rpgxef/code/game/g_bot.c
Walter Julius Hennecke 810bf1b644 some fixes
- reduced scope of some variables
- added null pointer check
2013-08-12 22:44:39 +02:00

1072 lines
23 KiB
C

// Copyright (C) 1999-2000 Id Software, Inc.
//
// g_bot.c
#include "g_local.h"
#include "g_main.h"
#include "g_client.h"
static int32_t g_numBots;
static char* g_botInfos[MAX_BOTS];
int32_t g_numArenas;
static char* g_arenaInfos[MAX_ARENAS];
#define BOT_BEGIN_DELAY_BASE 2000
#define BOT_BEGIN_DELAY_INCREMENT 2000
#define BOT_SPAWN_QUEUE_DEPTH 16
typedef struct {
int32_t clientNum;
int32_t spawnTime;
} botSpawnQueue_t;
static int32_t botBeginDelay;
static botSpawnQueue_t botSpawnQueue[BOT_SPAWN_QUEUE_DEPTH];
vmCvar_t bot_minplayers;
extern gentity_t* podium1;
extern gentity_t* podium2;
extern gentity_t* podium3;
/*
===============
G_ParseInfos
===============
*/
int32_t G_ParseInfos( char* buf, int32_t max, char* infos[] ) {
char* token = NULL;
int32_t count = 0;
char key[MAX_TOKEN_CHARS];
char info[MAX_INFO_STRING];
count = 0;
while ( qtrue ) {
token = COM_Parse( &buf );
if ( token == NULL || token[0] == 0 ) {
break;
}
if ( strcmp( token, "{" ) != 0 ) {
Com_Printf( "Missing { in info file\n" );
break;
}
if ( count == max ) {
Com_Printf( "Max infos exceeded\n" );
break;
}
info[0] = '\0';
while ( qtrue ) {
token = COM_ParseExt( &buf, qtrue );
if ( token == NULL || token[0] == 0 ) {
Com_Printf( "Unexpected end of info file\n" );
break;
}
if ( strcmp( token, "}" ) == 0 ) {
break;
}
strncpy(key, token, sizeof(key));
token = COM_ParseExt( &buf, qfalse );
if ( token == NULL || token[0] == 0 ) {
strcpy( token, "<NULL>" );
}
Info_SetValueForKey( info, key, token );
}
//NOTE: extra space for arena number
infos[count] = G_Alloc(strlen(info) + strlen("\\num\\") + strlen(va("%d", MAX_ARENAS)) + 1);
if (infos[count] != NULL) {
strcpy(infos[count], info);
count++;
}
}
return count;
}
/*
===============
G_LoadArenasFromFile
===============
*/
static void G_LoadArenasFromFile( char* filename ) {
int32_t len = 0;
fileHandle_t f = 0;
char buf[MAX_ARENAS_TEXT];
len = trap_FS_FOpenFile( filename, &f, FS_READ );
if ( f == 0 ) {
trap_Printf( va( S_COLOR_RED "file not found: %s\n", filename ) );
return;
}
if ( len >= MAX_ARENAS_TEXT ) {
trap_Printf( va( S_COLOR_RED "file too large: %s is %i, max allowed is %i", filename, len, MAX_ARENAS_TEXT ) );
trap_FS_FCloseFile( f );
return;
}
trap_FS_Read( buf, len, f );
buf[len] = 0;
trap_FS_FCloseFile( f );
g_numArenas += G_ParseInfos( buf, MAX_ARENAS - g_numArenas, &g_arenaInfos[g_numArenas] );
}
/*
===============
G_LoadArenas
===============
*/
static void G_LoadArenas( void ) {
int32_t numdirs = 0;
vmCvar_t arenasFile;
char filename[128];
char dirlist[4096];
char* dirptr = NULL;
int32_t i = 0;
int32_t n = 0;
int32_t dirlen = 0;
g_numArenas = 0;
trap_Cvar_Register( &arenasFile, "g_arenasFile", "", CVAR_INIT|CVAR_ROM );
if( *arenasFile.string ) {
G_LoadArenasFromFile(arenasFile.string);
} else {
G_LoadArenasFromFile("scripts/arenas.txt");
}
// get all arenas from .arena files
numdirs = trap_FS_GetFileList("scripts", ".arena", dirlist, sizeof(dirlist) );
dirptr = dirlist;
for (i = 0; i < numdirs; i++, dirptr += dirlen+1)
