#ifndef _AI_COMMON_H #define _AI_COMMON_H //some maxs enum ai_commonLimits_e { MAX_NETNAME = 36, MAX_FILEPATH = 144 }; //bot settings /** \struct bot_settings_t * Containing settings for bots. */ typedef struct bot_settings_s { char characterfile[MAX_FILEPATH]; /*!< filename of character file */ int skill; /*!< skill level */ char team[MAX_FILEPATH]; /*!< team */ char pclass[MAX_FILEPATH]; /*!< class */ } bot_settings_t; #define AI_Assert(ptr, ret) if(ptr == NULL) { return ret; } #endif /* _AI_COMMON_H */