rpgxef/code/ui/Atoms.cpp

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2019-02-15 23:49:31 +00:00
#include "Atoms.h"
#include <string>
#include <numeric>
#include <common/Rectangle.h>
#include <common/ColorTable.h>
using namespace std;
using namespace common;
namespace ui {
void Atoms::SecurityCodeSetup() {
fileHandle_t f;
char buffer[SECURITY_SIZE];
int32_t fileLen;
rpgxSecurityFile_t *code;
rpgxSecurityFile_t wCode;
static bool ui_SecuritySetup = false;
/* QVM Hack */
if (!ui_SecuritySetup) {
ui_SecuritySetup = true;
} else {
return;
}
fileLen = trap_FS_FOpenFile(SECURITY_FILE, &f, FS_READ);
if (!f) {
UI_ConfirmMenu(menu_normal_text[MNT_ID_NOTTHERE], 0, [](qboolean b) {
SecurityFeedback(b == qtrue ? true : false);
});
return;
}
if (fileLen != SECURITY_SIZE) {
UI_Logger(LL_ERROR, "rpgxid.dat is wrong size. %i, should be %i\n", fileLen, SECURITY_SIZE);
UI_ConfirmMenu(menu_normal_text[MNT_ID_WRONGSIZE], 0, [](qboolean b) {
SecurityFeedback(b == qtrue ? true : false);
});
return;
}
trap_FS_Read(buffer, SECURITY_SIZE, f);
trap_FS_FCloseFile(f);
code = (rpgxSecurityFile_t *) ((char *) buffer);
#if defined(__linux__)
unsigned long ID = (buffer[3]<<24|buffer[2]<<16|buffer[1]<<8|buffer[0]);
unsigned long SECID = ('7'<<24|'X'<<16|'G'<<8|'R');
if ( !code || ID != SECID)
#else
if (!code || code->ID != SECURITY_ID)
#endif
{
if (!code)
UI_Logger(LL_ERROR, "No data was able to be loaded\n");
else
UI_Logger(LL_ERROR, "ID was %" PRIu64 ", should be %u\n", code->ID, SECURITY_ID);
UI_ConfirmMenu(menu_normal_text[MNT_ID_INVALID], 0, [](qboolean b) {
SecurityFeedback(b == qtrue ? true : false);
});
return;
}
/* if hash is identical to console to default, then generate a new one */
if (code->hash == atoul(sv_securityHash.string)
&&
code->hash == SECURITY_HASH) {
fileHandle_t wf;
int32_t i;
/*UI_Logger( LL_DEBUG, "Building new key!\n" );*/
memset(&wCode, 0, sizeof(rpgxSecurityFile_t));
code = &wCode;
code->ID = SECURITY_ID;
/* generate our player hash */
while (code->hash == 0 || code->hash == SECURITY_HASH) {
unsigned long bit = 0;
/* set a pretty good random seed */
srand(trap_Milliseconds());
/*code->hash = (int32_t)(rand() / (((double)RAND_MAX + 1)/ SECURITY_HASH));*/
for (i = 0; i < 32; i++) {
if ((irandom(1, 2) - 1)) {
bit += 1 << i;
}
/*bit = bit | (irandom(1, 2)-1);*/
/*bit <<= 1;*/
}
code->hash = bit;
}
/* generate our player id */
/* TiM - shifted to client to be built off of IP */
while (code->playerID == 0 || code->playerID == SECURITY_PID) {
srand((int32_t) (trap_Milliseconds() * irandom(0, 0x7FFF)));
for (i = 0; i < 32; i++) {
code->playerID |= irandom(1, 2) - 1;
code->playerID <<= 1;
}
}
/*code->playerID = SECURITY_PID;*/
/*generate random padding to make viewing this in a hex editor harder*/
/*code->padding = irandom( 0, 0xffff );*/
/*code->padding2 = irandom( 0, 0xffff );*/
/*code->padding3 = irandom( 0, 0xffff );*/
/* overwrite the file */
trap_FS_FOpenFile(SECURITY_FILE, &wf, FS_WRITE);
trap_FS_Write(code, SECURITY_SIZE, wf);
trap_FS_FCloseFile(wf);
trap_Cvar_Set("sv_securityHash", va("%" PRIu64, code->hash));
}
/*
* update the security code value and lock it each time
* from here, it is subsequently sent to the server on player connect
*/
trap_Cvar_Set("sv_securityCode", va("%" PRIu64, code->playerID));
}
void Atoms::SecurityFeedback(bool result) {
trap_Cmd_ExecuteText(EXEC_APPEND, "quit\n");
}
std::string Atoms::LanguageFilename(std::string_view baseName, std::string_view baseExtension) {
std::string result;
char language[32];
fileHandle_t file;
trap_Cvar_VariableStringBuffer("g_language", language, 32);
/* If it's English then no extension */
if (language[0] == '\0' || Q_stricmp("ENGLISH", language) == 0) {
result = baseName.data() + "."s + baseExtension.data();
} else {
result = baseName.data() + "_"s + language + "." + baseExtension.data();
/* Attempt to load the file */
trap_FS_FOpenFile(result.data(), &file, FS_READ);
