#ifndef BG_COLLISION_H_ #define BG_COLLISION_H_ #include "q_shared.h" qboolean BG_LineBoxIntersection(vec3_t mins, vec3_t maxs, vec3_t origin, vec3_t dir, vec_t* hit); qboolean BG_IsInBox(vec3_t pos, vec3_t mins, vec3_t maxs); #endif