Forgot to save g_target.c

This commit is contained in:
Walter Julius Hennecke 2012-10-26 13:34:46 +02:00
parent ca510f36a1
commit debc977b22
1 changed files with 8 additions and 8 deletions

View File

@ -2602,9 +2602,9 @@ static int target_selfdestruct_get_unsafe_players(gentity_t *ents[MAX_GENTITIES]
gentity_t *safePlayers[MAX_GENTITIES];
qboolean add = qtrue;
if(selfdestructSafeZones != NULL && selfdestructSafeZones->length > 0) {
if(level.selfdestructSafeZones != NULL && level.selfdestructSafeZones->length > 0) {
// go through all safe zones and compose a list of sade players
iter = list_iterator(selfdestructSafeZones, FRONT);
iter = list_iterator(level.selfdestructSafeZones, FRONT);
for(sz = (safeZone_t *)list_next(iter); sz != NULL; sz = (safeZone_t *)list_next(iter)) {
if(!sz->active) {
continue;
@ -2920,9 +2920,9 @@ void SP_target_safezone(gentity_t *ent) {
return;
}
if(selfdestructSafeZones == NULL) {
selfdestructSafeZones = create_list();
selfdestructSafeZones->destructor = target_safezone_destructor;
if(level.selfdestructSafeZones == NULL) {
level.selfdestructSafeZones = create_list();
level.selfdestructSafeZones->destructor = target_safezone_destructor;
}
if(!ent->luaEntity) {
@ -2939,7 +2939,7 @@ void SP_target_safezone(gentity_t *ent) {
strcpy(sz->name, ent->targetname);
sz->active = (qboolean)(ent->spawnflags & 1);
list_add(selfdestructSafeZones, sz, sizeof(safeZone_s));
list_add(level.selfdestructSafeZones, sz, sizeof(safeZone_s));
G_FreeEntity(ent);
}
@ -2971,9 +2971,9 @@ static int target_shiphealth_get_unsafe_players(gentity_t *ents[MAX_GENTITIES])
gentity_t *safePlayers[MAX_GENTITIES];
qboolean add = qtrue;
if(selfdestructSafeZones != NULL && selfdestructSafeZones->length > 0) {
if(level.selfdestructSafeZones != NULL && level.selfdestructSafeZones->length > 0) {
// go through all safe zones and compose a list of sade players
iter = list_iterator(selfdestructSafeZones, FRONT);
iter = list_iterator(level.selfdestructSafeZones, FRONT);
for(sz = (safeZone_t *)list_next(iter); sz != NULL; sz = (safeZone_t *)list_next(iter)) {
if(!sz->active) {
continue;