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cc4b48e8fa
there seems to be an issue with the way I selected to transfer the countdown duration to the client (via event) In server side Execution I run by the g_addevent just fine, however on the client side the event is not called. there is also a new definition for trigger_airlock. Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com> |
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.. | ||
AL | ||
asm | ||
botlib | ||
cgame | ||
client | ||
game | ||
jpeg-8c | ||
libcurl/curl | ||
libmad | ||
libs | ||
libspeex | ||
lua-debug | ||
null | ||
qcommon | ||
renderer | ||
sdl | ||
SDL12/include | ||
server | ||
sys | ||
tools | ||
ui | ||
zlib |