if (file <= 0) /* This extension doesn't exist, go English. */
{
result = baseName.data() + "."s + baseExtension.data();
} else {
trap_FS_FCloseFile(file);
}
}
return result;
}
void Atoms::InitSpinControl(menulist_s *spincontrol) {
UI_LogFuncBegin();
spincontrol->generic.type = MTYPE_SPINCONTROL;
spincontrol->generic.flags = QMF_HIGHLIGHT_IF_FOCUS;
spincontrol->textcolor = CT_BLACK;
spincontrol->textcolor2 = CT_WHITE;
spincontrol->color = CT_DKPURPLE1;
spincontrol->color2 = CT_LTPURPLE1;
spincontrol->textX = MENU_BUTTON_TEXT_X;
spincontrol->textY = MENU_BUTTON_TEXT_Y;
UI_LogFuncEnd();
}
void Atoms::LoadButtonText() {
int32_t len, i;
fileHandle_t f;
auto filename = LanguageFilename("ext_data/mp_buttontext", "dat");
len = trap_FS_FOpenFile(filename.data(), &f, FS_READ);
if (!f) {
UI_Logger(LL_ERROR, "UI_LoadButtonText : MP_BUTTONTEXT.DAT file not found!\n");
return;
}
if (len > MAXBUTTONTEXT) {
UI_Logger(LL_ERROR, "UI_LoadButtonText : MP_BUTTONTEXT.DAT too big!\n");
return;
}
for (i = 0; i < MBT_MAX; ++i) {
menu_button_text[i][0] = menuEmptyLine.data();
menu_button_text[i][1] = menuEmptyLine.data();
}
/* initialise the data area */
memset(ButtonText, 0, sizeof(ButtonText));
trap_FS_Read(ButtonText, len, f);
trap_FS_FCloseFile(f);
ParseButtonText();
}
void Atoms::ParseButtonText() {
char *token;
char *buffer;
int32_t i;
int32_t len;
COM_BeginParseSession();
buffer = ButtonText;
i = 1; /* Zero is null string */
while (buffer) {
/*G_ParseString( &buffer, &token);*/
token = COM_ParseExt(&buffer, qtrue);
len = strlen(token);
if (len) {
if ((len == 1) && (token[0] == '/')) /* A NULL? */
{
menu_button_text[i][0] = menuEmptyLine.data();
menu_button_text[i][1] = menuEmptyLine.data();
} else {
menu_button_text[i][0] = (buffer - (len +
1)); /* The +1 is to get rid of the " at the beginning of the string.*/
}
*(buffer - 1) = '\0'; /* Place an string end where is belongs. */
token = COM_ParseExt(&buffer, qtrue);
len = strlen(token);
if (len) {
menu_button_text[i][1] = (buffer - (len +
1)); /* The +1 is to get rid of the " at the beginning of the string. */
*(buffer - 1) = '\0'; /* Place an string end where is belongs. */
}
++i;
}
if (uis.debug)
UI_Logger(LL_DEBUG, "UI_ParseButtonText - Line: %i, String1: %s, String2: %s\n", i - 1,
menu_button_text[i - 1][0], menu_button_text[i - 1][1]);
if (i > MBT_MAX) {
UI_Logger(LL_ERROR, "UI_ParseButtonText : too many values! Needed %d but got %d.\n", MBT_MAX, i);
return;
}
}
if (i != MBT_MAX) {
UI_Logger(LL_DEBUG, "UI_ParseButtonText : not enough lines. Read %d of %d!\n", i, MBT_MAX);
for (; i < MBT_MAX; i++) {
menu_button_text[i][0] = "?";
menu_button_text[i][1] = "?";
}
}
}
void Atoms::LoadMenuText() {
int32_t len;/*,i;*/
fileHandle_t f;
auto filename = LanguageFilename("ext_data/mp_normaltext", "dat");
len = trap_FS_FOpenFile(filename.data(), &f, FS_READ);
if (!f) {
Com_Error(ERR_FATAL, "UI_LoadMenuText : MP_NORMALTEXT.DAT file not found!\n");
return;
}
if (len > MAXMENUTEXT) {
Com_Error(ERR_FATAL, "UI_LoadMenuText : MP_NORMALTEXT.DAT size (%d) > max (%d)!\n", len, MAXMENUTEXT);
return;
}
/* initialise the data area */
memset(MenuText, 0, sizeof(MenuText));
trap_FS_Read(MenuText, len, f);
trap_FS_FCloseFile(f);
ParseMenuText();
}
void Atoms::ParseMenuText() {
char *token;
char *buffer;
int32_t i;
int32_t len;
/*int32_t j;*/
COM_BeginParseSession();
buffer = MenuText;
i = 1; /* Zero is null string */
while (buffer) {
token = COM_ParseExt(&buffer, qtrue);
len = strlen(token);
if (len) {
menu_normal_text[i] = (buffer - (len + 1));
*(buffer - 1) = '\0'; /* Place an string end where is belongs. */
i++;
}
if (uis.debug)
UI_Logger(LL_DEBUG, "UI_ParseMenuText - Line: %i, String: %s\n", i - 1, menu_normal_text[i - 1]);
if (i > MNT_MAX) {
UI_Logger(LL_ERROR, "UI_ParseMenuText : too many values! Needed %d but got %d.\n", MNT_MAX, i);
return;
}
}
if (i != MNT_MAX) {
