mirror of
https://github.com/UberGames/rpgxEF.git
synced 2024-11-10 07:11:34 +00:00
Copied list module to cgame for future use
This commit is contained in:
parent
6b2b41500c
commit
99dce191c3
3 changed files with 778 additions and 0 deletions
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@ -5,6 +5,7 @@
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#include "tr_types.h"
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#include "../game/bg_public.h"
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#include "cg_public.h"
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#include "list.h"
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// The entire cgame module is unloaded and reloaded on each level change,
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// so there is NO persistant data between levels on the client side.
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614
code/cgame/list.c
Normal file
614
code/cgame/list.c
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@ -0,0 +1,614 @@
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/*
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Copyright (c) 2013 Ubergames
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do
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so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "list.h"
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#include <string.h>
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/**
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* Create a list_iter object for the linked_list list. The flag init can be
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* either LIST_FRONT or LIST_BACK and indicates whether to start the iterator from the first
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* or last item in the list
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*
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* \param list pointer to a list
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* \param init indicator where to start from
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* \return A new list iterator.
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*
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*/
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static list_iter_p list_iterator(list_p list, char init) {
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list_iter_p iter = (list_iter_p)malloc(sizeof(struct list_iter));
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if(iter == NULL) {
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return NULL;
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}
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if(init == LIST_FRONT) {
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iter->current = list->first;
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} else if(init == LIST_BACK) {
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iter->current = list->last;
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} else { // asume front
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iter->current = list->first;
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}
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iter->list = list;
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iter->started = 0;
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return iter;
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}
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/**
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* Add an item with the given value, type, and size to the list.
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* The data is copied by value, so the original pointer must be freed if it
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* was allocated on the heap.
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* Returns the length of the list if succesfull else returns 0.
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*
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* \param list pointer to a list
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* \param data pointer to data
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* \param type type of data
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* \param size size of data
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* \param end indicator where to add the data
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* \return Count of elements in the list
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*/
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static int list_add(list_p list, void* data, dataType_t type, size_t size, char end) {
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lnode_p node = (lnode_p)malloc(sizeof(struct linked_node));
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node->cont = (container_p)malloc(sizeof(container));
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if(node->cont == NULL) {
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return 0;
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}
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node->cont->type = type;
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node->cont->data = malloc(size);
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if(node->cont->data == NULL) {
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return 0;
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}
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memcpy(node->cont->data, data, size);
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node->cont->pointer = 0;
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node->cont->size = size;
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if(list->first == NULL) {
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node->prev = NULL;
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node->next = NULL;
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list->first = node;
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list->last = node;
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} else if(end == LIST_BACK) {
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list->last->next = node;
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node->prev = list->last;
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node->next = NULL;
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list->last = node;
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} else if(end == LIST_FRONT) {
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list->first->prev = node;
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node->next = list->first;
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node->prev = NULL;
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list->first = node;
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} else { // assume back
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list->last->next = node;
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node->prev = list->last;
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node->next = NULL;
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list->last = node;
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}
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list->length++;
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return list->length;
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}
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/**
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* Add an item with the given calue, type, and size to the end of the list.
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* The data is copied by value, so the original pointer must be freed if it
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* was allocated on the heap.
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* Returns the length of the list if successfull else returns 0.
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*
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* \param list pointer to a list
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* \param data pointer to data
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* \param type type of data
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* \param size size of data
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* \return Count of elements in the list
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*/
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static int list_append(list_p list, void* data, dataType_t type, size_t size) {
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return list_add(list, data, type, size, LIST_BACK);
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}
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/**
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* Add an item with the given calue, type, and size to the front of the list.
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* The data is copied by value, so the original pointer must be freed if it
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* was allocated on the heap.
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* Returns the length of the list if successfull else returns 0.
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*
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* \param list pointer to a list
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* \param data pointer to data
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* \param type type of data
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* \param size size of data
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* \return Count of elements in the list
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*/
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static int list_prepend(list_p list, void* data, dataType_t type, size_t size) {
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return list_add(list, data, type, size, LIST_FRONT);
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}
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/**
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* Add a pointer to an item with the given value and type to the list.
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* Returns the length of the list if succesfull else returns 0.
