rpgxef/code/base_game/bg_misc.h
Walter Julius Hennecke 9cac290629 Make all game code projects compile as cpp code
- Fixed all errors that occured due to using c++ compiler
- changed c++ standart to c++17
- removed lua, added library instead
- made all bg_* and q_* file into a shared item project
2017-09-30 21:49:31 +02:00

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C

#ifndef _BG_MISC_H
#define _BG_MISC_H
#include "q_shared.h"
void BG_LanguageFilename(char *baseName,char *baseExtension,char *finalName);
char* BG_RegisterRace( const char *name );
/**
* @brief Calculates an approximate origin from a bounding box.
* Calculates an approximate origin from a bounding box. The bounding box is
* specified by it's minimal and maximal point.
* @param mins [in] Minimal point of the bounding box.
* @param maxs [in] Maxmimal point of the bounding box.
* @param origin [out] Three dimensional vector the origin should be stored into.
*/
void BG_OriginFromBoundingBox(vec3_t mins, vec3_t maxs, vec_t* origin);
#endif /* _BG_MISC_H */