// Copyright (C) 1999-2000 Id Software, Inc. // /***************************************************************************** * name: be_ai_goal.h * * desc: goal AI * * $Archive: /StarTrek/Code-DM/game/be_ai_goal.h $ * $Author: Mgummelt $ * $Revision: 2 $ * $Modtime: 3/12/01 1:53p $ * $Date: 3/12/01 4:43p $ * *****************************************************************************/ #ifndef BE_AI_GOAL_H_ #define BE_AI_GOAL_H_ enum be_ai_goalLimits_e { MAX_GOALSTACK = 8, MAX_AVOIDGOALS = 64 }; enum be_ai_GFL_e { GFL_NONE, GFL_ITEM, GFL_ROAM, GFL_DROPPED = 4 }; //a bot goal typedef struct bot_goal_s { vec3_t origin; //!