Fixed some #ifdef stuff

This commit is contained in:
Walter Julius Hennecke 2012-01-22 23:39:52 +01:00
parent 858dc0c831
commit 1e26694845
4 changed files with 4 additions and 4 deletions

View file

@ -624,7 +624,7 @@ void Con_DrawNotify (void)
Field_Draw(&chatField, skip * SMALLCHAR_WIDTH, v,
SCREEN_WIDTH - ( skip + 1 ) * SMALLCHAR_WIDTH, qtrue, qtrue);
#elif XTRA
#elif defined(XTRA)
if (chat_team)
{
SCR_DrawSmallString (8, v, "global:", 1.0f );

View file

@ -34,7 +34,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
int demo_protocols[] =
#ifdef ELITEFORCE
{ 0 };
#elif XTRA
#elif defined(XTRA)
{ 25, 59, 0 };
#else
{ 67, 66, 0 };

View file

@ -47,7 +47,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define HOMEPATH_NAME_MACOSX HOMEPATH_NAME_WIN
#define GAMENAME_FOR_MASTER "EliteForce"
#define LEGACY_PROTOCOL
#elif XTRA
#elif defined(XTRA)
#define PRODUCT_NAME "rpgxEF"
#define BASEGAME "baseEF"
#define CLIENT_WINDOW_TITLE "rpgxEF"

View file

@ -265,7 +265,7 @@ PROTOCOL
#ifdef ELITEFORCE
#define PROTOCOL_VERSION 26
#define PROTOCOL_LEGACY_VERSION 24
#elif XTRA
#elif defined(XTRA)
#define PROTOCOL_VERSION 60
#define PROTOCOL_LEGACY_VERSION 59
#else