UI_Logger(LL_ERROR, "UI_ParseMenuText : not enough lines. Read %d of %d!\n", i, MNT_MAX);
for (; i < MNT_MAX; i++) {
menu_normal_text[i] = "?";
}
}
}
void Atoms::MenuFrame2(menuframework_s *menu) {
qboolean space = qtrue;
if (!ui::Atoms::MenuFrame::initialized) {
MenuFrame_Cache();
}
if (!ingameFlag) {
menu->fullscreen = qtrue;
} else /* In game menu */
{
menu->fullscreen = qfalse;
}
if (menu->titleI) {
DrawProportionalString(menu->titleX, menu_normal_text[menu->titleI],
UI_RIGHT | UI_BIGFONT, ColorTable[CT_LTORANGE]);
}
trap_R_SetColor(colorTable[CT_DKBROWN1]);
DrawHandlePic(30, 25, 47, 119, uis.whiteShader); /* Top left column */
DrawHandlePic(30, 147, 47, 53, uis.whiteShader); /* left column */
trap_R_SetColor(colorTable[CT_DKBROWN1]);
/*UI_DrawHandlePic( 30, 175, 47, 25, uis.whiteShader);*/ /* Mid left column*/
DrawHandlePic(30, 392, 47, 33, uis.whiteShader); /* Bottom left column */
DrawHandlePic(30, 425, 128, 64, s_menuFrame.cornerLower); /* Bottom Left Corner */
trap_R_SetColor(colorTable[CT_LTBROWN1]);
DrawHandlePic(96, 438, 268, 18, uis.whiteShader); /* Bottom front Line */
/* Add foot note */
if (menu->footNoteEnum) {
DrawProportionalString(MENU_TITLE_X, menu_normal_text[menu->footNoteEnum],
UI_RIGHT | UI_SMALLFONT, colorTable[CT_LTORANGE]);
MenuBottomLineEnd_Graphics(menu_normal_text[menu->footNoteEnum], ColorTable[CT_LTBROWN1]);
}
trap_R_SetColor(NULL);
/* Print version */
if (space)
DrawProportionalString(371, Q3_VERSION, UI_TINYFONT, ColorTable[CT_BLACK]);
}
void Atoms::MenuFrame(menuframework_s *menu) {
qboolean space = qtrue;
if (!ui::Atoms::MenuFrame::initialized) {
MenuFrame_Cache();
}
if (!ingameFlag) {
menu->fullscreen = qtrue;
} else /* In game menu */
{
menu->fullscreen = qfalse;
}
/* Graphic frame */
FrameTop_Graphics(menu); /* Top third */
FrameBottom_Graphics(); /* Bottom two thirds */
/* Add foot note */
if (menu->footNoteEnum) {
DrawProportionalString(MENU_TITLE_X, menu_normal_text[menu->footNoteEnum],
UI_RIGHT | UI_SMALLFONT, colorTable[CT_LTORANGE]);
MenuBottomLineEnd_Graphics(menu_normal_text[menu->footNoteEnum], CT_LTBROWN1);
}
/* Print version */
if (space)
DrawProportionalString(371, Q3_VERSION, UI_TINYFONT, colorTable[CT_BLACK]);
}
bool Atoms::MenuBottomLineEnd_Graphics(string_view string, Color color) {
trap_R_SetColor(color.values);
auto holdX = MENU_TITLE_X - (ProportionalStringWidth(string, UI_SMALLFONT));
auto holdLength = (367 + 6) - holdX;
DrawHandlePic(367, 438, holdLength, 18, uis.whiteShader); /* Bottom end line */
/* TiM - stop the text leaving the box in some instances */
return (holdLength < 0 ? -holdLength : holdLength) >= ProportionalStringWidth(Q3_VERSION, UI_TINYFONT);
}
void Atoms::FrameBottom_Graphics() {
trap_R_SetColor(colorTable[CT_DKBROWN1]);
DrawHandlePic(30, 147, 128, 64, s_menuFrame.cornerUpper2); /* Top corner */
DrawHandlePic(50, 147, 99, 7, uis.whiteShader);
trap_R_SetColor(colorTable[CT_LTBROWN1]); /* DKBROWN1 */
DrawHandlePic(152, 147, 135, 7, uis.whiteShader);
trap_R_SetColor(colorTable[CT_DKRED1]); /* DKBROWN1 */
DrawHandlePic(290, 147, 12, 7, uis.whiteShader);
trap_R_SetColor(colorTable[CT_LTBROWN1]);
DrawHandlePic(305, 147, 60, 4, uis.whiteShader);
trap_R_SetColor(colorTable[CT_LTGOLD1]); /* DKBROWN1 */
DrawHandlePic(368, 147, 111, 7, uis.whiteShader);
trap_R_SetColor(colorTable[CT_DKBROWN1]);
DrawHandlePic(30, 173, 47, 27, uis.whiteShader); /* Top left column (81453) */
/* Start of piece (431108) */
DrawHandlePic(30, 392, 47, 33, uis.whiteShader); /* Bottom left column */
DrawHandlePic(30, 425, 128, 64, s_menuFrame.cornerLower); /* Bottom Left Corner */
trap_R_SetColor(colorTable[CT_LTBLUE1]); /* LTBROWN1]); */
DrawHandlePic(96, 438, 268, 18, uis.whiteShader); /* Bottom front Line */
trap_R_SetColor(NULL);
}
void Atoms::FrameTop_Graphics(menuframework_s *menu) {
trap_R_SetColor(colorTable[CT_DKPURPLE2]);
