mirror of
https://github.com/unknownworlds/NS.git
synced 2024-12-11 13:21:17 +00:00
46 lines
1.2 KiB
C
46 lines
1.2 KiB
C
|
/***
|
||
|
*
|
||
|
* Copyright (c) 1999, Valve LLC. All rights reserved.
|
||
|
*
|
||
|
* This product contains software technology licensed from Id
|
||
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
||
|
* All Rights Reserved.
|
||
|
*
|
||
|
* Use, distribution, and modification of this source code and/or resulting
|
||
|
* object code is restricted to non-commercial enhancements to products from
|
||
|
* Valve LLC. All other use, distribution, or modification is prohibited
|
||
|
* without written permission from Valve LLC.
|
||
|
*
|
||
|
****/
|
||
|
|
||
|
#ifndef GAME_H
|
||
|
#define GAME_H
|
||
|
|
||
|
extern void GameDLLInit( void );
|
||
|
|
||
|
|
||
|
extern cvar_t displaysoundlist;
|
||
|
|
||
|
// multiplayer server rules
|
||
|
extern cvar_t teamplay;
|
||
|
extern cvar_t fraglimit;
|
||
|
extern cvar_t timelimit;
|
||
|
extern cvar_t friendlyfire;
|
||
|
extern cvar_t falldamage;
|
||
|
extern cvar_t weaponstay;
|
||
|
extern cvar_t forcerespawn;
|
||
|
extern cvar_t flashlight;
|
||
|
extern cvar_t aimcrosshair;
|
||
|
extern cvar_t decalfrequency;
|
||
|
extern cvar_t teamlist;
|
||
|
extern cvar_t teamoverride;
|
||
|
extern cvar_t defaultteam;
|
||
|
extern cvar_t allowmonsters;
|
||
|
|
||
|
// Engine Cvars
|
||
|
extern cvar_t *g_psv_gravity;
|
||
|
extern cvar_t *g_psv_aim;
|
||
|
extern cvar_t *g_footsteps;
|
||
|
|
||
|
#endif // GAME_H
|