mirror of
https://github.com/UberGames/rpgxEF.git
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* updated precache file format * prevention of duplicate shaders in file generated with the genPrecacheFile command |
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.. | ||
cg_anims.h | ||
cg_consolecmds.c | ||
cg_draw.c | ||
cg_drawtools.c | ||
cg_effects.c | ||
cg_ents.c | ||
cg_env.c | ||
cg_event.c | ||
cg_info.c | ||
cg_lensflares.c | ||
cg_local.h | ||
cg_localents.c | ||
cg_lua.c | ||
cg_lua.h | ||
cg_main.c | ||
cg_main.c.orig | ||
cg_marks.c | ||
cg_motionblur.c | ||
cg_players.c | ||
cg_playerstate.c | ||
cg_predict.c | ||
cg_public.h | ||
cg_scoreboard.c | ||
cg_screenfx.c | ||
cg_screenfx.h | ||
cg_servercmds.c | ||
cg_snapshot.c | ||
cg_syscalls.asm | ||
cg_syscalls.c | ||
cg_text.h | ||
cg_view.c | ||
cg_weapons.c | ||
cgame.def | ||
cgame.dsp | ||
cgame.dsw | ||
cgame.opt | ||
cgame.plg | ||
cgame.q3asm | ||
cgame.vcproj | ||
cgame.vcxproj | ||
cgame.vcxproj.filters | ||
cgame.vcxproj.user | ||
fx_compression.c | ||
fx_disruptor.c | ||
fx_grenade.c | ||
fx_hypospray.c | ||
fx_item.c | ||
fx_lib.c | ||
fx_local.h | ||
fx_misc.c | ||
fx_phaser.c | ||
fx_quantum.c | ||
fx_tetrion.c | ||
fx_transporter.c | ||
lua_cent.c | ||
lua_cfx.c | ||
lua_refent.c | ||
Makefile | ||
README-RPG-X2.txt | ||
STEF Game Source License.doc | ||
Todo.txt | ||
tr_types.h |