Copied list module to cgame for future use

This commit is contained in:
Walter Julius Hennecke 2013-04-20 23:29:40 +02:00
parent 6b2b41500c
commit 99dce191c3
3 changed files with 778 additions and 0 deletions

View file

@ -5,6 +5,7 @@
#include "tr_types.h" #include "tr_types.h"
#include "../game/bg_public.h" #include "../game/bg_public.h"
#include "cg_public.h" #include "cg_public.h"
#include "list.h"
// The entire cgame module is unloaded and reloaded on each level change, // The entire cgame module is unloaded and reloaded on each level change,
// so there is NO persistant data between levels on the client side. // so there is NO persistant data between levels on the client side.

614
code/cgame/list.c Normal file
View file

@ -0,0 +1,614 @@
/*
Copyright (c) 2013 Ubergames
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "list.h"
#include <string.h>
/**
* Create a list_iter object for the linked_list list. The flag init can be
* either LIST_FRONT or LIST_BACK and indicates whether to start the iterator from the first
* or last item in the list
*
* \param list pointer to a list
* \param init indicator where to start from
* \return A new list iterator.
*
*/
static list_iter_p list_iterator(list_p list, char init) {
list_iter_p iter = (list_iter_p)malloc(sizeof(struct list_iter));
if(iter == NULL) {
return NULL;
}
if(init == LIST_FRONT) {
iter->current = list->first;
} else if(init == LIST_BACK) {
iter->current = list->last;
} else { // asume front
iter->current = list->first;
}
iter->list = list;
iter->started = 0;
return iter;
}
/**
* Add an item with the given value, type, and size to the list.
* The data is copied by value, so the original pointer must be freed if it
* was allocated on the heap.
* Returns the length of the list if succesfull else returns 0.
*
* \param list pointer to a list
* \param data pointer to data
* \param type type of data
* \param size size of data
* \param end indicator where to add the data
* \return Count of elements in the list
*/
static int list_add(list_p list, void* data, dataType_t type, size_t size, char end) {
lnode_p node = (lnode_p)malloc(sizeof(struct linked_node));
node->cont = (container_p)malloc(sizeof(container));
if(node->cont == NULL) {
return 0;
}
node->cont->type = type;
node->cont->data = malloc(size);
if(node->cont->data == NULL) {
return 0;
}
memcpy(node->cont->data, data, size);
node->cont->pointer = 0;
node->cont->size = size;
if(list->first == NULL) {
node->prev = NULL;
node->next = NULL;
list->first = node;
list->last = node;
} else if(end == LIST_BACK) {
list->last->next = node;
node->prev = list->last;
node->next = NULL;
list->last = node;
} else if(end == LIST_FRONT) {
list->first->prev = node;
node->next = list->first;
node->prev = NULL;
list->first = node;
} else { // assume back
list->last->next = node;
node->prev = list->last;
node->next = NULL;
list->last = node;
}
list->length++;
return list->length;
}
/**
* Add an item with the given calue, type, and size to the end of the list.
* The data is copied by value, so the original pointer must be freed if it
* was allocated on the heap.
* Returns the length of the list if successfull else returns 0.
*
* \param list pointer to a list
* \param data pointer to data
* \param type type of data
* \param size size of data
* \return Count of elements in the list
*/
static int list_append(list_p list, void* data, dataType_t type, size_t size) {
return list_add(list, data, type, size, LIST_BACK);
}
/**
* Add an item with the given calue, type, and size to the front of the list.
* The data is copied by value, so the original pointer must be freed if it
* was allocated on the heap.
* Returns the length of the list if successfull else returns 0.
*
* \param list pointer to a list
* \param data pointer to data
* \param type type of data
* \param size size of data
* \return Count of elements in the list
*/
static int list_prepend(list_p list, void* data, dataType_t type, size_t size) {
return list_add(list, data, type, size, LIST_FRONT);
}
/**
* Add a pointer to an item with the given value and type to the list.
* Returns the length of the list if succesfull else returns 0.
*
* \param list pointer to a list
* \param data pointer to data
* \param type type of the data
* \param end indicator where to insert
* \return Count of elements in the list
*/
static int list_add_ptr(list_p list, void* data, dataType_t type, char end) {
lnode_p node = (lnode_p)malloc(sizeof(struct linked_node));
node->cont = (container_p)malloc(sizeof(container));
if(node->cont == NULL) {
return 0;
}
node->cont->type = type;
node->cont->data = data;
node->cont->pointer = 1;
node->cont->size = 0;
if(list->first == NULL) {