{
dirlen = strlen(dirptr);
strcpy(filename, "scripts/");
strcat(filename, dirptr);
G_LoadArenasFromFile(filename);
}
trap_Printf( va( "%i arenas parsed\n", g_numArenas ) );
for( n = 0; n < g_numArenas; n++ ) {
Info_SetValueForKey( g_arenaInfos[n], "num", va( "%i", n ) );
}
}
/*
===============
G_GetArenaInfoByNumber
===============
*/
const char* G_GetArenaInfoByMap( const char* map ) {
int32_t n = 0;
for( n = 0; n < g_numArenas; n++ ) {
if( Q_stricmp( Info_ValueForKey( g_arenaInfos[n], "map" ), map ) == 0 ) {
return g_arenaInfos[n];
}
}
return NULL;
}
/*
=================
PlayerIntroSound
=================
*/
static void PlayerIntroSound( const char* modelAndSkin ) {
char model[MAX_QPATH];
char* skin = NULL;
strncpy(model, modelAndSkin, sizeof(model));
skin = strchr(model, '/');
if ( skin != NULL ) {
*skin++ = '\0';
} else {
skin = model;
}
if( Q_stricmp( skin, "default" ) == 0 ) {
skin = model;
}
if( Q_stricmp( skin, "red" ) == 0 ) {
skin = model;
}
if( Q_stricmp( skin, "blue" ) == 0 ) {
skin = model;
}
//precached in cg_info.c, CG_LoadingClient
trap_SendConsoleCommand( EXEC_APPEND, va( "play sound/voice/computer/misc/%s.wav\n", skin ) );
}
/*
===============
G_AddRandomBot
===============
*/
void G_AddRandomBot( int32_t team ) {
int32_t i = 0;
int32_t n = 0;
int32_t num = 0;
int32_t skill = 0;
char* value = NULL;
char netname[36];
char* teamstr = NULL;
gclient_t* cl = NULL;
num = 0;
for ( n = 0; n < g_numBots ; n++ ) {
value = Info_ValueForKey( g_botInfos[n], "name" );
//
for ( i=0 ; i< g_maxclients.integer ; i++ ) {
cl = level.clients + i;
if ( cl->pers.connected != CON_CONNECTED ) {
continue;
}
if ( (g_entities[cl->ps.clientNum].r.svFlags & SVF_BOT) == 0 ) {
continue;
}
if ( team >= 0 && cl->sess.sessionTeam != team ) {
continue;
}
if ( Q_stricmp( value, cl->pers.netname ) == 0 ) {
break;
}
}
if (i >= g_maxclients.integer) {
num++;
}
}
num = random() * num;
for ( n = 0; n < g_numBots ; n++ ) {
value = Info_ValueForKey( g_botInfos[n], "name" );
//
for ( i=0 ; i< g_maxclients.integer ; i++ ) {
cl = level.clients + i;
if ( cl->pers.connected != CON_CONNECTED ) {
continue;
}
if ( (g_entities[cl->ps.clientNum].r.svFlags & SVF_BOT) == 0 ) {
continue;
}
if ( team >= 0 && cl->sess.sessionTeam != team ) {
continue;
}
if ( Q_stricmp( value, cl->pers.netname ) == 0 ) {
break;
}
}
if (i >= g_maxclients.integer) {
num--;
if (num <= 0) {
skill = trap_Cvar_VariableIntegerValue( "g_spSkill" );
if (team == TEAM_RED) {
teamstr = "red";
} else if (team == TEAM_BLUE) {
teamstr = "blue";
} else {
teamstr = "";
}
strncpy(netname, value, sizeof(netname)-1);
netname[sizeof(netname)-1] = '\0';
Q_CleanStr(netname);
trap_SendConsoleCommand( EXEC_INSERT, va("addbot %s %i %s %i\n", netname, skill, teamstr, 0) );
return;
}
}
}
}
/*
===============
G_RemoveRandomBot
===============
*/
qboolean G_RemoveRandomBot( int32_t team ) {
int32_t i = 0;
char netname[36];
gclient_t* cl = NULL;
for ( i=0 ; i< g_maxclients.integer ; i++ ) {
cl = level.clients + i;
if ( cl->pers.connected != CON_CONNECTED ) {
continue;
}
if ( !(g_entities[cl->ps.clientNum].r.svFlags & SVF_BOT) ) {
continue;
}
