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78 lines
2.7 KiB
C
78 lines
2.7 KiB
C
/*
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Copyright (c) 2012 Walter Julius Hennecke, Ubergames
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including without
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limitation the rights to use, copy, modify, merge, publish, distribute,
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sublicense, and/or sell copies of the Software, and to permit persons to
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whom the Software is furnished to do so, subject to the following
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conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT
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WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR
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PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#ifndef EXPORT_LYX_H_
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#define EXPORT_LYX_H_
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#include "../../game/list.h"
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typedef struct function_s* function_p;
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struct function_s {
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char* name;
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list_p desc;
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list_p params;
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} function_s;
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function_p create_function(void);
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void destroy_function(function_p f);
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typedef struct desc_s* desc_p;
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struct desc_s {
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char* text;
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} desc_s;
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desc_p create_desc(void);
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void destroy_desc(desc_p d);
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typedef enum { FLOAT, ENTITY, VECTOR } pType;
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typedef struct param_s* param_p;
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struct param_s {
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pType type;
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char* name;
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list_p desc;
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} param_s;
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param_p create_param(void);
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void destroy_param(param_p p);
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void write_function(function_p f, FILE* f);
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void write_desc(list_p d, FILE* f);
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void wrtie_params(list_p p, FILE* f);
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void write_param(param_p p, FILE* f);
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#define BEGIN_SECTION "\\begin_layout Section"
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#define BEGIN_SUBSECTION "\\begin_layout Subsection"
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#define BEGIN_STANDART "\\begin_layout Standart"
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#define END_LAYOUT "\\ent_layout
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#define BEGIN_TABULAR "\\begin_layout Standard\n\\begin_inset Tabular\n<lyxtabular version=\"3\" rows=\"2\" columns=\"3\">\n<features tabularvalignment=\"middle\">\n<column alignment=\"center\" valignment=\"top\" width=\"0\">\n<column alignment=\"center\" valignment=\"top\" width=\"0\">\n<column alignment=\"center\" valignment=\"top\" width=\"0\">\n"
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#define BEGIN_TABULAR_ROW "<row>\n"
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#define END_TABULAR_ROW "</row>\n"
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#define BEGIN_TABULAR_CELL "<cell allignment=\"center\" valignment=\"top\" usebox=\"none\">\n\\begin_inset Text\n\\begin_layout Plain Layout\n"
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#define END_TABULAR_CELL "\\end_layout\n\\end_inset\n</cell>\n"
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#define END_TABULAR "</lyxtabular>\n\\end_inset\n\\end_layout\n"
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#endif
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