Merge branch 'splint' of git@github.com:UberGames/rpgxEF.git into splint

This commit is contained in:
Harry Young 2013-08-14 00:08:57 +02:00
commit 3c05e86b9c

View file

@ -448,7 +448,7 @@ static void CG_UpdateThirdPersonCameraDamp ( void ) {
//If we need to do any damping at all
if ( cg_thirdPersonCameraDamp.value != 0.0 ) {
float pitch;
float pitch,dampFactor;
//get pitch, and make it all positive. Direction don't matter here
pitch = Q_fabs( cameraFocusAngles[PITCH] );