if ( team >= 0 && cl->sess.sessionTeam != team ) {
continue;
}
strcpy(netname, cl->pers.netname);
Q_CleanStr(netname);
trap_SendConsoleCommand( EXEC_INSERT, va("kick \"%s\"\n", netname) );
return qtrue;
}
return qfalse;
}
/*
===============
G_CountHumanPlayers
===============
*/
int32_t G_CountHumanPlayers( int32_t team ) {
int32_t i = 0;
int32_t num = 0;
gclient_t* cl = NULL;
num = 0;
for ( i=0 ; i< g_maxclients.integer ; i++ ) {
cl = level.clients + i;
if ( cl->pers.connected != CON_CONNECTED ) {
continue;
}
if ( g_entities[cl->ps.clientNum].r.svFlags & SVF_BOT ) {
continue;
}
if ( team >= 0 && cl->sess.sessionTeam != team ) {
continue;
}
num++;
}
return num;
}
/*
===============
G_CountBotPlayers
===============
*/
int32_t G_CountBotPlayers( int32_t team ) {
int32_t i = 0;
int32_t n = 0;
int32_t num = 0;
gclient_t* cl = NULL;
for ( ; i< g_maxclients.integer ; i++ ) {
cl = level.clients + i;
if ( cl->pers.connected != CON_CONNECTED ) {
continue;
}
if ( (g_entities[cl->ps.clientNum].r.svFlags & SVF_BOT) == 0 ) {
continue;
}
if ( team >= 0 && cl->sess.sessionTeam != team ) {
continue;
}
num++;
}
for( ; n < BOT_SPAWN_QUEUE_DEPTH; n++ ) {
if( botSpawnQueue[n].spawnTime == 0 ) {
continue;
}
if ( botSpawnQueue[n].spawnTime > level.time ) {
continue;
}
num++;
}
return num;
}
/*
===============
G_CheckMinimumPlayers
===============
*/
void G_CheckMinimumPlayers( void ) {
int32_t minplayers = 0;
int32_t humanplayers = 0;
int32_t botplayers = 0;
static int32_t checkminimumplayers_time = 0;
if(level.intermissiontime != 0) {
return;
}
//only check once each 10 seconds
if (checkminimumplayers_time > level.time - 10000) {
return;
}
checkminimumplayers_time = level.time;
trap_Cvar_Update(&bot_minplayers);
minplayers = bot_minplayers.integer;
if (minplayers <= 0) {
return;
}
if (g_gametype.integer != GT_TOURNAMENT) {
botplayers = G_CountBotPlayers( TEAM_SPECTATOR );
if ( botplayers > 0 ) {
G_RemoveRandomBot( TEAM_SPECTATOR );
}
}
if (g_gametype.integer >= GT_TEAM) {
if (minplayers >= g_maxclients.integer / 2) {
minplayers = (g_maxclients.integer / 2) -1;
}
humanplayers = G_CountHumanPlayers( TEAM_RED );
botplayers = G_CountBotPlayers( TEAM_RED );
//
if (humanplayers + botplayers < minplayers) {
G_AddRandomBot( TEAM_RED );
} else if (humanplayers + botplayers > minplayers && botplayers) {
G_RemoveRandomBot( TEAM_RED );
}
//
humanplayers = G_CountHumanPlayers( TEAM_BLUE );
botplayers = G_CountBotPlayers( TEAM_BLUE );
//
if (humanplayers + botplayers < minplayers) {
G_AddRandomBot( TEAM_BLUE );
} else if (humanplayers + botplayers > minplayers && botplayers) {
G_RemoveRandomBot( TEAM_BLUE );
}
} else if (g_gametype.integer == GT_TOURNAMENT) {
if (minplayers >= g_maxclients.integer) {
minplayers = g_maxclients.integer-1;
}
humanplayers = G_CountHumanPlayers( -1 );
botplayers = G_CountBotPlayers( -1 );
//
if (humanplayers + botplayers < minplayers) {
G_AddRandomBot( TEAM_FREE );
} else if (humanplayers + botplayers > minplayers && botplayers) {
// try to remove spectators first
if (!G_RemoveRandomBot( TEAM_SPECTATOR )) {
// just remove the bot that is playing
G_RemoveRandomBot( -1 );
}
}
} else if (g_gametype.integer == GT_FFA) {
