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code reformating
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parent
63af17661f
commit
169cd9c4be
1 changed files with 37 additions and 19 deletions
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@ -1737,7 +1737,7 @@ void SP_target_turbolift ( gentity_t *self )
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char* startSound;
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char* deactSound;
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int len;
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fileHandle_t f;
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fileHandle_t f = 0;
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char fileRoute[MAX_QPATH];
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char mapRoute[MAX_QPATH];
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char serverInfo[MAX_TOKEN_CHARS];
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@ -1781,12 +1781,13 @@ void SP_target_turbolift ( gentity_t *self )
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G_SpawnInt( "waitEnd", "1000", &self->sound1to2 );
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G_SpawnInt("override", "0", &i);
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if(i) {
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if(i != 0) {
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level.overrideCalcLiftTravelDuration = i;
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}
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if(!self->tmpEntity)
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if(self->tmpEntity == qfalse && self->model != NULL) {
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trap_SetBrushModel( self, self->model );
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}
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self->r.contents = CONTENTS_TRIGGER; // replaces the -1 from trap_SetBrushModel
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self->r.svFlags = SVF_NOCLIENT;
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self->s.eType = ET_TURBOLIFT; //TiM - Client-side sound FX
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@ -1802,13 +1803,17 @@ void SP_target_turbolift ( gentity_t *self )
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//insert code to worry about deck name later
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self->use = target_turbolift_use;
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if ( level.numDecks >= MAX_DECKS )
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if ( level.numDecks >= MAX_DECKS ) {
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return;
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}
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//get the map name out of the server data
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memset(serverInfo, 0, MAX_TOKEN_CHARS * sizeof(char));
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trap_GetServerinfo( serverInfo, sizeof( serverInfo ) );
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//TiM - Configure the deck number and description into a config string
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memset(mapRoute, 0, sizeof(char) * MAX_QPATH);
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memset(fileRoute, 0, sizeof(char) * MAX_QPATH);
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Com_sprintf( mapRoute, sizeof( mapRoute ), "maps/%s", Info_ValueForKey( serverInfo, "mapname" ) );
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BG_LanguageFilename( mapRoute, "turbolift", fileRoute );
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@ -1839,11 +1844,13 @@ void SP_target_turbolift ( gentity_t *self )
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if ( !deckFound )
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{
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G_SpawnString( "deckName", "Unknown", &deckNamePtr );
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memset(deckName, 0, sizeof(char) * 57);
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Q_strncpyz( deckName, deckNamePtr, sizeof( deckName ) );
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memset(infoString, 0, sizeof(char) * MAX_TOKEN_CHARS);
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trap_GetConfigstring( CS_TURBOLIFT_DATA, infoString, sizeof( infoString ) );
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if ( !infoString[0] )
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if ( infoString[0] == 0 )
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{
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Com_sprintf( infoString, sizeof( infoString ), "d%i\\%i\\n%i\\%s\\", level.numDecks, self->health, level.numDecks, deckName );
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}
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@ -1881,27 +1888,36 @@ Locks/Unlocks a door.
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*/
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void target_doorLock_use(gentity_t *ent, gentity_t *other, gentity_t* activator) {
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gentity_t *target = NULL;
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target = G_Find(NULL, FOFS(targetname2), ent->target);
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if(!target)
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if(ent->target == NULL) {
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DEVELOPER(G_Printf(S_COLOR_YELLOW "[Entity-Error] Target of target_doorlock at %s is NULL!\n", vtos(ent->s.origin)););
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return;
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if(!(target->flags & FL_LOCKED)) {
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if(ent->swapname) {
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if((ent->spawnflags & 1) && activator && activator->client)
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}
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target = G_Find(NULL, FOFS(targetname2), ent->target);
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if(target == NULL) {
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return;
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}
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if((target->flags & FL_LOCKED) == 0) {
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if(ent->swapname != NULL) {
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if((ent->spawnflags & 1) != 0 && activator != NULL && activator->client != NULL) {
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trap_SendServerCommand(activator-g_entities, va("servermsg %s", ent->swapname));
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else
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} else {
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trap_SendServerCommand(-1, va("servermsg %s", ent->swapname));
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}
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}
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}
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else
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{
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if(ent->truename) {
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if((ent->spawnflags & 1) && activator && activator->client)
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} else {
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if(ent->truename != NULL) {
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if((ent->spawnflags & 1) != 0 && activator != NULL && activator->client != NULL) {
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trap_SendServerCommand(activator-g_entities, va("servermsg %s", ent->truename));
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else
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} else {
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trap_SendServerCommand(-1, va("servermsg %s", ent->truename));
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}
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}
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}
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if(!Q_stricmp(target->classname, "func_door") || !Q_stricmp(target->classname, "func_door_rotating")) {
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if(Q_stricmp(target->classname, "func_door") == 0 || Q_stricmp(target->classname, "func_door_rotating") == 0) {
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target->flags ^= FL_LOCKED;
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} else {
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DEVELOPER(G_Printf(S_COLOR_YELLOW "[Entity-Error] Target %s of target_doorlock at %s is not a door!\n", ent->target, vtos(ent->s.origin)););
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@ -1911,11 +1927,13 @@ void target_doorLock_use(gentity_t *ent, gentity_t *other, gentity_t* activator)
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void SP_target_doorLock(gentity_t *ent) {
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char *temp;
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if(!ent->target) {
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if(ent->target == NULL) {
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DEVELOPER(G_Printf(S_COLOR_YELLOW "[Entity-Error] target_doorlock at %s without target!\n", vtos(ent->s.origin)););
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G_FreeEntity(ent);
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return;
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}
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G_SpawnString("lockMsg", "", &temp);
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ent->swapname = G_NewString(temp); // ent->swapnmae = temp or strcpy(...) screws everthing up
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G_SpawnString("unlockMsg", "", &temp);
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