// Copyright (C) 1999-2000 Id Software, Inc. // /* ======================================================================= GAME OPTIONS MENU ======================================================================= */ #include "ui_local.h" #include "ui_logger.h" enum ui_preferencesLimits_e { NUM_CROSSHAIRS = 12 }; static const char PIC_BUTTON2[] = "menu/common/full_button2.tga"; extern void BG_LoadItemNames(void); // Precache stuff for Game Options Menu static struct { menuframework_s menu; qhandle_t slant1; qhandle_t slant2; qhandle_t swooptop; qhandle_t swoopbottom; qhandle_t singraph; qhandle_t graphbox; qhandle_t lswoop; qhandle_t lswoop2; qhandle_t tallswoop; qhandle_t tallswoop2; } s_gameoptions; extern int32_t s_OffOnNone_Names[]; enum ui_preferencesIDs_e { ID_TEXTLANGUAGE = 126, ID_CROSSHAIR, ID_SIMPLEITEMS, ID_HIGHQUALITYSKY = 129, ID_LIGHTFLARES = 129, ID_LIGHTFLARES_VALUE = 130, ID_EJECTINGBRASS = 130, ID_WALLMARKS, ID_DYNAMICLIGHTS, ID_WALLMARKS_VALUE = 133, ID_IDENTIFYTARGET = 133, ID_SYNCEVERYFRAME, ID_FORCEMODEL = 135, ID_DYNAMICLIGHTS_VALUE = 135, ID_DRAWTEAMOVERLAY, ID_ALLOWDOWNLOAD = 137, ID_IDENTIFYTARGET_VALUE = 137, ID_BACK, ID_VOICELANGUAGE = 139, ID_SYNCEVERYFRAME_VALUE = 139 }; static const int32_t PREFERENCES_X_POS = 360; typedef struct { menuframework_s menu; //menubitmap_s crosshair; menulist_s crosshair; menulist_s textlanguage; menulist_s voicelanguage; menulist_s simpleitems; menulist_s wallmarks; menulist_s dynamiclights; menulist_s identifytarget; menulist_s synceveryframe; menulist_s forcemodel; menulist_s drawteamoverlay; menulist_s allowdownload; menulist_s flares; int32_t currentcrosshair; //qhandle_t crosshairShader[NUM_CROSSHAIRS]; } preferences_t; static preferences_t s_preferences; int32_t s_textlanguage_Names[] = { MNT_ENGLISH, MNT_GERMAN, MNT_DUTCH, MNT_NONE }; int32_t s_voicelanguage_Names[] = { MNT_ENGLISH, MNT_GERMAN, MNT_NONE }; static void Preferences_SetMenuItems(void) { UI_LogFuncBegin(); char buffer[32]; int32_t *language; s_preferences.currentcrosshair = trap_Cvar_VariableValue("cg_drawCrosshair") != 0 /*% NUM_CROSSHAIRS*/; s_preferences.simpleitems.curvalue = trap_Cvar_VariableValue("cg_simpleItems") != 0; s_preferences.wallmarks.curvalue = trap_Cvar_VariableValue("cg_marks") != 0; s_preferences.identifytarget.curvalue = trap_Cvar_VariableValue("cg_drawCrosshairNames") != 0; s_preferences.dynamiclights.curvalue = trap_Cvar_VariableValue("r_dynamiclight") != 0; s_preferences.synceveryframe.curvalue = trap_Cvar_VariableValue("r_finish") != 0; s_preferences.forcemodel.curvalue = trap_Cvar_VariableValue("cg_forcemodel") != 0; s_preferences.drawteamoverlay.curvalue = Com_Clamp(0, 3, trap_Cvar_VariableValue("cg_drawTeamOverlay")); s_preferences.allowdownload.curvalue = trap_Cvar_VariableValue("cl_allowDownload") != 0; s_preferences.flares.curvalue = Com_Clamp(0, 1, trap_Cvar_VariableValue("r_flares")); trap_Cvar_VariableStringBuffer("g_language", buffer, 32); language = s_textlanguage_Names; s_preferences.textlanguage.curvalue = 0; if (buffer[0]) { while (*language) //scan for a match { if (Q_stricmp(menu_normal_text[*language], buffer) == 0) { break; } language++; s_preferences.textlanguage.curvalue++; } if (!