if (minplayers >= g_maxclients.integer) {
minplayers = g_maxclients.integer-1;
}
humanplayers = G_CountHumanPlayers( TEAM_FREE );
botplayers = G_CountBotPlayers( TEAM_FREE );
//
if (humanplayers + botplayers < minplayers) {
G_AddRandomBot( TEAM_FREE );
} else if (humanplayers + botplayers > minplayers && botplayers) {
G_RemoveRandomBot( TEAM_FREE );
}
}
}
/*
===============
G_CheckBotSpawn
===============
*/
void G_CheckBotSpawn( void ) {
int32_t n = 0;
char userinfo[MAX_INFO_VALUE];
G_CheckMinimumPlayers();
for( ; n < BOT_SPAWN_QUEUE_DEPTH; n++ ) {
if( botSpawnQueue[n].spawnTime == 0 ) {
continue;
}
if ( botSpawnQueue[n].spawnTime > level.time ) {
continue;
}
G_Client_Begin( botSpawnQueue[n].clientNum, qfalse, qtrue, qfalse );
botSpawnQueue[n].spawnTime = 0;
if( g_gametype.integer == GT_SINGLE_PLAYER ) {
trap_GetUserinfo( botSpawnQueue[n].clientNum, userinfo, sizeof(userinfo) );
PlayerIntroSound( Info_ValueForKey (userinfo, "model") );
}
}
}
/*
===============
AddBotToSpawnQueue
===============
*/
static void AddBotToSpawnQueue( int32_t clientNum, int32_t delay ) {
int32_t n = 0;
for( ; n < BOT_SPAWN_QUEUE_DEPTH; n++ ) {
if( botSpawnQueue[n].spawnTime == 0 ) {
botSpawnQueue[n].spawnTime = level.time + delay;
botSpawnQueue[n].clientNum = clientNum;
return;
}
}
G_Printf( S_COLOR_YELLOW "Unable to delay spawn\n" );
G_Client_Begin( clientNum, qfalse, qtrue, qfalse );
}
/*
===============
G_QueueBotBegin
===============
*/
void G_QueueBotBegin( int32_t clientNum ) {
AddBotToSpawnQueue( clientNum, botBeginDelay );
botBeginDelay += BOT_BEGIN_DELAY_INCREMENT;
}
/*
===============
G_BotConnect
===============
*/
qboolean G_BotConnect( int32_t clientNum, qboolean restart ) {
bot_settings_t settings;
char userinfo[MAX_INFO_STRING];
trap_GetUserinfo( clientNum, userinfo, sizeof(userinfo) );
strncpy(settings.characterfile, Info_ValueForKey(userinfo, "characterfile"), sizeof(settings.characterfile));
settings.skill = atoi( Info_ValueForKey( userinfo, "skill" ) );
strncpy( settings.team, Info_ValueForKey( userinfo, "team" ), sizeof(settings.team) );
strncpy( settings.pclass, Info_ValueForKey( userinfo, "class" ), sizeof(settings.pclass) );
if (BotAISetupClient( clientNum, &settings ) == 0) {
trap_DropClient( clientNum, "BotAISetupClient failed" );
return qfalse;
}
if( restart && (g_gametype.integer == GT_SINGLE_PLAYER) ) {
g_entities[clientNum].botDelayBegin = qtrue;
} else {
g_entities[clientNum].botDelayBegin = qfalse;
}
return qtrue;
}
/*
===============
G_AddBot
===============
*/
static void G_AddBot( const char* name, double skill, const char* team, const char* pclass, int32_t delay, char* altname) {
int32_t clientNum = 0;
char* botinfo = NULL;
gentity_t* bot = NULL;
char* key = NULL;
char* s = NULL;
char* botname = NULL;
char* model = NULL;
char userinfo[MAX_INFO_STRING];
int32_t preTeam = 0;
// get the botinfo from bots.txt
botinfo = G_GetBotInfoByName( name );
if ( botinfo == NULL || botinfo[0] == 0 ) {
G_Printf( S_COLOR_RED "Error: Bot '%s' not defined\n", name );
return;
}
// create the bot's userinfo
userinfo[0] = '\0';
botname = Info_ValueForKey( botinfo, "funname" );
if( botname == NULL || botname[0] == 0 ) {