DrawHandlePic(30, 24, 47, 54, uis.whiteShader); /* Top left hand column */
trap_R_SetColor(colorTable[CT_DKPURPLE3]);
DrawHandlePic(30, 81, 47, 34, uis.whiteShader); /* Middle left hand column */
DrawHandlePic(30, 115, 128, 64, s_menuFrame.cornerUpper); /* Corner */
DrawHandlePic(100, 136, 49, 6.5,
uis.whiteShader); /* Start of line across bottom of top third section */
/*ABOVE HAS LINE BUG 111 - 38 - 7 */
trap_R_SetColor(colorTable[CT_LTBROWN1]);
DrawHandlePic(152, 136, 135, 7, uis.whiteShader); /* 2nd line across bottom of top third section */
trap_R_SetColor(colorTable[CT_LTPURPLE2]);
DrawHandlePic(290, 136, 12, 7, uis.whiteShader); /* 3rd line across bottom of top third section */
trap_R_SetColor(colorTable[CT_LTBROWN1]); /* RPG-X ADDITION */
DrawHandlePic(305, 139, 60, 4, uis.whiteShader); /* 4th line across bottom of top third section */
/*RPG-X REMOVE trap_R_SetColor( colorTable[CT_LTBROWN1]);*/
DrawHandlePic(368, 136, 111, 7, uis.whiteShader); /* 5th line across bottom of top third section */
if (menu->titleI) {
DrawProportionalString(menu->titleX, menu_normal_text[menu->titleI],
UI_RIGHT | UI_BIGFONT, colorTable[CT_LTORANGE]);
}
}
void Atoms::MenuFrame_Cache() {
s_menuFrame.cornerUpper = trap_R_RegisterShaderNoMip("menu/common/corner_ll_47_7.tga");
s_menuFrame.cornerUpper2 = trap_R_RegisterShaderNoMip("menu/common/corner_ul_47_7.tga");
s_menuFrame.cornerLower = trap_R_RegisterShaderNoMip("menu/common/corner_ll_47_18.tga");
}
void Atoms::PrecacheMenuGraphics(menugraphics_s *menuGraphics, int32_t maxI) {
int32_t i;
for (i = 0; i < maxI; ++i) {
if (menuGraphics[i].type == MG_GRAPHIC) {
menuGraphics[i].graphic = trap_R_RegisterShaderNoMip(menuGraphics[i].file);
}
}
}
void Atoms::PrintMenuGraphics(menugraphics_s *menuGraphics, int32_t maxI) {
int32_t i;
const char *text;
/* Now that all the changes are made, print up the graphics */
for (i = 0; i < maxI; ++i) {
if (menuGraphics[i].type == MG_GRAPHIC) {
trap_R_SetColor(colorTable[menuGraphics[i].color]);
DrawHandlePic(menuGraphics[i].x,
menuGraphics[i].y,
menuGraphics[i].width,
menuGraphics[i].height,
menuGraphics[i].graphic);
trap_R_SetColor(colorTable[CT_NONE]);
} else if (menuGraphics[i].type == MG_STRING) {
if (menuGraphics[i].file) {
text = menuGraphics[i].file;
} else if (menuGraphics[i].normaltextEnum) {
text = menu_normal_text[menuGraphics[i].normaltextEnum];
} else {
return;
}
DrawProportionalString(menuGraphics[i].x,
text,
menuGraphics[i].style,
colorTable[menuGraphics[i].color]);
} else if (menuGraphics[i].type == MG_NUMBER) {
trap_R_SetColor(colorTable[menuGraphics[i].color]);
DrawNumField({menuGraphics[i].x,
menuGraphics[i].max},
menuGraphics[i].target,
menuGraphics[i].width,
menuGraphics[i].height);
trap_R_SetColor(colorTable[CT_NONE]);
} else if (menuGraphics[i].type == MG_NONE) { ; /* Don't print anything */
}
}
}
void
Atoms::DrawNumField(const Point2dI &position, size_t width, int32_t value, size_t charWidth,
size_t) {
if (width < 1) {
return;
}
/* draw number string */
if (width > 15)
width = 15;
switch (width) {
case 1:
value = value > 9 ? 9 : value;
value = value < 0 ? 0 : value;
break;
case 2:
value = value > 99 ? 99 : value;
value = value < -9 ? -9 : value;
break;
case 3:
value = value > 999 ? 999 : value;
value = value < -99 ? -99 : value;
break;
case 4:
value = value > 9999 ? 9999 : value;
value = value < -999 ? -999 : value;
break;
default:
break;
}
auto number_str = std::to_string(value);
auto l = number_str.length();
if (l > width) {
l = width;
}
auto xWidth = (charWidth / 3);
auto x = position.x;
x += (xWidth) * (width - l);
for (const auto &c : number_str) {
auto frame = c - '0';
DrawHandlePic(x, position.y, 16, 16, uis.smallNumbers[frame]);
x += xWidth;
l--;
if (l == 0) {
break;
}
}
}
bool Atoms::CursorInRect(const RectangleI &rect) {
return !(uis.cursorx < rect.left ||
uis.cursory < rect.top ||
uis.cursorx > rect.right ||
uis.cursory > rect.bottom);
}