node->prev = NULL;
node->next = NULL;
list->first = node;
list->last = node;
} else if(end == LIST_BACK) {
list->last->next = node;
node->prev = list->last;
node->next = NULL;
list->last = node;
} else if(end == LIST_FRONT) {
list->first->prev = node;
node->next = list->first;
node->prev = NULL;
list->first = node;
} else { // assume back
list->last->next = node;
node->prev = list->last;
node->next = NULL;
list->last = node;
}
list->length++;
return list->length;
}
/**
* Add a pointer to an item with the given calue, type, and size to the end of the list.
* Returns the length of the list if successfull else returns 0.
*
* \param list pointer to a list
* \param data pointer to data
* \param type type of data
* \return Count of elements in list
*/
static int list_append_ptr(list_p list, void* data, dataType_t type) {
return list_add_ptr(list, data, type, LIST_BACK);
}
/**
* Add a pointer to an item with the given calue, type, and size to the front of the list.
* Returns the length of the list if successfull else returns 0.
*
* \param list pointer to a list
* \param data pointer to data
* \param type type of data
* \return Count of elements in list
*/
static int list_prepend_ptr(list_p list, void* data, dataType_t type) {
return list_add_ptr(list, data, type, LIST_FRONT);
}
/**
* Return the data held by the current item pointed to by the iterator
*
* \param list pointer to a iterator
* \return container for the current element
*/
static container_p list_current(list_iter_p iter){
if(iter->started && iter->current != NULL) {
return iter->current->cont;
}
return NULL;
}
/**
* Advances the iterator to the next item in the list and returns the data
* stored there.
*
* \param list pointer to a iterator
* \return container of the next element
*/
static container_p list_next(list_iter_p iter) {
if(!iter->started && iter->current != NULL) {
iter->started = 1;
return iter->current->cont;
}
if(iter->current != NULL) {
iter->current = iter->current->next;
return list_current(iter);
}
return NULL;
}
/**
* Advances the iterator to the next item in the list and returns the data
* stored there. If the end of the list is reached it continues with the first
* element of the list.
*
* \param list pointer to a iterator
* \return container of the next element
*/
static container_p list_cycl_next(list_iter_p iter) {
if(!iter->started && iter->current != NULL) {
iter->started = 1;
return iter->current->cont;
}
if(iter->current != NULL) {
iter->current = iter->current->next;
if(iter->current == NULL) {
iter->current = iter->list->first;
}
return list_current(iter);
}
return NULL;
}
/**
* Advances the iterator to the previous item in the list and returns the data
* stored there.
*
* \param list pointer to a iterator
* \return container of the previous element
*/
static container_p list_prev(list_iter_p iter) {
if(!iter->started&&iter->current!=NULL) {
iter->started = 1;
return iter->current->cont;
}
if(iter->current!=NULL) {
iter->current = iter->current->prev;
return list_current(iter);
}
return NULL;
}
/**
* Advances the iterator to the previous item in the list and returns the data
* stored there. If the start of the list is reached it continues with the last
* element of the list.
*
* \param list pointer to a iterator
* \return container of the previous element
*/
static container_p list_cycl_prev(list_iter_p iter){
if(!iter->started && iter->current != NULL) {
iter->started =1 ;
return iter->current->cont;
}
if(iter->current!=NULL) {
iter->current = iter->current->prev;
if(iter->current == NULL) {
iter->current = iter->list->last;
}
return list_current(iter);
}
return NULL;
}
/**
* Gets the data stored in the first item of the list or NULL if the list is empty
*
* \param list pointer to a list
* \return container for the first element of the list
*/
static container_p list_first(list_p list) {
return list->first->cont;
}
/**
* Gets the data stored in the last item of the list or NULL if the list is empty
*
* \param list pointer to a list
* \return container for the last element of the list
*/
static container_p list_last(list_p list) {
return list->last->cont;
}
/**
* Removes the last item in the list (LIFO order) and returns the data stored
* there. The data returned must be freed later in order to remain memory safe.
*
* \param list pointer to a list
* \return container for the last element of the list
*/
static container_p list_pop(list_p list) {
container_p cont;
lnode_p last = list->last;
if(last == NULL) {
return NULL;
}
list->last = last->prev;
cont = last->cont;
if(last->prev != NULL) {
last->prev->next = NULL;
}
free(last);
list->length--;
if(list->length == 0) {
list->last = list->first = NULL;
}
return cont;
}
/**
