// qmath lib for lua #include "g_lua.h" #ifdef G_LUA /*** Provides access to many mathematical functions. @module qmath */ /*** Get the integer part of a number. @function abs @param number Number @return Integer part of number. */ static int Qmath_Abs(lua_State * L) { lua_pushnumber(L, fabs(luaL_checknumber(L, 1))); return 1; } /*** Get the sine for a number (degree). @function sin @param number Number @return Sine of number. */ static int Qmath_Sin(lua_State * L) { lua_pushnumber(L, sin(DEG2RAD(luaL_checknumber(L, 1)))); return 1; } /*** Get the cosine for a number (degree). @function cos @param number Number @return Consine of number. */ static int Qmath_Cos(lua_State * L) { lua_pushnumber(L, cos(DEG2RAD(luaL_checknumber(L, 1)))); return 1; } /*** Get the tangent for a number. @function tan @param number Number @return Tangent of number. */ static int Qmath_Tan(lua_State * L) { lua_pushnumber(L, tan(DEG2RAD(luaL_checknumber(L, 1)))); return 1; } /*** Get the arcsine for a number. @function asin @param number Number @return arcsine for number. */ static int Qmath_Asin(lua_State * L) { lua_pushnumber(L, RAD2DEG(asin(luaL_checknumber(L, 1)))); return 1; } /*** Get the arccosine for a number. @function acos @param number Number @return arccosine of number. */ static int Qmath_Acos(lua_State * L) { lua_pushnumber(L, RAD2DEG(acos(luaL_checknumber(L, 1)))); return 1; } /*** Get the arctangent for a number. @function atan @param number Number @return arctangent of number. */ static int Qmath_Atan(lua_State * L) { lua_pushnumber(L, RAD2DEG(atan(luaL_checknumber(L, 1)))); return 1; } /*** Get the arctangent for a number. Alternate to atan. @function atan2 @param number Number @return arctangent of number. */ static int Qmath_Atan2(lua_State * L) { lua_pushnumber(L, RAD2DEG(atan2(luaL_checknumber(L, 1), luaL_checknumber(L, 2)))); return 1; } /*** Get the ceiled value of a number. @function ceil @param number Number @return Ceiled value of number. */ static int Qmath_Ceil(lua_State * L) { lua_pushnumber(L, ceil(luaL_checknumber(L, 1))); return 1; } /*** Get the floored value of a number. @function floor @param numerb Number @return Floored value of number. */ static int Qmath_Floor(lua_State * L) { lua_pushnumber(L, floor(luaL_checknumber(L, 1))); return 1; } /*** Get the remainder of numerator/denominator. @functiom fmod @param n numerator @param f denominator @return Remainder of numerator/denominator. */ static int Qmath_Fmod(lua_State * L) { lua_pushnumber(L, fmod(luaL_checknumber(L, 1), luaL_checknumber(L, 2))); return 1; } /*** BUGGED Breaks a given number apart into its integer part and its fractional part. The fractional part is returned while the integer part is assigned to number. @function modf @param number Number @return Array containing integer and fractional part. */ /* TODO return an array the current way won't work */ static int Qmath_Modf(lua_State * L) { double ip; double fp = modf(luaL_checknumber(L, 1), &ip); lua_pushnumber(L, ip); lua_pushnumber(L, fp); return 2; } /*** Get the square root of a number. @function sqrt @param number Number @return Square root of number. */ static int Qmath_Sqrt(lua_State * L) { lua_pushnumber(L, sqrt(luaL_checknumber(L, 1))); return 1; } // What's this?? f^n e.g. 2^4 = 2 * 2 * 2 = 8 /*** Returns f raised to the power of n. @function pow @param f Number @param n Number @return f raised to the power of n. */ static int Qmath_Pow(lua_State * L) { lua_pushnumber(L, pow(luaL_checknumber(L, 1), luaL_checknumber(L, 2))); return 1; } /*** Get the logarithm of a number. @function log @param number Number @return Logarithm of number. */ static int Qmath_Log(lua_State * L) { lua_pushnumber(L, log(luaL_checknumber(L, 1))); return 1; } /*** Get logarithm to the base of 10 of number. @function log10 @param number Number @return Logarithm to the base of 10 of number. */ static int Qmath_Log10(lua_State * L) { lua_pushnumber(L, log10(luaL_checknumber(L, 1))); return 1; } /*** Get the base-e exponential function of a given number. @function exp @param number Number @return Base-e exponential of number. */ static int Qmath_Exp(lua_State * L) { lua_pushnumber(L, exp(luaL_checknumber(L, 1))); return 1; } /*** Convert radian to degree. @function deg @param number Number @return number converted to degree. */ static int Qmath_Deg(lua_State * L) { lua_pushnumber(L, RAD2DEG(luaL_checknumber(L, 1))); return 1; } /*** Convert degree to radian. @function rad @param number Number @return number converted to radian. */ static int Qmath_Rad(lua_State * L) { lua_pushnumber(L, DEG2RAD(luaL_checknumber(L, 1))); return 1; } /*** BUGGED Breaks a number into its binary significant and an integral exponent for 2. @function frexp @param number @return Array containing binary significant and integral exponent for 2. */ /* TODO return array */ static int Qmath_Frexp(lua_State * L) { int e; lua_pushnumber(L, frexp(luaL_checknumber(L, 1), &e)); lua_pushnumber(L, e); return 2; } /*** Get the result from multiplying f by 2 raised to the power of n. @function ldexp @param f Number @param n Number @return The result from multiplying f by 2 raised to the power of n. */ static int Qmath_Ldexp(lua_State * L) { lua_pushnumber(L, ldexp(luaL_checknumber(L, 1), luaL_checkint(L, 2))); return 1; } /*** Get the lowest value in array[]. @function min @param array Array of numbers. @return the lowest value in the array. */ static int Qmath_Min(lua_State * L) { int n = lua_gettop(L); /* number of arguments */ lua_Number dmin = luaL_checknumber(L, 1); int i; for(i = 2; i <= n; i++) { lua_Number d = luaL_checknumber(L, i); if(d < dmin) dmin = d; } lua_pushnumber(L, dmin); return 1; } /*** Get the highest value in array[]. @function min @param array Array of numbers. @return the highest value in the array. */ static int Qmath_Max(lua_State * L) { int n = lua_gettop(L); /* number of arguments */ lua_Number dmax = luaL_checknumber(L, 1); int i; for(i = 2; i <= n; i++) { lua_Number d = luaL_checknumber(L, i); if(d > dmax) dmax = d; } lua_pushnumber(L, dmax); return 1; } /*** Get a random integer. @function rand @return Random integer. */ static int Qmath_Rand(lua_State * L) { lua_pushinteger(L, rand()); return 1; } /*** Get a random floating point number. @function random @return Random floating point number. */ static int Qmath_Random(lua_State * L) { lua_pushnumber(L, random()); return 1; } /*** Get a random floating point number (using crazy random function). @function crandom @return A random floating point number (using crazy random function). */ static int Qmath_Crandom(lua_State * L) { lua_pushnumber(L, crandom()); return 1; } /*** Get a random integer from the range of integers defined by and including i and j. @function irandom @param i Number, lower limit. @param j Number, upper limit. @return A random integer from the range of integers defined by and including i and j. */ static int Qmath_Irandom(lua_State * L) { lua_pushnumber(L, irandom(luaL_checkint(L, 1), luaL_checkint(L, 2))); return 1; } /*** Get a random float from the range of floats defined by and including i and j. @function flrandom @param i Number, lower limit. @param j Number, upper limit. @return A random float from the range of floats defined by and including i and j. */ static int Qmath_FLrandom(lua_State * L) { lua_pushnumber(L, flrandom(luaL_checknumber(L, 1), luaL_checknumber(L, 2))); return 1; } static const luaL_Reg lib_qmath[] = { {"abs", Qmath_Abs}, {"sin", Qmath_Sin}, {"cos", Qmath_Cos}, {"tan", Qmath_Tan}, {"asin", Qmath_Asin}, {"acos", Qmath_Acos}, {"atan", Qmath_Atan}, {"atan2", Qmath_Atan2}, {"ceil", Qmath_Ceil}, {"floor", Qmath_Floor}, {"fmod", Qmath_Fmod}, {"modf", Qmath_Modf}, {"frexp", Qmath_Frexp}, {"ldexp", Qmath_Ldexp}, {"sqrt", Qmath_Sqrt}, {"min", Qmath_Min}, {"max", Qmath_Max}, {"log", Qmath_Log}, {"log10", Qmath_Log10}, {"exp", Qmath_Exp}, {"deg", Qmath_Deg}, {"pow", Qmath_Pow}, {"rad", Qmath_Rad}, {"rand", Qmath_Rand}, {"candom", Qmath_Crandom}, {"random", Qmath_Random}, {"irandom", Qmath_Irandom}, {"flrandom", Qmath_FLrandom}, {NULL, NULL} }; int Luaopen_Qmath(lua_State * L) { luaL_register(L, "qmath", lib_qmath); lua_pushnumber(L, M_PI); lua_setfield(L, -2, "pi"); lua_pushnumber(L, HUGE_VAL); lua_setfield(L, -2, "huge"); return 1; } #endif