ns/releases/3.02/source/utils/vgui/include/VGUI_FocusChangeSignal.h

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//========= Copyright <20> 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#ifndef VGUI_FOCUSCHANGESIGNAL_H
#define VGUI_FOCUSCHANGESIGNAL_H
#include<VGUI.h>
namespace vgui
{
class Panel;
class VGUIAPI FocusChangeSignal
{
public:
virtual void focusChanged(bool lost,Panel* panel)=0;
};
}
#endif