*language) { s_preferences.textlanguage.curvalue = 0; } } trap_Cvar_VariableStringBuffer("s_language", buffer, 32); language = s_voicelanguage_Names; s_preferences.voicelanguage.curvalue = 0; if (buffer[0]) { while (*language) //scan for a match { if (Q_stricmp(menu_normal_text[*language], buffer) == 0) { break; } language++; s_preferences.voicelanguage.curvalue++; } if (!*language) { s_preferences.voicelanguage.curvalue = 0; } } UI_LogFuncEnd(); } static void Preferences_Event(void* ptr, int32_t notification) { UI_LogFuncBegin(); if (notification != QM_ACTIVATED) { UI_LogFuncEnd(); return; } switch (((menucommon_s*)ptr)->id) { case ID_CROSSHAIR: trap_Cvar_SetValue("cg_drawCrosshair", s_preferences.crosshair.curvalue); break; case ID_SIMPLEITEMS: trap_Cvar_SetValue("cg_simpleItems", s_preferences.simpleitems.curvalue); break; case ID_LIGHTFLARES: trap_Cvar_SetValue("r_flares", s_preferences.flares.curvalue); break; case ID_WALLMARKS: trap_Cvar_SetValue("cg_marks", s_preferences.wallmarks.curvalue); break; case ID_DYNAMICLIGHTS: trap_Cvar_SetValue("r_dynamiclight", s_preferences.dynamiclights.curvalue); break; case ID_IDENTIFYTARGET: trap_Cvar_SetValue("cg_drawCrosshairNames", s_preferences.identifytarget.curvalue); break; case ID_SYNCEVERYFRAME: trap_Cvar_SetValue("r_finish", s_preferences.synceveryframe.curvalue); break; case ID_FORCEMODEL: trap_Cvar_SetValue("cg_forcemodel", s_preferences.forcemodel.curvalue); break; case ID_DRAWTEAMOVERLAY: trap_Cvar_SetValue("cg_drawTeamOverlay", s_preferences.drawteamoverlay.curvalue); break; case ID_ALLOWDOWNLOAD: trap_Cvar_SetValue("cl_allowDownload", s_preferences.allowdownload.curvalue); break; case ID_TEXTLANGUAGE: trap_Cvar_Set("g_language", menu_normal_text[s_textlanguage_Names[s_preferences.textlanguage.curvalue]]); UI_LoadButtonText(); //reload the menus UI_LoadMenuText(); BG_LoadItemNames(); break; case ID_VOICELANGUAGE: trap_Cvar_Set("s_language", menu_normal_text[s_voicelanguage_Names[s_preferences.voicelanguage.curvalue]]); trap_Cmd_ExecuteText(EXEC_APPEND, "snd_restart\n"); break; case ID_BACK: UI_PopMenu(); break; } UI_LogFuncEnd(); } /* ================= GameOptions_MenuDraw ================= */ static void GameOptions_MenuDraw(void) { UI_LogFuncBegin(); UI_MenuFrame(&s_gameoptions.menu); UI_Setup_MenuButtons(); trap_R_SetColor(colorTable[CT_DKPURPLE2]); UI_DrawHandlePic(30, 203, 47, 186, uis.whiteShader); // Long left hand column square // Menu frame numbers UI_DrawProportionalString(74, 66, "1776", UI_RIGHT | UI_TINYFONT, colorTable[CT_BLACK]); UI_DrawProportionalString(74, 84, "9214", UI_RIGHT | UI_TINYFONT, colorTable[CT_BLACK]); UI_DrawProportionalString(74, 188, "2510-81", UI_RIGHT | UI_TINYFONT, colorTable[CT_BLACK]); UI_DrawProportionalString(74, 206, "644", UI_RIGHT | UI_TINYFONT, colorTable[CT_BLACK]); UI_DrawProportionalString(74, 395, "1001001", UI_RIGHT | UI_TINYFONT, colorTable[CT_BLACK]); Menu_Draw(&s_gameoptions.menu); UI_LogFuncEnd(); } /* ================= GameOptions_MenuKey ================= */ static sfxHandle_t GameOptions_MenuKey(int32_t key) { return Menu_DefaultKey(&s_gameoptions.menu, key); } /* =============== UI_GameOptionsMenu_Cache =============== */ void UI_GameOptionsMenu_Cache(void) { UI_LogFuncBegin(); s_gameoptions.slant1 = trap_R_RegisterShaderNoMip("menu/lcarscontrols/slant1.tga"); s_gameoptions.slant2 = trap_R_RegisterShaderNoMip("menu/lcarscontrols/slant2.tga"); s_gameoptions.swooptop = trap_R_RegisterShaderNoMip("menu/lcarscontrols/bigswooptop.tga"); s_gameoptions.swoopbottom = trap_R_RegisterShaderNoMip("menu/lcarscontrols/bigswoopbottom.tga"); s_gameoptions.singraph = trap_R_RegisterShaderNoMip("menu/lcarscontrols/singraph.tga"); s_gameoptions.graphbox = trap_R_RegisterShaderNoMip("menu/lcarscontrols/graphbox.tga"); s_gameoptions.lswoop = trap_R_RegisterShaderNoMip("menu/lcarscontrols/lswoop.tga"); s_gameoptions.lswoop2 = trap_R_RegisterShaderNoMip("menu/lcarscontrols/lswoop2.tga"); s_gameoptions.tallswoop = trap_R_RegisterShaderNoMip("menu/lcarscontrols/tallswoop.tga"); s_gameoptions.tallswoop2 = trap_R_RegisterShaderNoMip("menu/lcarscontrols/tallswoop2.tga"); trap_R_RegisterShaderNoMip(PIC_BUTTON2); UI_LogFuncEnd(); } /* ================= GameOptions_MenuInit ================= */ static void GameOptions_MenuInit(void) { UI_LogFuncBegin(); int32_t x, y, inc, width; UI_GameOptionsMenu_Cache(); s_gameoptions.menu.nitems = 0; s_gameoptions.menu.wrapAround = qtrue; s_gameoptions.menu.draw = GameOptions_MenuDraw; s_gameoptions.menu.key = GameOptions_MenuKey; s_gameoptions.menu.fullscreen = qtrue; s_gameoptions.menu.descX = MENU_DESC_X; s_gameoptions.menu.descY = MENU_DESC_Y; s_gameoptions.menu.titleX = MENU_TITLE_X; s_gameoptions.menu.titleY = MENU_TITLE_Y; s_gameoptions.menu.titleI = MNT_CONTROLSMENU_TITLE; s_gameoptions.menu.footNoteEnum = MNT_GAMEOPTION_LABEL; SetupMenu_TopButtons(&s_gameoptions.menu, MENU_GAME, NULL); inc = 24; x = 100; y = 170; width = 160; //170 s_preferences.flares.generic.type = MTYPE_SPINCONTROL; s_preferences.flares.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_preferences.flares.generic.x = x; s_preferences.flares.generic.y = y; s_preferences.flares.generic.callback = Preferences_Event; s_preferences.flares.generic.id = ID_LIGHTFLARES; s_preferences.flares.textEnum = MBT_LIGHTFLARES; s_preferences.flares.textcolor = CT_BLACK; s_preferences.flares.textcolor2 = CT_WHITE; s_preferences.flares.color = CT_DKPURPLE1; s_preferences.flares.color2 = CT_LTPURPLE1; s_preferences.flares.textX = MENU_BUTTON_TEXT_X; s_preferences.flares.textY = MENU_BUTTON_TEXT_Y; s_preferences.flares.listnames = s_OffOnNone_Names; s_preferences.flares.width = width; y += inc; s_preferences.wallmarks.generic.type = MTYPE_SPINCONTROL; s_preferences.wallmarks.