void Atoms::Refresh(int32_t realtime) {
UI_LogFuncBegin();
vec4_t color;
uis.frametime = realtime - uis.realtime;
uis.realtime = realtime;
/*trap_Cvar_Set( "sys_lastactive", uis.realtime );*/
if (!(trap_Key_GetCatcher() & KEYCATCH_UI)) {
UI_LogFuncEnd();
return;
}
UI_UpdateCvars();
if (uis.activemenu) {
uis.widescreen.state = WIDESCREEN_NONE;
if (uis.activemenu->fullscreen) {
/* draw the background */
trap_R_SetColor(colorTable[CT_BLACK]);
UI_DrawHandlePic(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, uis.whiteShader);
} else if (!uis.activemenu->nobackground) {
/* draw the background */
color[0] = colorTable[CT_BLACK][0];
color[1] = colorTable[CT_BLACK][1];
color[2] = colorTable[CT_BLACK][1];
color[3] = .75;
trap_R_SetColor(color);
UI_DrawHandlePic(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, uis.whiteShader);
}
uis.widescreen.state = WIDESCREEN_CENTER;
if (uis.activemenu->draw)
uis.activemenu->draw();
else
Menu_Draw(uis.activemenu);
if (uis.firstdraw) {
UI_MouseEvent(0, 0);
uis.firstdraw = qfalse;
}
}
/* draw cursor */
trap_R_SetColor(NULL);
if (uis.cursorDraw) {
UI_DrawHandlePic(uis.cursorx, uis.cursory, 16, 16, uis.cursor);
}
#ifndef NDEBUG
if (uis.debug) {
/* cursor coordinates */
uis.widescreen.state = WIDESCREEN_LEFT;
UI_DrawString(0, 0, va("(%d,%d)", uis.cursorx, uis.cursory), UI_LEFT | UI_SMALLFONT, colorRed, qtrue);
uis.widescreen.state = WIDESCREEN_CENTER;
}
#endif
/*
* delay playing the enter sound until after the
* menu has been drawn, to avoid delay while
* caching images
*/
if (m_entersound) {
trap_S_StartLocalSound(menu_in_sound, CHAN_LOCAL_SOUND);
m_entersound = qfalse;
}
UI_LogFuncEnd();
}
void Atoms::DrawRect(float x, float y, float width, float height, const float *color) {
UI_LogFuncBegin();
trap_R_SetColor(color);
UI_AdjustFrom640(&x, &y, &width, &height);
trap_R_DrawStretchPic(x, y, width, 1, 0, 0, 0, 0, uis.whiteShader);
trap_R_DrawStretchPic(x, y, 1, height, 0, 0, 0, 0, uis.whiteShader);
trap_R_DrawStretchPic(x, y + height - 1, width, 1, 0, 0, 0, 0, uis.whiteShader);
trap_R_DrawStretchPic(x + width - 1, y, 1, height, 0, 0, 0, 0, uis.whiteShader);
trap_R_SetColor(NULL);
UI_LogFuncEnd();
}
void Atoms::FillRect(float x, float y, float width, float height, const float *color) {
UI_LogFuncBegin();
trap_R_SetColor(color);
UI_AdjustFrom640(&x, &y, &width, &height);
trap_R_DrawStretchPic(x, y, width, height, 0, 0, 0, 0, uis.whiteShader);
trap_R_SetColor(NULL);
UI_LogFuncEnd();
}
void Atoms::DrawHandlePic(float x, float y, float w, float h, qhandle_t hShader) {
UI_LogFuncBegin();
float s0;
float s1;
float t0;
float t1;
/* TiM - security check */
if (w == 0.0f || h == 0.0f) {
UI_LogFuncEnd();
return;
}
if (w < 0) { /* flip about vertical */
w = -w;
s0 = 1;
s1 = 0;
} else {
s0 = 0;
s1 = 1;
}
if (h < 0) { /* flip about horizontal */
h = -h;
t0 = 1;
t1 = 0;
} else {
t0 = 0;
t1 = 1;
}
UI_AdjustFrom640(&x, &y, &w, &h);
trap_R_DrawStretchPic(x, y, w, h, s0, t0, s1, t1, hShader);
UI_LogFuncEnd();
}
void Atoms::DrawHandleStretchPic(float x, float y, float w, float h, float s0, float t0, float s1, float t1,
qhandle_t hShader) {
UI_LogFuncBegin();
UI_AdjustFrom640(&x, &y, &w, &h);
trap_R_DrawStretchPic(x, y, w, h, s0, t0, s1, t1, hShader);
UI_LogFuncEnd();
}
void Atoms::DrawNamedPic(float x, float y, float width, float height, const char *picname) {
UI_LogFuncBegin();
qhandle_t hShader;
hShader = trap_R_RegisterShaderNoMip(picname);
UI_AdjustFrom640(&x, &y, &width, &height);
trap_R_DrawStretchPic(x, y, width, height, 0, 0, 1, 1, hShader);
UI_LogFuncEnd();
}
void Atoms::AdjustFrom640(float *x, float *y, float *w, float *h) {
UI_LogFuncBegin();
/* expect valid pointers */
/* *x = *x * uis.scale + uis.bias;*/
*x *= uis.scalex;
*y *= uis.scaley;
*w *= uis.scalex;
*h *= uis.scaley;
/* handle widescreen projections */
if (IsWidescreen()) {
*x *= uis.widescreen.ratio;
*w *= uis.widescreen.ratio;