botname = Info_ValueForKey( botinfo, "name" );
}
// check for an alternative name
if ((altname != NULL) && (altname[0] != 0)) {
botname = altname;
}
Info_SetValueForKey( userinfo, "name", botname );
Info_SetValueForKey( userinfo, "rate", "25000" );
Info_SetValueForKey( userinfo, "snaps", "20" );
Info_SetValueForKey( userinfo, "skill", va("%1.2f", skill) );
key = "model";
model = Info_ValueForKey( botinfo, key );
if ( *model ) {
model = "munro/main/default"; //RPG-X MODEL SYSTEM
}
Info_SetValueForKey( userinfo, key, model );
key = "gender";
s = Info_ValueForKey( botinfo, key );
if ( !*s ) {
s = "male";
}
Info_SetValueForKey( userinfo, "sex", s );
key = "color";
s = Info_ValueForKey( botinfo, key );
if ( !*s ) {
s = "4";
}
Info_SetValueForKey( userinfo, key, s );
s = Info_ValueForKey(botinfo, "aifile");
if (!*s ) {
trap_Printf( S_COLOR_RED "Error: bot has no aifile specified\n" );
return;
}
// have the server allocate a client slot
clientNum = trap_BotAllocateClient();
if ( clientNum == -1 ) {
G_Printf( S_COLOR_RED "Unable to add bot. All player slots are in use.\n" );
G_Printf( S_COLOR_RED "Start server with more 'open' slots (or check setting of sv_maxclients cvar).\n" );
return;
}
// initialize the bot settings
if( team == NULL || !*team ) {
if( g_gametype.integer >= GT_TEAM ) {
if( G_Client_PickTeam(clientNum) == TEAM_RED) {
team = "red";
}
else {
team = "blue";
}
}
else {
team = "red";
}
}
Info_SetValueForKey( userinfo, "characterfile", Info_ValueForKey( botinfo, "aifile" ) );
Info_SetValueForKey( userinfo, "skill", va( "%5.2f", skill ) );
Info_SetValueForKey( userinfo, "team", team );
bot = &g_entities[ clientNum ];
bot->r.svFlags |= SVF_BOT;
bot->inuse = qtrue;
// register the userinfo
trap_SetUserinfo( clientNum, userinfo );
if (g_gametype.integer >= GT_TEAM)
{
if (team && Q_stricmp(team, "red") == 0)
{
bot->client->sess.sessionTeam = TEAM_RED;
}
else if (team && Q_stricmp(team, "blue") == 0)
{
bot->client->sess.sessionTeam = TEAM_BLUE;
}
else
{
bot->client->sess.sessionTeam = G_Client_PickTeam( -1 );
}
}
preTeam = bot->client->sess.sessionTeam;
// have it connect to the game as a normal client
if ( G_Client_Connect( clientNum, qtrue, qtrue ) ) {
return;
}
if (bot->client->sess.sessionTeam != preTeam)
{
trap_GetUserinfo(clientNum, userinfo, MAX_INFO_STRING);
if (bot->client->sess.sessionTeam == TEAM_SPECTATOR)
{
bot->client->sess.sessionTeam = preTeam;
}
if (bot->client->sess.sessionTeam == TEAM_RED)
{
team = "Red";
}
else
{
team = "Blue";
}
Info_SetValueForKey( userinfo, "team", team );
trap_SetUserinfo( clientNum, userinfo );
bot->client->ps.persistant[ PERS_TEAM ] = bot->client->sess.sessionTeam;
G_ReadSessionData( bot->client );
G_Client_UserinfoChanged( clientNum );
}
if( delay == 0 ) {
G_Client_Begin( clientNum, qfalse, qfalse, qfalse );
return;
}
AddBotToSpawnQueue( clientNum, delay );
}
/*
===============
Svcmd_AddBot_f
===============
*/
void Svcmd_AddBot_f( void ) {
int32_t skill = 0;
int32_t delay = 0;
char name[MAX_TOKEN_CHARS];
char altname[MAX_TOKEN_CHARS];
char string[MAX_TOKEN_CHARS];
char team[MAX_TOKEN_CHARS];
char pclass[MAX_TOKEN_CHARS];
// are bots enabled?