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_preferences.wallmarks.generic.x = x; s_preferences.wallmarks.generic.y = y; s_preferences.wallmarks.generic.callback = Preferences_Event; s_preferences.wallmarks.generic.id = ID_WALLMARKS; s_preferences.wallmarks.textEnum = MBT_WALLMARKS1; s_preferences.wallmarks.textcolor = CT_BLACK; s_preferences.wallmarks.textcolor2 = CT_WHITE; s_preferences.wallmarks.color = CT_DKPURPLE1; s_preferences.wallmarks.color2 = CT_LTPURPLE1; s_preferences.wallmarks.textX = MENU_BUTTON_TEXT_X; s_preferences.wallmarks.textY = MENU_BUTTON_TEXT_Y; s_preferences.wallmarks.listnames = s_OffOnNone_Names; s_preferences.wallmarks.width = width; y += inc; s_preferences.dynamiclights.generic.type = MTYPE_SPINCONTROL; s_preferences.dynamiclights.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_preferences.dynamiclights.generic.x = x; s_preferences.dynamiclights.generic.y = y; s_preferences.dynamiclights.generic.callback = Preferences_Event; s_preferences.dynamiclights.generic.id = ID_DYNAMICLIGHTS; s_preferences.dynamiclights.textEnum = MBT_DYNAMICLIGHTS1; s_preferences.dynamiclights.textcolor = CT_BLACK; s_preferences.dynamiclights.textcolor2 = CT_WHITE; s_preferences.dynamiclights.color = CT_DKPURPLE1; s_preferences.dynamiclights.color2 = CT_LTPURPLE1; s_preferences.dynamiclights.textX = MENU_BUTTON_TEXT_X; s_preferences.dynamiclights.textY = MENU_BUTTON_TEXT_Y; s_preferences.dynamiclights.listnames = s_OffOnNone_Names; s_preferences.dynamiclights.width = width; y += inc; s_preferences.identifytarget.generic.type = MTYPE_SPINCONTROL; s_preferences.identifytarget.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_preferences.identifytarget.generic.x = x; s_preferences.identifytarget.generic.y = y; s_preferences.identifytarget.generic.callback = Preferences_Event; s_preferences.identifytarget.generic.id = ID_IDENTIFYTARGET; s_preferences.identifytarget.textEnum = MBT_IDENTIFYTARGET1; s_preferences.identifytarget.textcolor = CT_BLACK; s_preferences.identifytarget.textcolor2 = CT_WHITE; s_preferences.identifytarget.color = CT_DKPURPLE1; s_preferences.identifytarget.color2 = CT_LTPURPLE1; s_preferences.identifytarget.textX = MENU_BUTTON_TEXT_X; s_preferences.identifytarget.textY = MENU_BUTTON_TEXT_Y; s_preferences.identifytarget.listnames = s_OffOnNone_Names; s_preferences.identifytarget.width = width; y += inc; s_preferences.synceveryframe.generic.type = MTYPE_SPINCONTROL; s_preferences.synceveryframe.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_preferences.synceveryframe.generic.x = x; s_preferences.synceveryframe.generic.y = y; s_preferences.synceveryframe.generic.callback = Preferences_Event; s_preferences.synceveryframe.generic.id = ID_SYNCEVERYFRAME; s_preferences.synceveryframe.textEnum = MBT_SYNCEVERYFRAME1; s_preferences.synceveryframe.textcolor = CT_BLACK; s_preferences.synceveryframe.textcolor2 = CT_WHITE; s_preferences.synceveryframe.color = CT_DKPURPLE1; s_preferences.synceveryframe.color2 = CT_LTPURPLE1; s_preferences.synceveryframe.textX = MENU_BUTTON_TEXT_X; s_preferences.synceveryframe.textY = MENU_BUTTON_TEXT_Y; s_preferences.synceveryframe.listnames = s_OffOnNone_Names; s_preferences.synceveryframe.width = width; y += inc; s_preferences.forcemodel.generic.type = MTYPE_SPINCONTROL; s_preferences.forcemodel.