rpgxef/code/game/lua.c
Walter Julius Hennecke a39565b783 Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
... not quite content with where the project files lie but it is ok for
now.
... compiling works fine so far (only tested mingw32 right now)
2012-08-04 12:54:37 +02:00

477 lines
13 KiB
C

/*
** $Id: lua.c,v 1.194 2010/10/25 19:01:37 roberto Exp $
** Lua stand-alone interpreter
** See Copyright Notice in lua.h
*/
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define lua_c
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#if !defined(LUA_PROMPT)
#define LUA_PROMPT "> "
#define LUA_PROMPT2 ">> "
#endif
#if !defined(LUA_PROGNAME)
#define LUA_PROGNAME "lua"
#endif
#if !defined(LUA_MAXINPUT)
#define LUA_MAXINPUT 512
#endif
#if !defined(LUA_INIT)
#define LUA_INIT "LUA_INIT"
#endif
#define LUA_INITVERSION \
LUA_INIT "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR
/*
** lua_stdin_is_tty detects whether the standard input is a 'tty' (that
** is, whether we're running lua interactively).
*/
#if defined(LUA_USE_ISATTY)
#include <unistd.h>
#define lua_stdin_is_tty() isatty(0)
#elif defined(LUA_WIN)
#include <io.h>
#include <stdio.h>
#define lua_stdin_is_tty() _isatty(_fileno(stdin))
#else
#define lua_stdin_is_tty() 1 /* assume stdin is a tty */
#endif
/*
** lua_readline defines how to show a prompt and then read a line from
** the standard input.
** lua_saveline defines how to "save" a read line in a "history".
** lua_freeline defines how to free a line read by lua_readline.
*/
#if defined(LUA_USE_READLINE)
#include <stdio.h>
#include <readline/readline.h>
#include <readline/history.h>
#define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL)
#define lua_saveline(L,idx) \
if (lua_rawlen(L,idx) > 0) /* non-empty line? */ \
add_history(lua_tostring(L, idx)); /* add it to history */
#define lua_freeline(L,b) ((void)L, free(b))
#elif !defined(lua_readline)
#define lua_readline(L,b,p) \
((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \
fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */
#define lua_saveline(L,idx) { (void)L; (void)idx; }
#define lua_freeline(L,b) { (void)L; (void)b; }
#endif
#if LUA_STANDALONE
static lua_State *globalL = NULL;
static const char *progname = LUA_PROGNAME;
static void lstop (lua_State *L, lua_Debug *ar) {
(void)ar; /* unused arg. */
lua_sethook(L, NULL, 0, 0);
luaL_error(L, "interrupted!");
}
static void laction (int i) {
signal(i, SIG_DFL); /* if another SIGINT happens before lstop,
terminate process (default action) */
lua_sethook(globalL, lstop, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1);
}
static void print_usage (const char *badoption) {
if (badoption[1] == 'e' || badoption[1] == 'l') {
luai_writestringerror("%s: ", progname);
luai_writestringerror("'%s' needs argument\n", badoption);
} else {
luai_writestringerror("%s: ", progname);
luai_writestringerror("unrecognized option '%s'\n", badoption);
}
luai_writestringerror(
"usage: %s [options] [script [args]]\n"
"Available options are:\n"
" -e stat execute string " LUA_QL("stat") "\n"
" -i enter interactive mode after executing " LUA_QL("script") "\n"
" -l name require library " LUA_QL("name") "\n"
" -v show version information\n"
" -- stop handling options\n"
" - stop handling options and execute stdin\n"
,
progname);
}
static void l_message (const char *pname, const char *msg) {
if (pname) luai_writestringerror("%s: ", pname);
luai_writestringerror("%s\n", msg);
}
static int report (lua_State *L, int status) {
if (status != LUA_OK && !lua_isnil(L, -1)) {
const char *msg = lua_tostring(L, -1);
if (msg == NULL) msg = "(error object is not a string)";
l_message(progname, msg);
lua_pop(L, 1);
/* force a complete garbage collection in case of errors */
lua_gc(L, LUA_GCCOLLECT, 0);
}
return status;
}
/* the next function is called unprotected, so it must avoid errors */
static void finalreport (lua_State *L, int status) {
if (status != LUA_OK) {
const char *msg = (lua_type(L, -1) == LUA_TSTRING) ? lua_tostring(L, -1)
: NULL;
if (msg == NULL) msg = "(error object is not a string)";
l_message(progname, msg);
lua_pop(L, 1);
}
}
static int traceback (lua_State *L) {
const char *msg = lua_tostring(L, 1);
