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https://github.com/UberGames/rpgxEF.git
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a39565b783
... not quite content with where the project files lie but it is ok for now. ... compiling works fine so far (only tested mingw32 right now)
32 lines
1.1 KiB
C
32 lines
1.1 KiB
C
// Copyright (C) 1999-2000 Id Software, Inc.
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//
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/*****************************************************************************
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* name: be_ai_char.h
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*
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* desc: bot characters
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*
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* $Archive: /StarTrek/Code-DM/game/be_ai_char.h $
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* $Author: Jmonroe $
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* $Revision: 1 $
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* $Modtime: 1/21/00 10:12p $
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* $Date: 1/25/00 6:26p $
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*
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*****************************************************************************/
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//!loads a bot character from a file
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int BotLoadCharacter(char *charfile, int skill);
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//!frees a bot character
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void BotFreeCharacter(int character);
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//!float characteristic
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float Characteristic_Float(int character, int index);
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//!bounded float characteristic
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float Characteristic_BFloat(int character, int index, float min, float max);
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//!integer characteristic
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int Characteristic_Integer(int character, int index);
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//!bounded integer characteristic
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int Characteristic_BInteger(int character, int index, int min, int max);
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//!string characteristic
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void Characteristic_String(int character, int index, char *buf, int size);
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//!free cached bot characters
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void BotShutdownCharacters(void);
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