/* center the elements into the middle of the screen */
if (uis.widescreen.state == WIDESCREEN_CENTER)
*x += uis.widescreen.bias;
}
UI_LogFuncEnd();
}
void Atoms::Init() {
UI_LogFuncBegin();
UI_Logger(LL_ALWAYS, "This is RPG-X version %s compiled by %s on %s.\n", RPGX_VERSION, RPGX_COMPILEDBY,
RPGX_COMPILEDATE);
memset(&uis, 0, sizeof(uis));
init_tonextint(qfalse);
UI_RegisterCvars();
UI_LoadMenuText();
UI_LoadButtonText();
LoadFonts();
BG_LoadItemNames();
UI_InitGameinfo();
/* Initialize the ranks data */
UI_InitRanksData(UI_Cvar_VariableString("ui_currentRankSet"));
GetRankSets();
UI_InitClassData(UI_Cvar_VariableString("ui_currentClassSet"));
GetClassSets();
/* cache redundant calulations */
trap_GetGlconfig(&uis.glconfig);
/* for 640x480 virtualized screen */
uis.scaley = uis.glconfig.vidHeight * (1.0 / 480.0);
uis.scalex = uis.glconfig.vidWidth * (1.0 / 640.0);
/* uis.scale = uis.glconfig.vidHeight * (1.0/480.0);
if ( uis.glconfig.vidWidth * 480 > uis.glconfig.vidHeight * 640 ) {
// wide screen
uis.bias = 0.5 * ( uis.glconfig.vidWidth - ( uis.glconfig.vidHeight * (640.0/480.0) ) );
}
else {
// no wide screen
uis.bias = 0;
}
*/
/* TiM - handle wide screens */
if (uis.glconfig.vidWidth * 480 > uis.glconfig.vidHeight * 640) {
uis.widescreen.ratio = 640.0f * uis.scaley * (1.0f / uis.glconfig.vidWidth);
uis.widescreen.bias = 0.5 * (uis.glconfig.vidWidth - (uis.glconfig.vidHeight * (640.0 / 480.0)));
} else {
uis.widescreen.ratio = 0;
uis.widescreen.bias = 0;
}
/* initialize the menu system */
Menu_Cache();
uis.activemenu = NULL;
uis.menusp = 0;
trap_Cvar_Create("ui_initialsetup", "0", CVAR_ARCHIVE);
/* TiM - initiate the client side portion of the security code */
UI_SecurityCodeSetup();
/* trap_Cvar_Create ("rpg_playIntro", "1", CVAR_ARCHIVE ); *//*RPG-X | Phenix | 25/02/2005 */
UI_LogFuncEnd();
}
int32_t Atoms::PopulateClassSetArray(char **classSets) {
int32_t i;
for (i = 0; i < MAX_CLASSSETS; i++) {
if (!uis.classList[i][0])
break;
classSets[i] = uis.classList[i];
}
return i;
}
int32_t Atoms::GetClassSets() {
int32_t numFiles, i;
char fileBuffer[2048];
char *filePtr;
/*char filePath[128];*/
int32_t fileLen;
numFiles = trap_FS_GetFileList("ext_data/classes", ".classes", fileBuffer, sizeof(fileBuffer));
/*UI_Logger( LL_DEBUG, "%s\n", filePtr);*/
if (numFiles == 1) {
return 1;
}
memset(&uis.classList, 0, sizeof(uis.classList));
if (numFiles > MAX_CLASSSETS)
numFiles = MAX_CLASSSETS;
filePtr = fileBuffer;
i = 0;
while (i < numFiles) {
if (!filePtr)
break;
fileLen = strlen(filePtr);
/* Remove the extension */
if (fileLen > 8 && !Q_stricmp(filePtr + fileLen - 8, ".classes")) {
filePtr[fileLen - 8] = '\0';
}
/*UI_Logger( LL_DEBUG, "%s\n", filePtr ); */
Q_strncpyz(uis.classList[i], filePtr, sizeof(uis.classList[i]));
filePtr += fileLen + 1;
i++;
}
trap_Print(va("%i class sets detected\n", i));
return i;
}
int32_t Atoms::PopulateClassArray(char **classes) {
int32_t i;
for (i = 0; i < MAX_CLASSES; i++) {
if (!uis.classData[i].classNameFull[0])
break;
classes[i] = uis.classData[i].classNameFull;
}
classes[i] = "Other";
/*classes[i+1] = 0;*/
return i;
}
int32_t Atoms::GetRankSets() {
int32_t numFiles, i;
char fileBuffer[2048];
char *filePtr;
/*char filePath[128];*/
int32_t fileLen;
numFiles = trap_FS_GetFileList("ext_data/ranksets", ".ranks", fileBuffer, sizeof(fileBuffer));
/*UI_Logger( LL_DEBUG, "%s\n", filePtr);*/
if (numFiles == 1)
return 1;
memset(&uis.rankSet.rankSetNames, 0, sizeof(uis.rankSet.rankSetNames));
if (numFiles > MAX_RANKSETS)
numFiles = MAX_RANKSETS;
filePtr = fileBuffer;
i = 0;
while (i < numFiles) {
if (!filePtr)
break;
fileLen = strlen(filePtr);
/*Remove the extension*/
if (fileLen > 6 && !Q_stricmp(filePtr + fileLen - 6, ".ranks")) {
filePtr[fileLen - 6] = '\0';
}
/*UI_Logger( LL_DEBUG, "%s\n", filePtr );*/
Q_strncpyz(uis.rankSet.rankSetNames[i], filePtr, sizeof(uis.rankSet.rankSetNames[i]));
