Entity Definitions Parser Required tools: Linux: * flex Windows: * mingw Building: Linux: flex quake.l gcc lex.yy.c -o entityDefParser -lfl Mac: flex quake.l gcc lex.yy.c -o entityDefParser -lfl Windows: flex quake.l gcc lex.yy.c -o entityDefParser /lib/libfl.a Usage: ./entityDefParser Example: ./entityDefParser game/g_mover.c hm_entities.def ./entityDefParser game/g_fx.c Will produce a def file including all entity definitions from g_mover.c and g_fx.c.