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Modified all of them to bertter support maps like rpg_runabout with more than one ship both selfdestruct and shiphealth now allow for a safezones targetname to be added that is freed before called to list that required modifications to the associated commands. Now selfdestruct start asks for a safezone as it's 2nd to last argument and requires it if any safezone is spawnflaged as SHIP shipdamage now has a 2nd argument that specifies the healthEnt it shall deal to. It requires that argument if it finds at least 2 healthEnts shiphealth now displays the status of all healthEnts that exist and displays it's targetname in line one of the output There ar also a few other things associated with this (e.g. healthEnt now frees at spawn if it misses required parameters) Expanded description of target_safezone Signed-off-by: Harry Young <hendrik.gerritzen@googlemail.com> |
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AL | ||
asm | ||
botlib | ||
cgame | ||
client | ||
game | ||
jpeg-8c | ||
libcurl/curl | ||
libmad | ||
libs | ||
libspeex | ||
null | ||
qcommon | ||
renderer | ||
sdl | ||
SDL12/include | ||
server | ||
sys | ||
tools | ||
ui | ||
zlib |