filePtr += fileLen + 1;
i++;
}
trap_Print(va("%i ranksets detected\n", i));
return i;
}
int32_t Atoms::PopulateRankSetArray(char **rankSets) {
int32_t i;
for (i = 0; i < MAX_RANKSETS; i++) {
if (!uis.rankSet.rankSetNames[i][0])
break;
rankSets[i] = uis.rankSet.rankSetNames[i];
}
rankSets[i] = 0;
return i;
}
void Atoms::InitRanksData(char *ranksName) {
char filePath[MAX_QPATH];
if (!Q_stricmp(uis.rankSet.rankSetName, ranksName))
goto refreshRank;
/* Init the transfer space */
memset(&uis.rankSet.rankNames, 0, sizeof(uis.rankSet.rankNames));
/* Create the file route */
Com_sprintf(filePath, sizeof(filePath), "ext_data/ranksets/%s.ranks", ranksName);
/* attempt to parse */
if (!BG_ParseRankNames(filePath, uis.rankSet.rankNames, sizeof(rankNames_t) * MAX_RANKS)) {
/* Rank attempt failed. Try loading the defaults. If we end up with no loaded ranks... many menu elements will start crapping. bad */
if (!BG_ParseRankNames(va("ext_data/ranksets/%s.ranks", RANKSET_DEFAULT), uis.rankSet.rankNames,
sizeof(rankNames_t) * MAX_RANKS))
trap_Error(va("UI_InitRanksData: Was unable to load default rankset: %s", RANKSET_DEFAULT));
} else {
int32_t i;
/*
* nvm, all loaded good :)
* set the current rank CVAR so it'll use this rankset next time they start the game
*/
trap_Cvar_Set("ui_currentRankSet", ranksName);
/* eh... to be on the safe side, save the name of the ranks in a local string */
Q_strncpyz(uis.rankSet.rankSetName, ranksName, sizeof(uis.rankSet.rankSetName));
refreshRank:
/* using our current cvar'd rank, do a compare. if we find a match, set our player to that rank in the menu */
for (i = 0, uis.currentRank = 0; i < MAX_RANKS; i++) {
// TODO: replace UI_Cvar_VariableString by modern system call
if (!Q_stricmp(uis.rankSet.rankNames[i].consoleName, UI_Cvar_VariableString("ui_playerRank"))) {
uis.currentRank = i;
break;
}
}
}
}
int32_t Atoms::PopulateRanksArray(char **ranks) {
int32_t i;
rankNames_t *rank;
for (i = 0; i < MAX_RANKS; i++) {
rank = &uis.rankSet.rankNames[i];
if (!rank->formalName[0])
break;
ranks[i] = rank->formalName;
}
ranks[i] = "Other";
/*ranks[i+1] = 0; *//*IMPORTANT: Spin controls need these or else values bleed into different controls*/
return i;
}
int32_t Atoms::InitClassData(char *fileName) {
char buffer[32000];
fileHandle_t f;
int32_t fileLen;
char *textPtr;
char filePath[MAX_QPATH];
int32_t classIndex = 0;
char *token;
/* TiM - check if we've already loaded this file */
if (!Q_stricmp(uis.classSetName, fileName)) {
return qtrue;
}
/* TiM - build the file name */
Com_sprintf(filePath, sizeof(filePath), "ext_data/classes/%s.classes", fileName);
fileLen = trap_FS_FOpenFile(filePath, &f, FS_READ);
if (!fileLen) {
UI_Logger(LL_ERROR, "File not found: %s\n", fileName);
return qfalse;
}
/* init file buffer */
memset(buffer, 0, sizeof(buffer));
trap_FS_Read(buffer, fileLen, f);
if (!buffer[0]) {
UI_Logger(LL_ERROR, "File could not be read: %s\n", fileName);
return qfalse;
}
trap_FS_FCloseFile(f);
/* Re-init class list */
memset(uis.classData, 0, sizeof(uis.classData));
textPtr = buffer;
COM_BeginParseSession();
token = COM_Parse(&textPtr);
if (!token[0]) {
UI_Logger(LL_ERROR, "File was loaded, but no data could be read: %s\n", fileName);
return qfalse;
}
if (Q_stricmpn(token, "{", 1)) {
UI_Logger(LL_ERROR, "No opening brace { found in: %s\n", fileName);
return qfalse;
}
while (1) {
if (classIndex >= MAX_CLASSES)
break;
if (!Q_stricmpn(token, "{", 1)) {
while (1) {
/* formal Name */
if (!Q_stricmpn(token, "formalName", 10)) {
if (COM_ParseString(&textPtr, &token)) {
UI_Logger(LL_ERROR, "Error parsing formalName parameter in file: %s.\n", fileName);
continue;
}
Q_strncpyz(uis.classData[classIndex].classNameFull, token,
sizeof(uis.classData[classIndex].classNameFull));
continue;
}
/* console Name */
if (!Q_stricmpn(token, "consoleName", 11)) {
if (COM_ParseString(&textPtr, &token)) {