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*
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* \param list pointer to a list
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* \param data pointer to data
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* \param type type of the data
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* \param end indicator where to insert
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* \return Count of elements in the list
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*/
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static int list_add_ptr(list_p list, void* data, dataType_t type, char end) {
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lnode_p node = (lnode_p)malloc(sizeof(struct linked_node));
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node->cont = (container_p)malloc(sizeof(container));
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if(node->cont == NULL) {
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return 0;
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}
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node->cont->type = type;
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node->cont->data = data;
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node->cont->pointer = 1;
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node->cont->size = 0;
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if(list->first == NULL) {
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node->prev = NULL;
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node->next = NULL;
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list->first = node;
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list->last = node;
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} else if(end == LIST_BACK) {
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list->last->next = node;
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node->prev = list->last;
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node->next = NULL;
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list->last = node;
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} else if(end == LIST_FRONT) {
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list->first->prev = node;
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node->next = list->first;
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node->prev = NULL;
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list->first = node;
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} else { // assume back
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list->last->next = node;
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node->prev = list->last;
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node->next = NULL;
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list->last = node;
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}
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list->length++;
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return list->length;
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}
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/**
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* Add a pointer to an item with the given calue, type, and size to the end of the list.
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* Returns the length of the list if successfull else returns 0.
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*
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* \param list pointer to a list
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* \param data pointer to data
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* \param type type of data
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* \return Count of elements in list
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*/
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static int list_append_ptr(list_p list, void* data, dataType_t type) {
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return list_add_ptr(list, data, type, LIST_BACK);
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}
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/**
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* Add a pointer to an item with the given calue, type, and size to the front of the list.
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* Returns the length of the list if successfull else returns 0.
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*
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* \param list pointer to a list
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* \param data pointer to data
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* \param type type of data
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* \return Count of elements in list
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*/
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static int list_prepend_ptr(list_p list, void* data, dataType_t type) {
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return list_add_ptr(list, data, type, LIST_FRONT);
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}
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/**
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* Return the data held by the current item pointed to by the iterator
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*
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* \param list pointer to a iterator
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* \return container for the current element
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*/
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static container_p list_current(list_iter_p iter){
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if(iter->started && iter->current != NULL) {
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return iter->current->cont;
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}
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return NULL;
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}
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/**
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* Advances the iterator to the next item in the list and returns the data
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* stored there.
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*
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* \param list pointer to a iterator
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* \return container of the next element
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*/
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static container_p list_next(list_iter_p iter) {
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if(!iter->started && iter->current != NULL) {
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iter->started = 1;
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return iter->current->cont;
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}
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if(iter->current != NULL) {
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iter->current = iter->current->next;
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return list_current(iter);
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}
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return NULL;
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}
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/**
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* Advances the iterator to the next item in the list and returns the data
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* stored there. If the end of the list is reached it continues with the first
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* element of the list.
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*
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* \param list pointer to a iterator
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* \return container of the next element
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*/
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static container_p list_cycl_next(list_iter_p iter) {
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if(!iter->started && iter->current != NULL) {
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iter->started = 1;
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return iter->current->cont;
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}
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if(iter->current != NULL) {
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iter->current = iter->current->next;
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if(iter->current == NULL) {
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iter->current = iter->list->first;
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}
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return list_current(iter);
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}
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return NULL;
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}
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/**
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* Advances the iterator to the previous item in the list and returns the data
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* stored there.
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*
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* \param list pointer to a iterator
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* \return container of the previous element
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*/
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static container_p list_prev(list_iter_p iter) {
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if(!iter->started&&iter->current!=NULL) {
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iter->started = 1;
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return iter->current->cont;
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}
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if(iter->current!=NULL) {
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iter->current = iter->current->prev;
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return list_current(iter);
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}
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return NULL;
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}
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/**
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* Advances the iterator to the previous item in the list and returns the data
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* stored there. If the start of the list is reached it continues with the last
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* element of the list.
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*
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* \param list pointer to a iterator
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* \return container of the previous element
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*/
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static container_p list_cycl_prev(list_iter_p iter){
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if(!iter->started && iter->current != NULL) {
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iter->started =1 ;
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return iter->current->cont;
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}
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if(iter->current!=NULL) {
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iter->current = iter->current->prev;
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if(iter->current == NULL) {
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iter->current = iter->list->last;
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}
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return list_current(iter);
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}
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return NULL;
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}
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/**
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* Gets the data stored in the first item of the list or NULL if the list is empty
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*
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* \param list pointer to a list
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* \return container for the first element of the list
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*/
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static container_p list_first(list_p list) {
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return list->first->cont;
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}
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/**
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* Gets the data stored in the last item of the list or NULL if the list is empty
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*
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* \param list pointer to a list
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* \return container for the last element of the list
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*/
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static container_p list_last(list_p list) {
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return list->last->cont;
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}
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/**
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* Removes the last item in the list (LIFO order) and returns the data stored
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* there. The data returned must be freed later in order to remain memory safe.
