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https://github.com/UberGames/rpgxEF.git
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Fixes resulting from code analysis
This commit is contained in:
parent
181e463cbf
commit
51430fec77
8 changed files with 602 additions and 1718 deletions
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@ -300,6 +300,10 @@ static void Cmd_Give_f( gentity_t *ent ) {
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for ( i = bg_numGiveItems - 1; i > -1; i-- ) {
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for ( i = bg_numGiveItems - 1; i > -1; i-- ) {
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item = &bg_giveItem[i];
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item = &bg_giveItem[i];
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if(item == NULL) {
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continue;
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}
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if ( !Q_stricmp( arg, item->consoleName ) ) {
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if ( !Q_stricmp( arg, item->consoleName ) ) {
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break;
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break;
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}
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}
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@ -317,6 +321,10 @@ static void Cmd_Give_f( gentity_t *ent ) {
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//Fuck this. Why does ioEF crash if you don't break a case statement with code in it? :S
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//Fuck this. Why does ioEF crash if you don't break a case statement with code in it? :S
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if(item == NULL) {
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return;
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}
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switch ( item->giveType ) {
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switch ( item->giveType ) {
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case TYPE_ALL:
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case TYPE_ALL:
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targEnt->health = ps->stats[STAT_MAX_HEALTH];
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targEnt->health = ps->stats[STAT_MAX_HEALTH];
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@ -1566,17 +1574,18 @@ static void Cmd_SayArea( gentity_t *ent, char* text)
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OtherPlayer = &g_entities[i]; //Point OtherPlayer to next player
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OtherPlayer = &g_entities[i]; //Point OtherPlayer to next player
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//Send message to admins warning about command being used.
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//TiM - since double spamming is annoying, ensure that the target admin wants this alert
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if ( !OtherPlayer->client->noAdminChat )
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G_SayTo( ent, OtherPlayer, SAY_ADMIN, COLOR_CYAN, va("%s ^7said to area: ", pers->netname ), text ); //^2%s
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//Check is OtherPlayer is valid
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//Check is OtherPlayer is valid
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if ( !OtherPlayer || !OtherPlayer->inuse || !OtherPlayer->client )
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if ( !OtherPlayer || !OtherPlayer->inuse || !OtherPlayer->client )
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{
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{
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continue;
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continue;
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}
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}
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//Send message to admins warning about command being used.
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//TiM - since double spamming is annoying, ensure that the target admin wants this alert
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if ( !OtherPlayer->client->noAdminChat )
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G_SayTo( ent, OtherPlayer, SAY_ADMIN, COLOR_CYAN, va("%s ^7said to area: ", pers->netname ), text ); //^2%s
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//TiM - I have a better solution. the trap_inPVS function lets u see if two points are within the same Vis cluster
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//TiM - I have a better solution. the trap_inPVS function lets u see if two points are within the same Vis cluster
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//in the BSP tree. That should mean as long as they're in the same room, regardless if they can see each other or not,
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//in the BSP tree. That should mean as long as they're in the same room, regardless if they can see each other or not,
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//they'll get the message
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//they'll get the message
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@ -2220,6 +2229,10 @@ static void Cmd_ForceKill_f( gentity_t *ent ) {
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}
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}
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} // end iterations
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} // end iterations
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if(target == NULL) {
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return;
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}
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Com_sprintf (send, sizeof(send), "%s ^7forced %s^7's death", ent->client->pers.netname, target->client->pers.netname);
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Com_sprintf (send, sizeof(send), "%s ^7forced %s^7's death", ent->client->pers.netname, target->client->pers.netname);
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for (j = 0; j < MAX_CLIENTS - 1; j++) {
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for (j = 0; j < MAX_CLIENTS - 1; j++) {
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@ -3725,7 +3738,7 @@ static void Cmd_EntList_f ( gentity_t *ent ) {
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Com_sprintf( entBuffer, sizeof( entBuffer ), "ClassName: '%s', ID: %i\n", mapEnt->classname, i);
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Com_sprintf( entBuffer, sizeof( entBuffer ), "ClassName: '%s', ID: %i\n", mapEnt->classname, i);
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}
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}
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if ( strlen(mainBuffer) + strlen(entBuffer) > sizeof( mainBuffer ) ) {
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if ( strlen(mainBuffer) + strlen(entBuffer) >= sizeof( mainBuffer ) ) {
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break;
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break;
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}
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}
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else {
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else {
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@ -5262,7 +5275,7 @@ static void Cmd_MapsList_f( gentity_t *ent )
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continue;
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continue;
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}
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}
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if ( strlen(mapList) + len + 20 > sizeof( mapList ) )
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if ( strlen(mapList) + len + 20 >= sizeof( mapList ) )
