Commit graph

3 commits

Author SHA1 Message Date
Walter Julius Hennecke
460b7da012 Update code/game/lua_mover.c
Added an example for a parseable comment describing a Lua function (mover.AsTrain).
Add some point all comments should look like this. I'm writing a program that'll parse them and convert them into latex.
2012-11-26 11:24:22 +01:00
Walter Julius Hennecke
0f9ef785f5 Workaround for func_breakables without origin brush
* added lua function SetAngles2 to mover lib
* Added work around for func_breakables without origin brush
* Set angles2 to origin (note determin in Radiant)
* Set n00bcount to approx radius of the entity
* add spawnflag NOORIGIN (512)
2012-11-13 19:39:44 +01:00
Walter Julius Hennecke
a39565b783 Integrated RPG-X2 rpgxEF edition into the rpgxEF repo
... not quite content with where the project files lie but it is ok for
now.
... compiling works fine so far (only tested mingw32 right now)
2012-08-04 12:54:37 +02:00