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*
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* \param list pointer to a list
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* \return container for the last element of the list
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*/
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static container_p list_pop(list_p list) {
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container_p cont;
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lnode_p last = list->last;
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if(last == NULL) {
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return NULL;
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}
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list->last = last->prev;
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cont = last->cont;
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if(last->prev != NULL) {
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last->prev->next = NULL;
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}
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free(last);
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list->length--;
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if(list->length == 0) {
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list->last = list->first = NULL;
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}
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return cont;
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}
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/**
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* Removes the first item in the list (FIFO order) and returns the data stored
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* there. The data return must be freed later in order to remain memory safe.
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*
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* \param list pointer to a list
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* \return container for the first element of the list
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*/
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static container_p list_poll(list_p list){
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container_p cont;
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lnode_p first = list->first;
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if(first == NULL) {
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return NULL;
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}
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list->first = first->next;
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cont = first->cont;
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if(first->next != NULL) {
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first->next->prev = NULL;
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}
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free(first);
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list->length--;
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if(list->length == 0) {
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list->last = list->first = NULL;
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}
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return cont;
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}
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/**
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* Convenience function for completely destroying an item in the list. If the end
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* flag is LIST_FRONT, an item will be polled from the front of the list and its data
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* freed. If the end flag is set to LIST_BACK, an item will be popped off the end of
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* the list and the data freed.
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*
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* \param list pointer to a list
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* \param end indicator where to remove
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*/
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static void list_remove(list_p list, char end) {
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container_p cont;
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if(end == LIST_FRONT) {
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cont = list_poll(list);
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} else if (end == LIST_BACK) {
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cont = list_pop(list);
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} else {
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return;
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}
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if(cont != NULL) {
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if(cont->pointer == 0 && cont->data != NULL) {
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list->destructor(cont->data);
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}
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free(cont);
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}
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}
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/**
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* Function for completely destroying an item in the list at a given index.
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*
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* \param list pointer to a list
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* \param idx index of the element to remove
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*/
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static void list_remove_at(list_p list, int idx) {
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container_p cont;
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list_iter_p iter;
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lnode_p target = NULL;
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int i;
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if(idx < 0 || idx >= list->length || list->length == 0) {
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return;
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}
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iter = list_iterator(list, LIST_FRONT);
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for(cont = list_next(iter), i = 0; cont != NULL; cont = list_next(iter), i++) {
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if(i == idx) {
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target = iter->current;
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break;
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}
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}
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destroy_iterator(iter);
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if(target == NULL) {
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return;
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}
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if(list->length == 1) {
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list->first = list->last = NULL;
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list->length--;
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||||
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free(target);
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} else {
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target->prev->next = target->next;
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target->next->prev = target->prev;
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if(target == list->first) {
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list->first = target->next;
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}
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if(target == list->last) {
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list->last = target->prev;
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}
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list->length--;
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||||
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||||
free(target);
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||||
}
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if(cont != NULL) {
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if(cont->pointer == 0 && cont->data != NULL) {
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list->destructor(cont->data);
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}
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||||
|
||||
free(cont);
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}
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||||
}
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||||
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void destroy_list(list_p list) {
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lnode_p cur = list->first;
|
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lnode_p next;
|
||||
|
||||
while(cur!=NULL){
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||||
next = cur->next;
|
||||
if(list->destructor != NULL) { // only destroy data if there is a destructor set
|
||||
if(cur->cont->pointer == 0 && cur->cont->data != NULL) {
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||||
list->destructor(cur->cont->data);
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||||
}
|
||||
free(cur->cont);
|
||||
}
|
||||
free(cur);
|
||||
cur = next;
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||||
}
|
||||
free(list);
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||||
}
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||||
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||||
/**
|
||||
* Remove all elements.
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||||
*
|
||||
* \param list pointer to a list
|
||||
*/
|
||||
static void list_clear(list_p list) {
|
||||
while(list->length > 0) {
|
||||
list_remove(list, LIST_BACK);
|
||||
}
|
||||
}
|
||||
|
||||
void destroy_iterator(list_iter_p iter) {
|
||||
if(iter == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
free(iter);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the element at the given index.