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break;
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break;
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Q_strcat( mapList, sizeof( mapList ), filePtr );
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Q_strcat( mapList, sizeof( mapList ), filePtr );
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@ -1113,7 +1113,7 @@ void G_Damage( gentity_t *targ, gentity_t *inflictor, gentity_t *attacker,
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if ( client )
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if ( client )
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{
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{
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if ( client->noclip ) {
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if ( client == NULL || client->noclip ) {
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return;
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return;
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}
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}
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}
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}
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@ -2621,6 +2621,7 @@ void G_RunThink (gentity_t *ent) {
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ent->nextthink = 0;
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ent->nextthink = 0;
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if (!ent->think) {
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if (!ent->think) {
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G_Error ( "NULL ent->think");
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G_Error ( "NULL ent->think");
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return;
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}
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}
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#ifdef G_LUA
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#ifdef G_LUA
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@ -607,10 +607,12 @@ void Svcmd_EntityList_f (void) {
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gentity_t *check;
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gentity_t *check;
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char arg[MAX_QPATH*4];
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char arg[MAX_QPATH*4];
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int length = 0;
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int length = 0;
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qboolean args = qfalse;
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if(trap_Argc() > 1) {
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if(trap_Argc() > 1) {
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trap_Argv(1, arg, sizeof(arg));
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trap_Argv(1, arg, sizeof(arg));
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length = strlen(arg);
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length = strlen(arg);
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args = qtrue;
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}
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}
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check = g_entities+1;
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check = g_entities+1;
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@ -618,7 +620,7 @@ void Svcmd_EntityList_f (void) {
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if ( !check->inuse ) {
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if ( !check->inuse ) {
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continue;
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continue;
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}
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}
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if(!arg[0]) {
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if(args == qfalse) {
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if ( check->classname && Q_stricmpn(check->classname, "noclass", 7) && Q_stricmpn(check->classname, "bodyque", 7) ) {
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if ( check->classname && Q_stricmpn(check->classname, "noclass", 7) && Q_stricmpn(check->classname, "bodyque", 7) ) {
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G_Printf("%3i:", e);
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G_Printf("%3i:", e);
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switch ( check->s.eType ) {
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switch ( check->s.eType ) {
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@ -1644,6 +1644,10 @@ void SP_target_turbolift ( gentity_t *self )
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char mapRoute[MAX_QPATH];
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char mapRoute[MAX_QPATH];
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char serverInfo[MAX_TOKEN_CHARS];
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char serverInfo[MAX_TOKEN_CHARS];
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if(self == NULL) {
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return;
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}
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//cache the moving sounds
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//cache the moving sounds
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G_SpawnString( "soundLoop", "sound/movers/plats/turbomove.wav", &loopSound );
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G_SpawnString( "soundLoop", "sound/movers/plats/turbomove.wav", &loopSound );
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G_SpawnString( "soundEnd", "sound/movers/plats/turbostop.wav", &endSound );
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G_SpawnString( "soundEnd", "sound/movers/plats/turbostop.wav", &endSound );
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@ -364,7 +364,7 @@ void Use_target_push( gentity_t *self, gentity_t *other, gentity_t *activator )
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}
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}
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/* RPG-X: J2J noclip use */
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/* RPG-X: J2J noclip use */
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if ( activator->client->ps.pm_type != PM_NORMAL || activator->client->ps.pm_type != PM_NOCLIP) {
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if ( (activator->client->ps.pm_type != PM_NORMAL) || (activator->client->ps.pm_type != PM_NOCLIP)) {
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return;
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return;
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}
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}
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File diff suppressed because it is too large
Load diff
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@ -918,6 +918,10 @@ char *Q_CleanStr( char *string ) {
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char* s;
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char* s;
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int c;
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int c;
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if(string == NULL) {
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return string;
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}
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s = string;
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s = string;
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d = string;
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d = string;
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while ((c = *s) != 0 ) {
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while ((c = *s) != 0 ) {
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