Walter Julius Hennecke
e921ee5039
updated botlib.h
2014-10-11 19:11:11 +02:00
Walter Julius Hennecke
881df8c239
moved function declarations and updated code of ai_main
2014-10-11 18:41:15 +02:00
Walter Julius Hennecke
bb08b42f1c
added missing file
2014-10-09 20:18:07 +02:00
Walter Julius Hennecke
38c6a7a8c8
moved function declarations of game syscalls to own header
2014-10-09 20:15:26 +02:00
Walter Julius Hennecke
788960f5d0
removed old cvars that were used for weapon config
2014-10-09 19:50:10 +02:00
Walter Julius Hennecke
12d5453ff9
Added parser function for quantum launcher config.
2014-10-08 19:44:52 +02:00
Walter Julius Hennecke
6b6d950d52
Added parser function for weapons config of tr116
2014-10-07 21:30:51 +02:00
Walter Julius Hennecke
8a2870cac2
Added weapon config parser function for hyperspanner.
2014-10-07 21:27:31 +02:00
Walter Julius Hennecke
28013fc6ca
Added weapons config parser function for disruptor.
2014-10-07 21:22:58 +02:00
Walter Julius Hennecke
8cfffbcc92
Added parsing for grenade config. #12
2014-08-21 13:20:09 +02:00
Walter Julius Hennecke
7631a547bd
Implememted parsing of crifle config. #12
2014-08-21 13:03:34 +02:00
Walter Julius Hennecke
00652c970b
Changed principle how the wepons config parser works. Reimplemented parsing phaser configuration with this new principle. #12
2014-08-21 12:57:50 +02:00
Walter Julius Hennecke
9d3b2face7
Added additional parse functionality. #12
2014-08-18 00:31:54 +02:00
Walter Julius Hennecke
cce5308cac
Code autoformat
2014-08-15 13:37:46 +02:00
Walter Julius Hennecke
a7baa554ab
Added parser code for compression rifle. #12
2014-08-15 13:28:24 +02:00
Walter Julius Hennecke
1415d7a9cc
Started moving wepons configuration from cvars to a configuration file. #12
2014-08-15 01:39:22 +02:00
Walter Julius Hennecke
a918a505b0
Fixed warning in g_client.c
2014-08-13 23:30:47 +02:00
Walter Julius Hennecke
b766076ed6
Updates to q_math
2014-08-13 23:29:27 +02:00
Walter Julius Hennecke
5afa43ec61
Updates to q_math
2014-08-13 18:42:16 +02:00
Walter Julius Hennecke
b8a419b5fe
Update README-RPG-X2.txt
2014-08-13 17:07:32 +02:00
Walter Julius Hennecke
128be4b0b8
Fixed a potential buffer overflow.
2014-03-29 01:21:28 +01:00
Walter Julius Hennecke
cbc513b637
Some updates to ai_cmd.c
2014-03-21 22:29:11 +01:00
Walter Julius Hennecke
04efa48a18
Added a new event that hopefully ensures stopmusic command works as it should.
2014-03-21 22:06:45 +01:00
Walter Julius Hennecke
403ad648a1
Updates to ai_chat.c
2014-03-20 00:59:39 +01:00
Walter Julius Hennecke
a9805d8eac
Moved some functions
2014-03-19 16:32:04 +01:00
Walter Julius Hennecke
3b8451d635
Updated readme for RPG-X2
2014-03-19 16:00:30 +01:00
Walter Julius Hennecke
fe7adc43c9
- moved and renamed some functions
2014-03-19 00:54:26 +01:00
Walter Julius Hennecke
c40e76e9b4
- updates to g_combat.c
...
- moved some functions
- renamed some functions
2014-03-19 00:44:36 +01:00
Walter Julius Hennecke
23e8b41200
Updates to g_cmds.c
2014-03-15 23:14:39 +01:00
Walter Julius Hennecke
ac70e8336f
Multiple updates.
2014-03-15 23:05:57 +01:00
Walter Julius Hennecke
65b6c1ac91
- Added check if entity is a client for G_PrintfClient
...
- Updates to g_cmds.c
2014-03-15 17:31:04 +01:00
Walter Julius Hennecke
1b90fbbf1a
Updates to g_cmds.c
2014-03-15 01:09:52 +01:00
Walter Julius Hennecke
c746c4f07e
Updates to g_cmds.c
2014-03-14 19:30:17 +01:00
Walter Julius Hennecke
354093267d
Removed commented and unused code.
2014-03-14 18:51:13 +01:00
Walter Julius Hennecke
da77688e30
Add constants to lua libray trace and sound.
...
Examples:
trace.CONSTANT.MASK_SHOT
sound.CONSTANT.CHAN_AUTO
2014-03-14 00:30:50 +01:00
Walter Julius Hennecke
0242b959ae
- Commented out unsued function from the lua vector library.
...
- Added lua hook for weapon firing.
2014-03-13 22:54:45 +01:00
Walter Julius Hennecke
95fc64d15e
- Fixed a bug that rendered the lua vector library inoprateable.
...
- Fixed lua vector library function vector.Set which only set the x value of a vector.
2014-03-12 02:47:26 +01:00
Walter Julius Hennecke
3546cdaaa2
This commot fixes multiple issues:
...
- this will fix the issues #5
- also fixes an error in the lexer where it would return \"string\" instead of string\0
- also fixes errors in g_usable.c that prevented func_usables from workign correctly
The fix for issue #5 will be merge to devel and master asap.
2014-02-21 22:08:00 +01:00
Walter Julius Hennecke
3f6d3fce93
Updates to g_cmds.c
2014-02-21 21:14:37 +01:00
Walter Julius Hennecke
94d303ebf1
Updated version
2014-02-21 19:30:44 +01:00
Walter Julius Hennecke
f2b05eb994
Updates to g_cmds.c
2014-02-21 19:18:43 +01:00
Walter Julius Hennecke
2763fd4b8d
Updates to g_cmds.c
2014-02-21 19:17:10 +01:00
Walter Julius Hennecke
e5daed2aea
Updated version number
2014-02-20 23:37:11 +01:00
Walter Julius Hennecke
bee7475670
Fixed a loophole in the voting system.
2014-02-20 23:14:00 +01:00
Walter Julius Hennecke
db393ab350
This is a possible fix for #2 . It changes the respawn function to act like a team change (e.g. spectator to player). I can't test this tough because I don't seem to be able to reproduce the crash.
2014-02-16 22:46:12 +01:00
Walter Julius Hennecke
a51e6fb305
Fix for issue #2 on experimental branch (splint).
2014-02-15 22:46:31 +01:00
Walter Julius Hennecke
d2340e55da
changes
2014-02-15 22:29:48 +01:00
Walter Julius Hennecke
f5460ca49c
Fixed a bug where the admin UI would be greyed out for admisn but active for normal players.
2014-02-15 21:04:09 +01:00
Walter Julius Hennecke
4ecf8fb4a9
Updated g_ui.c
2013-12-20 23:01:08 +01:00
Walter Julius Hennecke
a0b3f9e396
Updated g_missile.c and g_weapon.c
2013-12-20 22:52:54 +01:00