rpgxef/code/base_game/bg_panimate.c
Walter Julius Hennecke 9cac290629 Make all game code projects compile as cpp code
- Fixed all errors that occured due to using c++ compiler
- changed c++ standart to c++17
- removed lua, added library instead
- made all bg_* and q_* file into a shared item project
2017-09-30 21:49:31 +02:00

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C

//===========================================================
// Name: bg_panimate.c
// Developer: Timothy 'TiM' Oliver
// Date: 16/2/2006
// Function: Global character animation functions. Utilised
// in CG and G for animation loading + handling.
// Based off of logic from EF SP.
//===========================================================
#include "q_shared.h"
#include "bg_public.h"