if (msg)
luaL_traceback(L, L, msg, 1);
else if (!lua_isnoneornil(L, 1)) { /* is there an error object? */
if (!luaL_callmeta(L, 1, "__tostring")) /* try its 'tostring' metamethod */
lua_pushliteral(L, "(no error message)");
}
return 1;
}
static int docall (lua_State *L, int narg, int nres) {
int status;
int base = lua_gettop(L) - narg; /* function index */
lua_pushcfunction(L, traceback); /* push traceback function */
lua_insert(L, base); /* put it under chunk and args */
globalL = L; /* to be available to 'laction' */
signal(SIGINT, laction);
status = lua_pcall(L, narg, nres, base);
signal(SIGINT, SIG_DFL);
lua_remove(L, base); /* remove traceback function */
return status;
}
static void print_version (void) {
printf("%s\n", LUA_COPYRIGHT);
}
static int getargs (lua_State *L, char **argv, int n) {
int narg;
int i;
int argc = 0;
while (argv[argc]) argc++; /* count total number of arguments */
narg = argc - (n + 1); /* number of arguments to the script */
luaL_checkstack(L, narg + 3, "too many arguments to script");
for (i=n+1; i < argc; i++)
lua_pushstring(L, argv[i]);
lua_createtable(L, narg, n + 1);
for (i=0; i < argc; i++) {
lua_pushstring(L, argv[i]);
lua_rawseti(L, -2, i - n);
}
return narg;
}
static int dofile (lua_State *L, const char *name) {
int status = luaL_loadfile(L, name);
if (status == LUA_OK) status = docall(L, 0, 0);
return report(L, status);
}
static int dostring (lua_State *L, const char *s, const char *name) {
int status = luaL_loadbuffer(L, s, strlen(s), name);
if (status == LUA_OK) status = docall(L, 0, 0);
return report(L, status);
}
static int dolibrary (lua_State *L, const char *name) {
int status;
lua_pushglobaltable(L);
lua_getfield(L, -1, "require");
lua_pushstring(L, name);
status = docall(L, 1, 1);
if (status == LUA_OK) {
lua_setfield(L, -2, name); /* global[name] = require return */
lua_pop(L, 1); /* remove global table */
}
else
lua_remove(L, -2); /* remove global table (below error msg.) */
return report(L, status);
}
static const char *get_prompt (lua_State *L, int firstline) {
const char *p;
lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2");
p = lua_tostring(L, -1);
if (p == NULL) p = (firstline ? LUA_PROMPT : LUA_PROMPT2);
lua_pop(L, 1); /* remove global */
return p;
}
#endif
/* mark in error messages for incomplete statements */
#define mark "<eof>"
#define marklen (sizeof(mark) - 1)
#if LUA_STANDALONE
static int incomplete (lua_State *L, int status) {
if (status == LUA_ERRSYNTAX) {
size_t lmsg;
const char *msg = lua_tolstring(L, -1, &lmsg);
if (lmsg >= marklen && strcmp(msg + lmsg - marklen, mark) == 0) {
lua_pop(L, 1);
return 1;
}
}
return 0; /* else... */
}
static int pushline (lua_State *L, int firstline) {
char buffer[LUA_MAXINPUT];
char *b = buffer;
size_t l;
const char *prmt = get_prompt(L, firstline);
if (lua_readline(L, b, prmt) == 0)
return 0; /* no input */
l = strlen(b);
if (l > 0 && b[l-1] == '\n') /* line ends with newline? */
b[l-1] = '\0'; /* remove it */
if (firstline && b[0] == '=') /* first line starts with `=' ? */
lua_pushfstring(L, "return %s", b+1); /* change it to `return' */
else
lua_pushstring(L, b);
lua_freeline(L, b);
return 1;
}
static int loadline (lua_State *L) {
int status;
lua_settop(L, 0);
if (!pushline(L, 1))
return -1; /* no input */
for (;;) { /* repeat until gets a complete line */
size_t l;
const char *line = lua_tolstring(L, 1, &l);
status = luaL_loadbuffer(L, line, l, "=stdin");
if (!incomplete(L, status)) break; /* cannot try to add lines? */
if (!pushline(L, 0)) /* no more input? */
return -1;
lua_pushliteral(L, "\n"); /* add a new line... */
lua_insert(L, -2); /* ...between the two lines */
lua_concat(L, 3); /* join them */
}
lua_saveline(L, 1);
lua_remove(L, 1); /* remove line */
return status;
}
static void dotty (lua_State *L) {
int status;
const char *oldprogname = progname;
progname = NULL;
while ((status = loadline(L)) != -1) {
if (status == LUA_OK) status = docall(L, 0, LUA_MULTRET);
report(L, status);
if (status == LUA_OK && lua_gettop(L) > 0) { /* any result to print? */
luaL_checkstack(L, LUA_MINSTACK, "too many results to print");
lua_getglobal(L, "print");
lua_insert(L, 1);