if ( trap_Cvar_VariableIntegerValue( "bot_enable" ) == 0 ) {
return;
}
memset(name, 0, sizeof(name));
memset(altname, 0, sizeof(altname));
memset(string, 0, sizeof(string));
memset(team, 0, sizeof(team));
memset(pclass, 0, sizeof(pclass));
// name
trap_Argv( 1, name, sizeof( name ) );
if ( name[0] == 0 ) {
trap_Printf( "Usage: Addbot <botname> [skill 1-4] [team] [class] [msec delay] [altname]\n" );
return;
}
// skill
trap_Argv( 2, string, sizeof( string ) );
if ( string[0] == 0 ) {
skill = 4;
} else {
skill = atoi( string );
}
// team
trap_Argv( 3, team, sizeof( team ) );
// class
trap_Argv( 4, pclass, sizeof( pclass ) );
// delay
trap_Argv( 5, string, sizeof( string ) );
if ( string[0] == 0 ) {
delay = 0;
} else {
delay = atoi( string );
}
// alternative name
trap_Argv( 6, altname, sizeof( altname ) );
G_AddBot( name, skill, team, pclass, delay, altname );
// if this was issued during gameplay and we are playing locally,
// go ahead and load the bot's media immediately
if ( (level.time - level.startTime > 1000) &&
trap_Cvar_VariableIntegerValue( "cl_running" ) ) {
trap_SendServerCommand( -1, "loaddeferred\n" ); // FIXME: spelled wrong, but not changing for demo
}
}
/*
===============
Svcmd_BotList_f
===============
*/
void Svcmd_BotList_f( void ) {
int32_t i = 0;
char name[MAX_TOKEN_CHARS];
char funname[MAX_TOKEN_CHARS];
char model[MAX_TOKEN_CHARS];
char aifile[MAX_TOKEN_CHARS];
memset(name, 0, sizeof(name));
memset(funname, 0, sizeof(funname));
memset(model, 0, sizeof(model));
memset(aifile, 0, sizeof(aifile));
trap_Printf("^1name model aifile funname\n");
for (i = 0; i < g_numBots; i++) {
strcpy(name, Info_ValueForKey( g_botInfos[i], "name" ));
if ( !*name ) {
strcpy(name, "RedShirt");
}
strcpy(funname, Info_ValueForKey( g_botInfos[i], "funname" ));
if ( !*funname ) {
strcpy(funname, "");
}
strcpy(model, Info_ValueForKey( g_botInfos[i], "model" ));
if ( !*model ) {
strcpy(model, "munro/main/default"); //RPG-X MODEL SYSTEM
}
strcpy(aifile, Info_ValueForKey( g_botInfos[i], "aifile"));
if (!*aifile ) {
strcpy(aifile, "bots/default_c.c");
}
trap_Printf(va("%-16s %-16s %-20s %-20s\n", name, model, aifile, funname));
}
}
/*
===============
G_SpawnBots
===============
*/
static void G_SpawnBots( char* botList, int32_t baseDelay ) {
char* bot;
char* p;
int32_t skill = 0;
int32_t delay = 0;
char bots[MAX_INFO_VALUE];
podium1 = NULL;
podium2 = NULL;
podium3 = NULL;
memset(bots, 0, sizeof(bots));
skill = trap_Cvar_VariableIntegerValue( "g_spSkill" );
if( skill < 1 || skill > 5 ) {
trap_Cvar_Set( "g_spSkill", "2" );
skill = 2;
}
strncpy(bots, botList, sizeof(bots));
p = &bots[0];
delay = baseDelay;
while( *p ) {
//skip spaces
while( *p && *p == ' ' ) {
p++;
}
if( !p ) {
break;
}
// mark start of bot name
bot = p;
// skip until space of null
while( *p && *p != ' ' ) {
p++;
}
if( *p ) {
*p++ = 0;
}
// we must add the bot this way, calling G_AddBot directly at this stage
// does "Bad Things"
trap_SendConsoleCommand( EXEC_INSERT, va("addbot %s %i free %i\n", bot, skill, delay) );
delay += BOT_BEGIN_DELAY_INCREMENT;
}
}
/*
===============
G_LoadBotsFromFile
===============
*/
static void G_LoadBotsFromFile( char* filename ) {
int32_t len = 0;
fileHandle_t f = 0;
char buf[MAX_BOTS_TEXT];
len = trap_FS_FOpenFile( filename, &f, FS_READ );
if ( f == 0 ) {
trap_Printf( va( S_COLOR_RED "file not found: %s\n", filename ) );
return;
}
if ( len >= MAX_BOTS_TEXT ) {
