diff --git a/code/game/g_local.h b/code/game/g_local.h index 93ecb1b..4e760bd 100644 --- a/code/game/g_local.h +++ b/code/game/g_local.h @@ -581,6 +581,8 @@ struct gclient_s { // for selfdestruct and shiphealth int nokilli; //!< if 1 this player won't be killed if the ship is killed int myship; //!< entnum of the shiphealth entity this client currently holds info from + + int respawnDisabledTime; };