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*entity.FindMMB(vector origin) that will loop trougt all MMB's and return the one that is matching the input with it's s.origin *qmath.irandom(int i, int j) and qmath.flrandom(float i, float j) that are returning a random number of their type within the intervall specified by i and j *started redesigning all the definitions. I'll get back to this once I'm back from work in 4 hrs or so. Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com> |
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.. | ||
AL | ||
asm | ||
botlib | ||
cgame | ||
client | ||
game | ||
jpeg-8c | ||
libcurl/curl | ||
libmad | ||
libs | ||
libspeex | ||
null | ||
qcommon | ||
renderer | ||
sdl | ||
SDL12/include | ||
server | ||
sys | ||
tools | ||
ui | ||
zlib |