diff --git a/code/game/g_combat.c b/code/game/g_combat.c index e6a9e7a..cfa1b0e 100644 --- a/code/game/g_combat.c +++ b/code/game/g_combat.c @@ -26,8 +26,6 @@ void G_Combat_GibEntity(gentity_t* self, int32_t killer) { self->r.contents = 0; } -#define BORG_ADAPT_NUM_HITS 10 - /** * \brief Checks if borg have adapted to a specified damage type. * \param targ The target.