if (lua_pcall(L, lua_gettop(L)-1, 0, 0) != LUA_OK)
l_message(progname, lua_pushfstring(L,
"error calling " LUA_QL("print") " (%s)",
lua_tostring(L, -1)));
}
}
lua_settop(L, 0); /* clear stack */
luai_writestring("\n", 1);
progname = oldprogname;
}
static int handle_script (lua_State *L, char **argv, int n) {
int status;
const char *fname;
int narg = getargs(L, argv, n); /* collect arguments */
lua_setglobal(L, "arg");
fname = argv[n];
if (strcmp(fname, "-") == 0 && strcmp(argv[n-1], "--") != 0)
fname = NULL; /* stdin */
status = luaL_loadfile(L, fname);
lua_insert(L, -(narg+1));
if (status == LUA_OK)
status = docall(L, narg, LUA_MULTRET);
else
lua_pop(L, narg);
return report(L, status);
}
#endif
/* check that argument has no extra characters at the end */
#define noextrachars(x) {if ((x)[2] != '\0') return -1;}
#if LUA_STANDALONE
static int collectargs (char **argv, int *pi, int *pv, int *pe) {
int i;
for (i = 1; argv[i] != NULL; i++) {
if (argv[i][0] != '-') /* not an option? */
return i;
switch (argv[i][1]) { /* option */
case '-':
noextrachars(argv[i]);
return (argv[i+1] != NULL ? i+1 : 0);
case '\0':
return i;
case 'i':
noextrachars(argv[i]);
*pi = 1; /* go through */
case 'v':
noextrachars(argv[i]);
*pv = 1;
break;
case 'e':
*pe = 1; /* go through */
case 'l': /* both options need an argument */
if (argv[i][2] == '\0') { /* no concatenated argument? */
i++; /* try next 'argv' */
if (argv[i] == NULL || argv[i][0] == '-')
return -(i - 1); /* no next argument or it is another option */
}
break;
default: /* invalid option; return its index... */
return -i; /* ...as a negative value */
}
}
return 0;
}
static int runargs (lua_State *L, char **argv, int n) {
int i;
for (i = 1; i < n; i++) {
lua_assert(argv[i][0] == '-');
switch (argv[i][1]) { /* option */
case 'e': {
const char *chunk = argv[i] + 2;
if (*chunk == '\0') chunk = argv[++i];
lua_assert(chunk != NULL);
if (dostring(L, chunk, "=(command line)") != LUA_OK)
return 0;
break;
}
case 'l': {
const char *filename = argv[i] + 2;
if (*filename == '\0') filename = argv[++i];
lua_assert(filename != NULL);
if (dolibrary(L, filename) != LUA_OK)
return 0; /* stop if file fails */
break;
}
default: break;
}
}
return 1;
}
static int handle_luainit (lua_State *L) {
const char *name = "=" LUA_INITVERSION;
const char *init = getenv(name + 1);
if (init == NULL) {
name = "=" LUA_INIT;
init = getenv(name + 1); /* try alternative name */
}
if (init == NULL) return LUA_OK;
else if (init[0] == '@')
return dofile(L, init+1);
else
return dostring(L, init, name);
}
static int pmain (lua_State *L) {
int argc = (int)lua_tointeger(L, 1);
char **argv = (char **)lua_touserdata(L, 2);
int script;
int has_i = 0, has_v = 0, has_e = 0;
if (argv[0] && argv[0][0]) progname = argv[0];
script = collectargs(argv, &has_i, &has_v, &has_e);
if (script < 0) { /* invalid arg? */
print_usage(argv[-script]);
return 0;
}
if (has_v) print_version();
/* open standard libraries */
luaL_checkversion(L);
lua_gc(L, LUA_GCSTOP, 0); /* stop collector during initialization */
luaL_openlibs(L); /* open libraries */
lua_gc(L, LUA_GCRESTART, 0);
/* run LUA_INIT */
if (handle_luainit(L) != LUA_OK) return 0;
/* execute arguments -e and -l */
if (!runargs(L, argv, (script > 0) ? script : argc)) return 0;
/* execute main script (if there is one) */
if (script && handle_script(L, argv, script) != LUA_OK) return 0;
if (has_i) /* -i option? */
dotty(L);
else if (script == 0 && !has_e && !has_v) { /* no arguments? */
if (lua_stdin_is_tty()) {
print_version();
dotty(L);
}
else dofile(L, NULL); /* executes stdin as a file */
}
lua_pushboolean(L, 1); /* signal no errors */
return 1;
}
int main (int argc, char **argv) {
int status, result;
lua_State *L = luaL_newstate(); /* create state */
if (L == NULL) {
l_message(argv[0], "cannot create state: not enough memory");
return EXIT_FAILURE;
}
/* call 'pmain' in protected mode */
lua_pushcfunction(L, &pmain);
lua_pushinteger(L, argc); /* 1st argument */
lua_pushlightuserdata(L, argv); /* 2nd argument */
status = lua_pcall(L, 2, 1, 0);
result = lua_toboolean(L, -1); /* get result */
finalreport(L, status);
lua_close(L);
return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
}
#endif