trap_Printf( va( S_COLOR_RED "file too large: %s is %i, max allowed is %i", filename, len, MAX_BOTS_TEXT ) );
trap_FS_FCloseFile( f );
return;
}
memset(buf, 0, sizeof(buf));
trap_FS_Read( buf, len, f );
buf[len] = 0;
trap_FS_FCloseFile( f );
g_numBots += G_ParseInfos( buf, MAX_BOTS - g_numBots, &g_botInfos[g_numBots] );
}
/*
===============
G_LoadBots
===============
*/
static void G_LoadBots( void ) {
vmCvar_t botsFile;
int32_t numdirs = 0;
char filename[128];
char dirlist[4096];
char* dirptr = NULL;
int32_t i = 0;
int32_t dirlen = 0;
if ( trap_Cvar_VariableIntegerValue( "bot_enable" ) == 0 ) {
return;
}
memset(filename, 0, sizeof(filename));
memset(dirlist, 0, sizeof(dirlist));
g_numBots = 0;
trap_Cvar_Register( &botsFile, "g_botsFile", "", CVAR_INIT|CVAR_ROM );
if( *botsFile.string ) {
G_LoadBotsFromFile(botsFile.string);
}
else {
G_LoadBotsFromFile("scripts/bots.txt");
}
// get all bots from .bot files
numdirs = trap_FS_GetFileList("scripts", ".bot", dirlist, sizeof(dirlist) );
dirptr = dirlist;
for (i = 0; i < numdirs; i++, dirptr += dirlen+1)
{
dirlen = strlen(dirptr);
strcpy(filename, "scripts/");
strcat(filename, dirptr);
G_LoadBotsFromFile(filename);
}
trap_Printf( va( "%i bots parsed\n", g_numBots ) );
}
/*
===============
G_GetBotInfoByNumber
===============
*/
char* G_GetBotInfoByNumber( int32_t num ) {
if( num < 0 || num >= g_numBots ) {
trap_Printf( va( S_COLOR_RED "Invalid bot number: %i\n", num ) );
return NULL;
}
return g_botInfos[num];
}
/*
===============
G_GetBotInfoByName
===============
*/
char* G_GetBotInfoByName( const char* name ) {
int32_t n = 0;
char* value = NULL;
for ( n = 0; n < g_numBots ; n++ ) {
value = Info_ValueForKey( g_botInfos[n], "name" );
if ( Q_stricmp( value, name ) == 0 ) {
return g_botInfos[n];
}
}
return NULL;
}
void G_InitBots( qboolean restart ) {
const char* arenainfo = NULL;
char* strValue = NULL;
char map[MAX_QPATH];
char serverinfo[MAX_INFO_STRING];
memset(map, 0, sizeof(map));
memset(serverinfo, 0, sizeof(serverinfo));
G_LoadBots();
G_LoadArenas();
trap_Cvar_Register( &bot_minplayers, "bot_minplayers", "0", CVAR_SERVERINFO );
if( g_gametype.integer == GT_SINGLE_PLAYER ) {
int32_t fragLimit = 0;
int32_t timeLimit = 0;
int32_t basedelay = 0;
trap_GetServerinfo( serverinfo, sizeof(serverinfo) );
Q_strncpyz( map, Info_ValueForKey( serverinfo, "mapname" ), sizeof(map) );
arenainfo = G_GetArenaInfoByMap( map );
if ( arenainfo == NULL ) {
return;
}
strValue = Info_ValueForKey( arenainfo, "fraglimit" );
fragLimit = atoi( strValue );
if ( fragLimit != 0 ) {
trap_Cvar_Set( "fraglimit", strValue );
} else {
trap_Cvar_Set( "fraglimit", "0" );
}
strValue = Info_ValueForKey( arenainfo, "timelimit" );
timeLimit = atoi( strValue );
if ( timeLimit != 0 ) {
trap_Cvar_Set( "timelimit", strValue );
} else {
trap_Cvar_Set( "timelimit", "0" );
}
if ( fragLimit == 0 && timeLimit == 0 ) {
trap_Cvar_Set( "fraglimit", "10" );
trap_Cvar_Set( "timelimit", "0" );
}
if (g_holoIntro.integer != 0)
{ // The player will be looking at the holodeck doors for the first five seconds, so take that into account.
basedelay = BOT_BEGIN_DELAY_BASE + TIME_INTRO;
} else {
basedelay = BOT_BEGIN_DELAY_BASE;
}
strValue = Info_ValueForKey( arenainfo, "special" );
if( Q_stricmp( strValue, "training" ) == 0 ) {
basedelay += 10000;
}
if( !restart ) {
G_SpawnBots( Info_ValueForKey( arenainfo, "bots" ), basedelay );
}
}
}