereqID1;
AvHTechID thePrereqID2;
if(this->GetPrequisiteForMessage(theNextMessage, thePrereqID1, thePrereqID2))
{
// If both prereqs are researched or NULL, then theNextMessage is right
for(int i = 0; i < 2; i++)
{
AvHTechID theCurrentPrereq = ((i == 0) ? thePrereqID1 : thePrereqID2);
if((theCurrentPrereq == TECH_NULL) || this->GetIsTechResearched(theCurrentPrereq))
{
theIsDone = true;
}
// else dig deeper
else
{
if(this->GetMessageForTech(theCurrentPrereq, theNextMessage))
{
i = 2;
}
}
}
}
else
{
theIsDone = true;
}
}
while (!theIsDone);
}
else
{
theIsDone = true;
}
}
else
{
theIsDone = true;
}
}
while(!theIsDone);
return theNextMessage;
}
void AvHTechNodes::GetResearchNodesDependentOn(AvHTechID inTechID, TechNodeListType& outTechNodes) const
{
if(inTechID != TECH_NULL)
{
// Add all techs that directly depend on this one
for(TechNodeListType::const_iterator theIter = this->mTechNodes.begin(); theIter != this->mTechNodes.end(); theIter++)
{
AvHMessageID theMessageID = theIter->GetMessageID();
if(AvHSHUGetIsResearchTech(theMessageID) && ((theIter->GetPrereqTechID1() == inTechID) || (theIter->GetPrereqTechID2() == inTechID)))
{
AvHTechID theDependentID = theIter->GetTechID();
if(theDependentID != TECH_NULL)
{
if(std::find(outTechNodes.begin(), outTechNodes.end(), *theIter) == outTechNodes.end())
{
// Add node
outTechNodes.push_back(*theIter);
// Add research nodes that are recursively dependent on this one
this->GetResearchNodesDependentOn(theDependentID, outTechNodes);
}
}
}
}
}
}
int AvHTechNodes::GetNumNodes() const
{
return this->mTechNodes.size();
}
bool AvHTechNodes::GetTechForMessage(const AvHMessageID inMessageID, AvHTechID& outTechID) const
{
bool theSuccess = false;
for(TechNodeListType::const_iterator theIter = this->mTechNodes.begin(); theIter != this->mTechNodes.end(); theIter++)
{
if(theIter->GetMessageID() == inMessageID)
{
outTechID = theIter->GetTechID();
theSuccess = true;
break;
}
}
return theSuccess;
}
const TechNodeListType& AvHTechNodes::GetTechNodes() const
{
return this->mTechNodes;
}
bool AvHTechNodes::GetPrequisiteForMessage(const AvHMessageID inMessageID, AvHTechID& outTech1, AvHTechID& outTech2) const
{
bool theTechHasPrereq = false;
for(TechNodeListType::const_iterator theIter = this->mTechNodes.begin(); theIter != this->mTechNodes.end(); theIter++)
{
if(theIter->GetMessageID() == inMessageID)
{
AvHTechID thePrereqTechID1 = theIter->GetPrereqTechID1();
AvHTechID thePrereqTechID2 = theIter->GetPrereqTechID2();
if((thePrereqTechID1 != TECH_NULL) || (thePrereqTechID2 != TECH_NULL))
{
outTech1 = thePrereqTechID1;
outTech2 = thePrereqTechID2;
theTechHasPrereq = true;
}
break;
}
}
return theTechHasPrereq;
}
int AvHTechNodes::GetNumTechNodes() const
{
return this->mTechNodes.size();
}
bool AvHTechNodes::GetResearchInfo(AvHMessageID inTech, bool& outIsResearchable, int& outCost, float& outTime) const
{
bool theFoundIt = false;
outIsResearchable = false;
outCost = -1;
outTime = -1;
// Run through list, remembering previous node
for(TechNodeListType::const_iterator theIter = this->mTechNodes.begin(); theIter != this->mTechNodes.end(); theIter++)
{
// If node found, make sure previous node is empty or researched
//if(theIter->GetTechID() == inTech)
if(theIter->GetMessageID() == inTech)
{
// Fill in info
theFoundIt = true;
outCost = theIter->GetCost();
outTime = (float)theIter->GetBuildTime();
outIsResearchable = theIter->GetIsResearchable();
// AvHTechID thePrereq = theIter->GetPrereqTechID();