|
||||
*
|
||||
* \param list a list
|
||||
* \param idx index
|
||||
* \return element at given index or NULL if index is out of bounds
|
||||
*/
|
||||
static container_p list_at(list_p list, int idx) {
|
||||
list_iter_p iter;
|
||||
container_p c = NULL;
|
||||
int i;
|
||||
|
||||
if(idx < 0 || idx >= list->length || list == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
iter = list_iterator(list, LIST_FRONT);
|
||||
for(c = list_next(iter), i = 0; c != NULL; c = list_next(iter), i++) {
|
||||
if(i == idx) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return c;
|
||||
}
|
||||
|
||||
list_p create_list() {
|
||||
list_p list = (list_p)malloc(sizeof(struct list));
|
||||
|
||||
if(list == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
list->length = 0;
|
||||
list->first = NULL;
|
||||
list->last = NULL;
|
||||
list->destructor = free;
|
||||
list->add = list_add;
|
||||
list->add_ptr = list_add_ptr;
|
||||
list->append = list_append;
|
||||
list->append_ptr = list_append_ptr;
|
||||
list->at = list_at;
|
||||
list->clear = list_clear;
|
||||
list->current = list_current;
|
||||
list->cycl_next = list_cycl_next;
|
||||
list->cycl_prev = list_cycl_prev;
|
||||
list->end = list_first;
|
||||
list->front = list_last;
|
||||
list->iterator = list_iterator;
|
||||
list->next = list_next;
|
||||
list->poll = list_poll;
|
||||
list->pop = list_pop;
|
||||
list->prepend = list_prepend;
|
||||
list->prepend_ptr = list_prepend_ptr;
|
||||
list->prev = list_prev;
|
||||
list->remove = list_remove;
|
||||
list->removeAt = list_remove_at;
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
void list_init(struct list * l, void (*destructor)(void*)) {
|
||||
memset(l, 0, sizeof(struct list));
|
||||
l->destructor = destructor;
|
||||
l->add = list_add;
|
||||
l->add_ptr = list_add_ptr;
|
||||
l->append = list_append;
|
||||
l->append_ptr = list_append_ptr;
|
||||
l->at = list_at;
|
||||
l->clear = list_clear;
|
||||
l->current = list_current;
|
||||
l->cycl_next = list_cycl_next;
|
||||
l->cycl_prev = list_cycl_prev;
|
||||
l->end = list_first;
|
||||
l->front = list_last;
|
||||
l->iterator = list_iterator;
|
||||
l->next = list_next;
|
||||
l->poll = list_poll;
|
||||
l->pop = list_pop;
|
||||
l->prepend = list_prepend;
|
||||
l->prepend_ptr = list_prepend_ptr;
|
||||
l->prev = list_prev;
|
||||
l->remove = list_remove;
|
||||
l->removeAt = list_remove_at;
|
||||
}
|
||||
|
163
code/cgame/list.h
Normal file
163
code/cgame/list.h
Normal file
|
@ -0,0 +1,163 @@
|
|||
/*
|
||||
Copyright (c) 2013 Ubergames
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do
|
||||
so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
||||
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
||||
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
||||
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef __LIBDS_LIST_H__
|
||||
#define __LIBDS_LIST_H__
|
||||
|
||||
/* A C implementation of a doubly-linked list. Contains void pointer values.
|
||||
Can be used as a LIFO stack of FIFO queue. */
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#define LIST_FRONT 0
|
||||
#define LIST_BACK 1
|
||||
|
||||
/**
|
||||
* Possible type the data in a container may have.
|
||||
* LT_DATA means that a custom struct was added.
|
||||
*/
|
||||
typedef enum {
|
||||
LT_BOOLEAN,
|
||||
LT_CHAR,
|
||||
LT_UNSIGNED_CHAR,
|
||||
LT_SHORT,
|
||||
LT_UNSIGNED_SHORT,
|
||||
LT_INT,
|
||||
LT_UNSIGNED_INT,
|
||||
LT_LONG,
|
||||
LT_UNSIGNED_LONG,
|
||||
LT_DOUBLE,
|
||||
LT_STRING,
|
||||
LT_DATA,
|
||||
LT_MAX
|
||||
} dataType_t;
|
||||
|
||||
/**
|
||||
* Container for data added to the list.
|
||||
* Use of a container allows to add standard c types to the list
|
||||
* without the need to embed them into a struct.
|
||||
*/
|
||||
struct container {
|
||||
void* data; /*!< pointer to the data */
|
||||
size_t size; /*!< size of the data */
|
||||
dataType_t type; /*!< type of the data */
|
||||
char pointer; /*!< determin if the data is a pointer */
|
||||
} container;
|
||||
|
||||
/**
|
||||
* Type for a pointer to a container.