* Removes the first item in the list (FIFO order) and returns the data stored
* there. The data return must be freed later in order to remain memory safe.
*
* \param list pointer to a list
* \return container for the first element of the list
*/
static container_p list_poll(list_p list){
container_p cont;
lnode_p first = list->first;
if(first == NULL) {
return NULL;
}
list->first = first->next;
cont = first->cont;
if(first->next != NULL) {
first->next->prev = NULL;
}
free(first);
list->length--;
if(list->length == 0) {
list->last = list->first = NULL;
}
return cont;
}
/**
* Convenience function for completely destroying an item in the list. If the end
* flag is LIST_FRONT, an item will be polled from the front of the list and its data
* freed. If the end flag is set to LIST_BACK, an item will be popped off the end of
* the list and the data freed.
*
* \param list pointer to a list
* \param end indicator where to remove
*/
static void list_remove(list_p list, char end) {
container_p cont;
if(end == LIST_FRONT) {
cont = list_poll(list);
} else if (end == LIST_BACK) {
cont = list_pop(list);
} else {
return;
}
if(cont != NULL) {
if(cont->pointer == 0 && cont->data != NULL) {
list->destructor(cont->data);
}
free(cont);
}
}
/**
* Function for completely destroying an item in the list at a given index.
*
* \param list pointer to a list
* \param idx index of the element to remove
*/
static void list_remove_at(list_p list, int idx) {
container_p cont;
list_iter_p iter;
lnode_p target = NULL;
int i;
if(idx < 0 || idx >= list->length || list->length == 0) {
return;
}
iter = list_iterator(list, LIST_FRONT);
for(cont = list_next(iter), i = 0; cont != NULL; cont = list_next(iter), i++) {
if(i == idx) {
target = iter->current;
break;
}
}
destroy_iterator(iter);
if(target == NULL) {
return;
}
if(list->length == 1) {
list->first = list->last = NULL;
list->length--;
free(target);
} else {
target->prev->next = target->next;
target->next->prev = target->prev;
if(target == list->first) {
list->first = target->next;
}
if(target == list->last) {
list->last = target->prev;
}
list->length--;
free(target);
}
if(cont != NULL) {
if(cont->pointer == 0 && cont->data != NULL) {
list->destructor(cont->data);
}
free(cont);
}
}
void destroy_list(list_p list) {
lnode_p cur = list->first;
lnode_p next;
while(cur!=NULL){
next = cur->next;
if(list->destructor != NULL) { // only destroy data if there is a destructor set
if(cur->cont->pointer == 0 && cur->cont->data != NULL) {
list->destructor(cur->cont->data);
}
free(cur->cont);
}
free(cur);
cur = next;
}
free(list);
}
/**
* Remove all elements.
*
* \param list pointer to a list
*/
static void list_clear(list_p list) {
while(list->length > 0) {
list_remove(list, LIST_BACK);
}
}
void destroy_iterator(list_iter_p iter) {
if(iter == NULL) {
return;
}
free(iter);
}
/**
* Get the element at the given index.
*
* \param list a list
* \param idx index
* \return element at given index or NULL if index is out of bounds
*/
static container_p list_at(list_p list, int idx) {
list_iter_p iter;
container_p c = NULL;
int i;
if(idx < 0 || idx >= list->length || list == NULL) {
return NULL;
}
iter = list_iterator(list, LIST_FRONT);
for(c = list_next(iter), i = 0; c != NULL; c = list_next(iter), i++) {
if(i == idx) {
break;
}
}
return c;
}
list_p create_list() {
list_p list = (list_p)malloc(sizeof(struct list));
if(list == NULL) {
return NULL;
}
list->length = 0;
list->first = NULL;
list->last = NULL;
list->destructor = free;
list->add = list_add;
list->add_ptr = list_add_ptr;
list->append = list_append;
list->append_ptr = list_append_ptr;
list->at = list_at;
list->clear = list_clear;
list->current = list_current;
list->cycl_next = list_cycl_next;
list->cycl_prev = list_cycl_prev;
list->end = list_first;
list->front = list_last;
list->iterator = list_iterator;
list->next = list_next;
list->poll = list_poll;
list->pop = list_pop;
list->prepend = list_prepend;
list->prepend_ptr = list_prepend_ptr;
list->prev = list_prev;
list->remove = list_remove;
list->removeAt = list_remove_at;
return list;
}
void list_init(struct list * l, void (*destructor)(void*)) {
memset(l, 0, sizeof(struct list));
l->destructor = destructor;
l->add = list_add;
l->add_ptr = list_add_ptr;
l->append = list_append;
l->append_ptr = list_append_ptr;
l->at = list_at;
l->clear = list_clear;
l->current = list_current;
l->cycl_next = list_cycl_next;
l->cycl_prev = list_cycl_prev;
l->end = list_first;
l->front = list_last;
l->iterator = list_iterator;
l->next = list_next;
l->poll = list_poll;
l->pop = list_pop;
l->prepend = list_prepend;
l->prepend_ptr = list_prepend_ptr;
l->prev = list_prev;
l->remove = list_remove;
l->removeAt = list_remove_at;
}

