annotations

This commit is contained in:
Walter Julius Hennecke 2013-06-11 19:56:55 +02:00
parent 4e18bfe2d0
commit 2fd927bd4b

View file

@ -21,7 +21,7 @@ none
EG "WP_5 | WP_14" etc
(Don't forget the spaces!)
*/
static void Use_Target_Give( /*@shared@*/ gentity_t *ent, /*@shared@*/ /*@unused@*/ gentity_t *other, /*@shared@*/ gentity_t *activator ) {
static void Use_Target_Give( /*@shared@*/ gentity_t *ent, /*@shared@*/ /*@unused@*/ /*@null@*/ gentity_t *other, /*@null@*/ /*@shared@*/ gentity_t *activator ) {
unsigned i;
playerState_t* ps;
@ -117,7 +117,7 @@ none
*/
//hmmm... maybe remove this, not sure.
static void Use_target_remove_powerups( /*@shared@*/ /*@unused@*/ gentity_t *ent, /*@shared@*/ /*@unused@*/ gentity_t *other, /*@shared@*/ gentity_t *activator ) {
static void Use_target_remove_powerups( /*@shared@*/ /*@unused@*/ gentity_t *ent, /*@shared@*/ /*@unused@*/ /*@null@*/ gentity_t *other, /*@shared@*/ /*@null@*/ gentity_t *activator ) {
if ( activator == NULL || activator->client == NULL ) {
return;
}
@ -163,7 +163,7 @@ static void Think_Target_Delay( /*@shared@*/ gentity_t *ent ) {
}
}
static void Use_Target_Delay( /*@shared@*/ gentity_t *ent, /*@shared@*/ /*@unused@*/ gentity_t *other, /*@shared@*/ gentity_t *activator ) {
static void Use_Target_Delay( /*@shared@*/ gentity_t *ent, /*@shared@*/ /*@unused@*/ /*@null@*/ gentity_t *other, /*@shared@*/ /*@null@*/ gentity_t *activator ) {
ent->nextthink = (int)(level.time + ( ent->wait + ent->random * crandom() ) * 1000);
ent->think = Think_Target_Delay;
ent->activator = activator;
@ -199,7 +199,7 @@ By default every client get's the message however this can be limited via spawnf
-----KEYS-----
"message" text to print
*/
static void Use_Target_Print (/*@shared@*/ gentity_t *ent, /*@shared@*/ /*@unused@*/ gentity_t *other, /*@shared@*/ gentity_t *activator) {
static void Use_Target_Print (/*@shared@*/ gentity_t *ent, /*@shared@*/ /*@unused@*/ /*@null@*/ gentity_t *other, /*@shared@*/ /*@null@*/ gentity_t *activator) {
if ( activator != NULL && activator->client != NULL && ( ent->spawnflags & 4 ) != 0 && ent->message != NULL) {
trap_SendServerCommand( activator-g_entities, va("servermsg %s", ent->message ));
return;
@ -253,7 +253,7 @@ Using a target_speaker designed to play it's sound once will play that sound.
"wait" - Seconds between auto triggerings, default = 0 = don't auto trigger
"random" - wait variance, default is 0, delay would be wait +/- random
*/
static void Use_Target_Speaker (/*@shared@*/ gentity_t *ent, /*@shared@*/ /*@unused@*/ gentity_t *other, /*@shared@*/ gentity_t *activator) {
static void Use_Target_Speaker (/*@shared@*/ gentity_t *ent, /*@shared@*/ /*@unused@*/ /*@null@*/ gentity_t *other, /*@shared@*/ /*@null@*/ gentity_t *activator) {
if ((ent->spawnflags & 3) != 0) { // looping sound toggles
if (ent->s.loopSound != 0) {
ent->s.loopSound = 0; // turn it off