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Added global loop sounds ...
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parent
21602f912e
commit
0080fe29f9
4 changed files with 22 additions and 4 deletions
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@ -111,8 +111,13 @@ static void CG_EntityEffects( centity_t *cent ) {
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// add loop sound
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if ( cent->currentState.loopSound && cent->currentState.loopSound < 256 ) {
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trap_S_AddLoopingSound( cent->currentState.number, cent->lerpOrigin, vec3_origin,
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cgs.gameSounds[ cent->currentState.loopSound ] );
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if(cent->currentState.eType == ET_GLOBALSPEAKER) {
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trap_S_AddLoopingSound( cent->currentState.number, cg.snap->ps.origin, vec3_origin,
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cgs.gameSounds[ cent->currentState.loopSound] );
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} else {
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trap_S_AddLoopingSound( cent->currentState.number, cent->lerpOrigin, vec3_origin,
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cgs.gameSounds[ cent->currentState.loopSound ] );
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}
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}
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@ -323,7 +328,11 @@ static void CG_Speaker( centity_t *cent ) {
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return;
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}
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trap_S_StartSound (NULL, cent->currentState.number, CHAN_ITEM, cgs.gameSounds[cent->currentState.eventParm] );
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if(cent->currentState.eType == ET_SPEAKER) {
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trap_S_StartSound (NULL, cent->currentState.number, CHAN_ITEM, cgs.gameSounds[cent->currentState.eventParm] );
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} else {
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trap_S_StartSound (NULL, cent->currentState.number, CHAN_AUTO, cgs.gameSounds[cent->currentState.eventParm] );
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}
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cent->miscTime = cg.time + cent->currentState.frame * 100 + cent->currentState.clientNum * 100 * crandom();
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}
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@ -931,6 +940,7 @@ static void CG_AddCEntity( centity_t *cent ) {
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CG_Portal( cent );
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break;
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case ET_SPEAKER:
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case ET_GLOBALSPEAKER:
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CG_Speaker( cent );
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break;
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case ET_LASER:
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@ -1010,6 +1010,7 @@ typedef enum {
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ET_BEAM,
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ET_PORTAL,
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ET_SPEAKER,
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ET_GLOBALSPEAKER,
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ET_PUSH_TRIGGER,
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ET_TELEPORT_TRIGGER,
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ET_INVISIBLE,
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@ -692,6 +692,9 @@ void Svcmd_EntityList_f (void) {
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case ET_SPEAKER:
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G_Printf("ET_SPEAKER ");
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break;
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case ET_GLOBALSPEAKER:
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G_Printf("ET_GLOBALSPEAKER ");
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break;
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case ET_PUSH_TRIGGER:
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G_Printf("ET_PUSH_TRIGGER ");
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break;
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@ -302,7 +302,11 @@ void SP_target_speaker( gentity_t *ent ) {
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}
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// a repeating speaker can be done completely client side
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ent->s.eType = ET_SPEAKER;
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if((ent->spawnflags & 4) == 0) {
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ent->s.eType = ET_SPEAKER;
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} else {
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ent->s.eType = ET_GLOBALSPEAKER;
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}
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ent->s.eventParm = ent->noise_index;
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ent->s.frame = (int)(ent->wait * 10);
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ent->s.clientNum = (int)(ent->random * 10);
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