163
code/cgame/list.h Normal file
View file

@ -0,0 +1,163 @@
/*
Copyright (c) 2013 Ubergames
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __LIBDS_LIST_H__
#define __LIBDS_LIST_H__
/* A C implementation of a doubly-linked list. Contains void pointer values.
Can be used as a LIFO stack of FIFO queue. */
#include <stdlib.h>
#define LIST_FRONT 0
#define LIST_BACK 1
/**
* Possible type the data in a container may have.
* LT_DATA means that a custom struct was added.
*/
typedef enum {
LT_BOOLEAN,
LT_CHAR,
LT_UNSIGNED_CHAR,
LT_SHORT,
LT_UNSIGNED_SHORT,
LT_INT,
LT_UNSIGNED_INT,
LT_LONG,
LT_UNSIGNED_LONG,
LT_DOUBLE,
LT_STRING,
LT_DATA,
LT_MAX
} dataType_t;
/**
* Container for data added to the list.
* Use of a container allows to add standard c types to the list
* without the need to embed them into a struct.
*/
struct container {
void* data; /*!< pointer to the data */
size_t size; /*!< size of the data */
dataType_t type; /*!< type of the data */
char pointer; /*!< determin if the data is a pointer */
} container;
/**
* Type for a pointer to a container.
*/
typedef struct container* container_p;
/**
* Node for a double linked list.
*/
struct linked_node {
container_p cont; /*!< cointainer with the data */
struct linked_node* next; /*!< next list element */
struct linked_node* prev; /*!< previous list element */
};
/**
* Type for a pointer to a node.
*/
typedef struct linked_node* lnode_p;
/**
* Type for a pointer to a list iterator.
*/
typedef struct list_iter * list_iter_p;
/**
* Type for a pointer to a list.
*/
typedef struct list * list_p;
/**
* Struct describing a list.
*/
struct list{
int length; /*!< count of elements in the list */
lnode_p first; /*!< first element of the list */
lnode_p last; /*!< last element of the list */
void (*destructor)(void*); /*!< pointer to destructor for data. Default is free. */
list_iter_p (*iterator)(list_p list, char init); /*!< creates a new list iterator */
int (*add_ptr)(list_p list, void* data, dataType_t type, char end); /*!< add a pointer to the list */
int (*append_ptr)(list_p list, void* data, dataType_t type); /*!< append a pointer to the list */
int (*prepend_ptr)(list_p list, void* data, dataType_t type); /*!< prepend a pointer to the list */
int (*add)(list_p list, void* data, dataType_t type, size_t size, char end); /*!< add data to the list */
int (*append)(list_p list, void* data, dataType_t type, size_t size); /*!< append data to the list */
int (*prepend)(list_p list, void* data, dataType_t type, size_t size); /*!< prepend data to the list */
container_p (*at)(list_p list, int idx); /*!< get container at given index */
void (*clear)(list_p list); /*!< clear the list */
container_p (*current)(list_iter_p iter); /*!< get the current element for the iterator */
container_p (*cycl_next)(list_iter_p iter); /*!< get the next element for the iterator (cyclic access) */
container_p (*cycl_prev)(list_iter_p iter); /*!< get the previous element for the iterator (cyclic acccess) */
container_p (*front)(list_p list); /*!< get the first element of the list */
container_p (*end)(list_p list); /*!< get the last element of the list */
container_p (*next)(list_iter_p iter); /*!< get the next element for the iterator */
container_p (*prev)(list_iter_p iter); /*!< get the previous element for the iterator */
container_p (*poll)(list_p list); /*<! poll */
container_p (*pop)(list_p list); /*<! pop */
void (*remove)(list_p list, char end); /*!< remove an element from the list */
void (*removeAt)(list_p list, int idx); /*!< remove an element at a specified index */
};
/**
* Struct describing a list iterator.
*/
struct list_iter {
list_p list; /*!< the list */
lnode_p current; /*!< current node */
char started; /*!< has iteration started */
};
/**
* Create a linked_list object. This pointer is created on the heap and must be
* cleared with a call to destroy_list to avoid memory leaks.
*
* \return A new list allocated on the heap.
*/
list_p create_list(void);
/**
* Completely free the data associated with the list.
*
* \param list pointer to a list
*/
void destroy_list(list_p list);
/**
* Destroy a list iterator if allocated.
*
* \param list pointer to a iterator
*/
void destroy_iterator(list_iter_p iter);
/**
* Initialize list. For use on lists that are NOT allocated on the heap.
*
* \param l a list
* \param destructor pointer to destructor function
*/
void list_init(struct list * l, void (*destructor)(void*));
#endif