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_preferences.forcemodel.generic.x = x; s_preferences.forcemodel.generic.y = y; s_preferences.forcemodel.generic.callback = Preferences_Event; s_preferences.forcemodel.generic.id = ID_FORCEMODEL; s_preferences.forcemodel.textEnum = MBT_FORCEMODEL; s_preferences.forcemodel.textcolor = CT_BLACK; s_preferences.forcemodel.textcolor2 = CT_WHITE; s_preferences.forcemodel.color = CT_DKPURPLE1; s_preferences.forcemodel.color2 = CT_LTPURPLE1; s_preferences.forcemodel.textX = MENU_BUTTON_TEXT_X; s_preferences.forcemodel.textY = MENU_BUTTON_TEXT_Y; s_preferences.forcemodel.listnames = s_OffOnNone_Names; s_preferences.forcemodel.width = width; //TiM - Replace overlay with crosshairs y += inc; s_preferences.crosshair.generic.type = MTYPE_SPINCONTROL; s_preferences.crosshair.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_preferences.crosshair.generic.x = x; s_preferences.crosshair.generic.y = y; //s_preferences.crosshair.generic.name = PIC_BUTTON2; s_preferences.crosshair.generic.id = ID_CROSSHAIR; s_preferences.crosshair.generic.callback = Preferences_Event; s_preferences.crosshair.width = width; //s_preferences.crosshair.height = 32; s_preferences.crosshair.color = CT_DKPURPLE1; s_preferences.crosshair.color2 = CT_LTPURPLE1; s_preferences.crosshair.textX = MENU_BUTTON_TEXT_X; s_preferences.crosshair.textY = MENU_BUTTON_TEXT_Y; s_preferences.crosshair.textEnum = MBT_CROSSHAIR; s_preferences.crosshair.textcolor = CT_BLACK; s_preferences.crosshair.textcolor2 = CT_WHITE; s_preferences.crosshair.listnames = s_OffOnNone_Names;; y += inc; s_preferences.allowdownload.generic.type = MTYPE_SPINCONTROL; s_preferences.allowdownload.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_preferences.allowdownload.generic.x = x; s_preferences.allowdownload.generic.y = y; s_preferences.allowdownload.generic.callback = Preferences_Event; s_preferences.allowdownload.generic.id = ID_ALLOWDOWNLOAD; s_preferences.allowdownload.textEnum = MBT_ALLOWDOWNLOAD; s_preferences.allowdownload.textcolor = CT_BLACK; s_preferences.allowdownload.textcolor2 = CT_WHITE; s_preferences.allowdownload.color = CT_DKPURPLE1; s_preferences.allowdownload.color2 = CT_LTPURPLE1; s_preferences.allowdownload.textX = MENU_BUTTON_TEXT_X; s_preferences.allowdownload.textY = MENU_BUTTON_TEXT_Y; s_preferences.allowdownload.listnames = s_OffOnNone_Names; s_preferences.allowdownload.width = width; y += inc; s_preferences.simpleitems.generic.type = MTYPE_SPINCONTROL; s_preferences.simpleitems.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_preferences.simpleitems.generic.x = x; s_preferences.simpleitems.generic.y = y; s_preferences.simpleitems.generic.callback = Preferences_Event; s_preferences.simpleitems.generic.id = ID_SIMPLEITEMS; s_preferences.simpleitems.textEnum = MBT_SIMPLEITEMS; s_preferences.simpleitems.textcolor = CT_BLACK; s_preferences.simpleitems.textcolor2 = CT_WHITE; s_preferences.simpleitems.color = CT_DKPURPLE1; s_preferences.simpleitems.color2 = CT_LTPURPLE1; s_preferences.simpleitems.textX = MENU_BUTTON_TEXT_X; s_preferences.simpleitems.textY = MENU_BUTTON_TEXT_Y; s_preferences.simpleitems.listnames = s_OffOnNone_Names; s_preferences.simpleitems.width = width; y += inc; s_preferences.textlanguage.generic.type = MTYPE_SPINCONTROL; s_preferences.textlanguage.