// if((thePrereq == TECH_NULL) || (this->GetIsTechResearched(thePrereq)))
// {
// outIsResearchable = true;
// }
break;
}
}
return theFoundIt;
}
bool AvHTechNodes::GetTechNode(int inOffset, AvHTechNode& outTechNode) const
{
bool theFoundTechNode = false;
if(inOffset < (signed)this->mTechNodes.size())
{
outTechNode = this->mTechNodes[inOffset];
theFoundTechNode = true;
}
return theFoundTechNode;
}
bool AvHTechNodes::GetTechNode(AvHMessageID inMessageID, AvHTechNode& outTechNode) const
{
bool theSuccess = false;
for(TechNodeListType::const_iterator theIter = this->mTechNodes.begin(); theIter != this->mTechNodes.end(); theIter++)
{
if(theIter->GetMessageID() == inMessageID)
{
outTechNode = *theIter;
theSuccess = true;
break;
}
}
return theSuccess;
}
bool AvHTechNodes::SetIsResearchable(AvHMessageID inMessageID, bool inState)
{
bool theSuccess = false;
for(TechNodeListType::iterator theIter = this->mTechNodes.begin(); theIter != this->mTechNodes.end(); theIter++)
{
if(theIter->GetMessageID() == inMessageID)
{
theIter->SetResearchable(inState);
theSuccess = true;
break;
}
}
return theSuccess;
}
bool AvHTechNodes::SetResearchDone(AvHMessageID inMessageID, bool inState)
{
bool theSuccess = false;
for(TechNodeListType::iterator theIter = this->mTechNodes.begin(); theIter != this->mTechNodes.end(); theIter++)
{
if(theIter->GetMessageID() == inMessageID)
{
theIter->SetResearchState(inState);
theSuccess = true;
break;
}
}
return theSuccess;
}
bool AvHTechNodes::SetTechNode(int inOffset, const AvHTechNode& inTechNode)
{
bool theSuccess = false;
if(inOffset < (signed)this->mTechNodes.size())
{
this->mTechNodes[inOffset] = inTechNode;
theSuccess = true;
}
else if(inOffset == (signed)this->mTechNodes.size())
{
this->mTechNodes.push_back(inTechNode);
theSuccess = true;
}
else
{
ASSERT(false);
}
return theSuccess;
}
void AvHTechNodes::TriggerAddTech(AvHTechID inTechID)
{
for(TechNodeListType::iterator theIter = this->mTechNodes.begin(); theIter != this->mTechNodes.end(); theIter++)
{
if(theIter->GetTechID() == inTechID)
{
theIter->SetResearchState(true);
}
}
}
void AvHTechNodes::TriggerRemoveTech(AvHTechID inTechID)
{
for(TechNodeListType::iterator theIter = this->mTechNodes.begin(); theIter != this->mTechNodes.end(); theIter++)
{
if(theIter->GetTechID() == inTechID)
{
theIter->SetResearchState(false);
}
}
}
bool AvHTechNodes::operator!=(const AvHTechNodes& inTechNodes) const
{
return !this->operator==(inTechNodes);
}
bool AvHTechNodes::operator==(const AvHTechNodes& inTechNodes) const
{
bool theAreEqual = false;
if(this->mTechNodes == inTechNodes.mTechNodes)
{
theAreEqual = true;
}
return theAreEqual;
}
void AvHTechNodes::operator=(const AvHTechNodes& inTechNodes)
{
this->mTechNodes = inTechNodes.mTechNodes;
}
//#ifdef AVH_SERVER
//void AvHTechNodes::SendToNetworkStream() const
//{
// // send num nodes
// int theNumNodes = this->mTechNodes.size();
// WRITE_SHORT(theNumNodes);
//
// // for each one
// for(TechNodeListType::const_iterator theIterator = this->mTechNodes.begin(); theIterator != this->mTechNodes.end(); theIterator++)
// {
// theIterator->SendToNetworkStream();
// }
//}
//#endif
//
//#ifdef AVH_CLIENT
//int AvHTechNodes::ReceiveFromNetworkStream()
//{
// int theBytesRead = 0;
//
// this->Clear();
//
// int theNumNodes = READ_SHORT();
// theBytesRead += 2;
//
// for(int i = 0; i < theNumNodes; i++)
// {
// AvHTechNode theTechNode;
// theBytesRead += theTechNode.ReceiveFromNetworkStream();
// this->mTechNodes.push_back(theTechNode);
// }
//
// return theBytesRead;
//}
//#endif