|
||||
*/
|
||||
typedef struct container* container_p;
|
||||
|
||||
/**
|
||||
* Node for a double linked list.
|
||||
*/
|
||||
struct linked_node {
|
||||
container_p cont; /*!< cointainer with the data */
|
||||
struct linked_node* next; /*!< next list element */
|
||||
struct linked_node* prev; /*!< previous list element */
|
||||
};
|
||||
|
||||
/**
|
||||
* Type for a pointer to a node.
|
||||
*/
|
||||
typedef struct linked_node* lnode_p;
|
||||
|
||||
/**
|
||||
* Type for a pointer to a list iterator.
|
||||
*/
|
||||
typedef struct list_iter * list_iter_p;
|
||||
|
||||
/**
|
||||
* Type for a pointer to a list.
|
||||
*/
|
||||
typedef struct list * list_p;
|
||||
|
||||
/**
|
||||
* Struct describing a list.
|
||||
*/
|
||||
struct list{
|
||||
int length; /*!< count of elements in the list */
|
||||
lnode_p first; /*!< first element of the list */
|
||||
lnode_p last; /*!< last element of the list */
|
||||
void (*destructor)(void*); /*!< pointer to destructor for data. Default is free. */
|
||||
list_iter_p (*iterator)(list_p list, char init); /*!< creates a new list iterator */
|
||||
int (*add_ptr)(list_p list, void* data, dataType_t type, char end); /*!< add a pointer to the list */
|
||||
int (*append_ptr)(list_p list, void* data, dataType_t type); /*!< append a pointer to the list */
|
||||
int (*prepend_ptr)(list_p list, void* data, dataType_t type); /*!< prepend a pointer to the list */
|
||||
int (*add)(list_p list, void* data, dataType_t type, size_t size, char end); /*!< add data to the list */
|
||||
int (*append)(list_p list, void* data, dataType_t type, size_t size); /*!< append data to the list */
|
||||
int (*prepend)(list_p list, void* data, dataType_t type, size_t size); /*!< prepend data to the list */
|
||||
container_p (*at)(list_p list, int idx); /*!< get container at given index */
|
||||
void (*clear)(list_p list); /*!< clear the list */
|
||||
container_p (*current)(list_iter_p iter); /*!< get the current element for the iterator */
|
||||
container_p (*cycl_next)(list_iter_p iter); /*!< get the next element for the iterator (cyclic access) */
|
||||
container_p (*cycl_prev)(list_iter_p iter); /*!< get the previous element for the iterator (cyclic acccess) */
|
||||
container_p (*front)(list_p list); /*!< get the first element of the list */
|
||||
container_p (*end)(list_p list); /*!< get the last element of the list */
|
||||
container_p (*next)(list_iter_p iter); /*!< get the next element for the iterator */
|
||||
container_p (*prev)(list_iter_p iter); /*!< get the previous element for the iterator */
|
||||
container_p (*poll)(list_p list); /*<! poll */
|
||||
container_p (*pop)(list_p list); /*<! pop */
|
||||
void (*remove)(list_p list, char end); /*!< remove an element from the list */
|
||||
void (*removeAt)(list_p list, int idx); /*!< remove an element at a specified index */
|
||||
};
|
||||
|
||||
/**
|
||||
* Struct describing a list iterator.
|
||||
*/
|
||||
struct list_iter {
|
||||
list_p list; /*!< the list */
|
||||
lnode_p current; /*!< current node */
|
||||
char started; /*!< has iteration started */
|
||||
};
|
||||
|
||||
/**
|
||||
* Create a linked_list object. This pointer is created on the heap and must be
|
||||
* cleared with a call to destroy_list to avoid memory leaks.
|
||||
*
|
||||
* \return A new list allocated on the heap.
|
||||
*/
|
||||
list_p create_list(void);
|
||||
|
||||
/**
|
||||
* Completely free the data associated with the list.
|
||||
*
|
||||
* \param list pointer to a list
|
||||
*/
|
||||
void destroy_list(list_p list);
|
||||
|
||||
/**
|
||||
* Destroy a list iterator if allocated.
|
||||
*
|
||||
* \param list pointer to a iterator
|
||||
*/
|
||||
void destroy_iterator(list_iter_p iter);
|
||||
|
||||
/**
|
||||
* Initialize list. For use on lists that are NOT allocated on the heap.
|
||||
*
|
||||
* \param l a list
|
||||
* \param destructor pointer to destructor function
|
||||
*/
|
||||
void list_init(struct list * l, void (*destructor)(void*));
|
||||
|
||||
#endif
|
Loading…
Reference in a new issue