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-replaced target_safezone with target_sone (backwardscompability is in place) --It now servers for more purposes than just escapepods. Also included in the MSD-System -Removed list-iteration for safezones. --They gave me such a hard time and put unneeded limits in place (like one time shots) --now we loop trough all entities instead and find those with the right criteria and go from there -For safezones clients are now tagged in the backend (new gclients_t-field) --only those that aren't taggesd this way will be killed --Closed FS#30 -First version of shiphealth HUD (FS#8, needs testing) --There were som modifications made to the full UI as well -Both Selfdestruct and Shiphealth communication to the client go via command now, the events got removed -new Version Notation: RPG-X V 2.3 CB 4 Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com> |
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.. | ||
AL | ||
asm | ||
botlib | ||
cgame | ||
client | ||
game | ||
jpeg-8c | ||
libcurl/curl | ||
libmad | ||
libs | ||
libspeex | ||
lua-debug | ||
null | ||
qcommon | ||
renderer | ||
sdl | ||
SDL12/include | ||
server | ||
sys | ||
tools | ||
ui | ||
zlib |