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_preferences.textlanguage.generic.x = x; s_preferences.textlanguage.generic.y = y; s_preferences.textlanguage.generic.name = "menu/common/bar1.tga"; s_preferences.textlanguage.generic.callback = Preferences_Event; s_preferences.textlanguage.generic.id = ID_TEXTLANGUAGE; s_preferences.textlanguage.color = CT_DKPURPLE1; s_preferences.textlanguage.color2 = CT_LTPURPLE1; s_preferences.textlanguage.textX = MENU_BUTTON_TEXT_X; s_preferences.textlanguage.textY = MENU_BUTTON_TEXT_Y; s_preferences.textlanguage.textEnum = MBT_TEXTLANGUAGE; s_preferences.textlanguage.textcolor = CT_BLACK; s_preferences.textlanguage.textcolor2 = CT_WHITE; s_preferences.textlanguage.listnames = s_textlanguage_Names; s_preferences.textlanguage.width = width; y += inc; s_preferences.voicelanguage.generic.type = MTYPE_SPINCONTROL; s_preferences.voicelanguage.generic.flags = QMF_HIGHLIGHT_IF_FOCUS; s_preferences.voicelanguage.generic.x = x; s_preferences.voicelanguage.generic.y = y; s_preferences.voicelanguage.generic.name = "menu/common/bar1.tga"; s_preferences.voicelanguage.generic.callback = Preferences_Event; s_preferences.voicelanguage.generic.id = ID_VOICELANGUAGE; s_preferences.voicelanguage.color = CT_DKPURPLE1; s_preferences.voicelanguage.color2 = CT_LTPURPLE1; s_preferences.voicelanguage.textX = MENU_BUTTON_TEXT_X; s_preferences.voicelanguage.textY = MENU_BUTTON_TEXT_Y; s_preferences.voicelanguage.textEnum = MBT_VOICELANGUAGE; s_preferences.voicelanguage.textcolor = CT_BLACK; s_preferences.voicelanguage.textcolor2 = CT_WHITE; s_preferences.voicelanguage.listnames = s_voicelanguage_Names; s_preferences.voicelanguage.width = width; Menu_AddItem(&s_gameoptions.menu, &s_preferences.flares); Menu_AddItem(&s_gameoptions.menu, &s_preferences.wallmarks); Menu_AddItem(&s_gameoptions.menu, &s_preferences.dynamiclights); Menu_AddItem(&s_gameoptions.menu, &s_preferences.identifytarget); Menu_AddItem(&s_gameoptions.menu, &s_preferences.synceveryframe); Menu_AddItem(&s_gameoptions.menu, &s_preferences.forcemodel); Menu_AddItem(&s_gameoptions.menu, &s_preferences.allowdownload); Menu_AddItem(&s_gameoptions.menu, &s_preferences.simpleitems); Menu_AddItem(&s_gameoptions.menu, &s_preferences.textlanguage); Menu_AddItem(&s_gameoptions.menu, &s_preferences.voicelanguage); Menu_AddItem(&s_gameoptions.menu, &s_preferences.crosshair); s_gameoptions.menu.initialized = qtrue; // Show we've been here Preferences_SetMenuItems(); UI_LogFuncEnd(); } /* ================= UI_GameOptionsMenu ================= */ void UI_GameOptionsMenu(void) { UI_LogFuncBegin(); GameOptions_MenuInit(); UI_PushMenu(&s_gameoptions.menu); UI_LogFuncEnd(); }