UI_Logger(LL_ERROR, "Error parsing consoleName parameter in file: %s.\n", fileName);
continue;
}
Q_strncpyz(uis.classData[classIndex].classNameConsole, token,
sizeof(uis.classData[classIndex].classNameConsole));
continue;
}
/* TiM : Disregard noShow Classes */
if (!Q_stricmp(token, "noShow")) {
token = COM_Parse(&textPtr);
if (atoi(token) >= 1) {
memset(uis.classData[classIndex].classNameConsole, 0,
sizeof(uis.classData[classIndex].classNameConsole));
memset(uis.classData[classIndex].classNameFull, 0,
sizeof(uis.classData[classIndex].classNameFull));
break;
}
}
token = COM_Parse(&textPtr);
if (!token[0])
break;
/* skip any more braces. They're obviously color vals */
if (!Q_stricmpn(token, "{", 1)) {
SkipBracedSection(&textPtr);
continue;
}
if (!Q_strncmp(token, "}", 1)) {
classIndex++;
break;
}
}
}
token = COM_Parse(&textPtr);
if (!token[0])
break;
}
Q_strncpyz(uis.classSetName, fileName, sizeof(uis.classSetName));
return qtrue;
}
void Atoms::LoadFonts() {
char buffer[FONT_BUFF_LENGTH];
int32_t len;
fileHandle_t f;
char *holdBuf;
len = trap_FS_FOpenFile("ext_data/fonts.dat", &f, FS_READ);
if (!f) {
trap_Print(va(S_COLOR_RED "UI_LoadFonts : FONTS.DAT file not found!\n"));
return;
}
if (len > FONT_BUFF_LENGTH) {
trap_Print(va(S_COLOR_RED "UI_LoadFonts : FONTS.DAT file bigger than %d!\n", FONT_BUFF_LENGTH));
return;
}
/* initialise the data area */
memset(buffer, 0, sizeof(buffer));
trap_FS_Read(buffer, len, f);
trap_FS_FCloseFile(f);
COM_BeginParseSession();
holdBuf = (char *) buffer;
holdBuf = ParseFontParms(holdBuf, propMapTiny);
holdBuf = ParseFontParms(holdBuf, propMap);
holdBuf = ParseFontParms(holdBuf, propMapBig);
}
bool Atoms::IsWidescreen() {
return ui_handleWidescreen.integer && uis.widescreen.ratio && uis.widescreen.state != WIDESCREEN_NONE;
}
constexpr float Atoms::clampCvar(float min, float max, float value) {
if (value < min) {
return min;
}
if (value > max) {
return max;
}
return value;
}
void Atoms::pushMenu(menuframework_s *menu) {
auto i = 0;
for (; i < uis.menusp; i++) {
if (uis.stack[i] == menu) {
uis.menusp = i;
break;
}
}
if (i == uis.menusp) {
if (uis.menusp >= MAX_MENUDEPTH) {
trap_Error("PushMenu: menu stack overflow");
}
uis.stack[uis.menusp++] = menu;
}
menu->cursor = 0;
menu->cursor_prev = 0;
m_entersound = qtrue;
trap_Key_SetCatcher(KEYCATCH_UI);
for (i = 0; i < menu->nitems; i++) {
auto item = static_cast<menucommon_s *>(menu->items[i]);
if ((item->flags & (QMF_GRAYED | QMF_MOUSEONLY | QMF_INACTIVE)) != QMF_GRAYED | QMF_MOUSEONLY |
QMF_INACTIVE) {
menu->cursor_prev = -1;
Menu_SetCursor(menu, i);
break;
}
}
uis.firstdraw = qtrue;
}
void Atoms::PopMenu() {
trap_S_StartLocalSound(menu_out_sound, CHAN_LOCAL_SOUND);
uis.menusp--;
if (uis.menusp < 0)
trap_Error("PopMenu: menu stack underflow");
if (uis.menusp) {
uis.activemenu = uis.stack[uis.menusp - 1];
uis.firstdraw = qtrue;
} else {
ForceMenuOff();
}
}
void Atoms::ForceMenuOff() {
uis.menusp = 0;
uis.activemenu = nullptr;
trap_Key_SetCatcher(trap_Key_GetCatcher() & ~KEYCATCH_UI);
trap_Key_ClearStates();
trap_Cvar_Set("cl_paused", "0");
}
void Atoms::LerpColor(vec_t *a, vec_t *b, vec_t *c, float t) {
int32_t i;
/* lerp and clamp each component */
for (i = 0; i < 4; i++) {
c[i] = a[i] + t * (b[i] - a[i]);
if (c[i] < 0)
c[i] = 0;
else if (c[i] > 1.0)
c[i] = 1.0;
}
}
void Atoms::DrawBannerString2(int32_t x, int32_t y, const char *str, vec_t *color) {
const char *s;
char ch;
float ax;
float ay;
float aw;
float ah;
float frow;
float fcol;
float fwidth;
float fheight;
/* draw the colored text */
trap_R_SetColor(color);
/*ax = x * uis.scale + uis.bias;*/
ax = x * uis.scalex;
ay = y * uis.scaley;
s = str;
while (*s) {
ch = *s & 255;
if (ch == ' ') {
ax += ((float) PROPB_SPACE_WIDTH + (float) PROPB_GAP_WIDTH) * uis.scalex;
} else if (ch >= 'A' && ch <= 'Z') {
ch -= 'A';
fcol = (float) propMapB[(int32_t) ch][0] / 256.0f; /*256.0f*/
frow = (float) propMapB[(int32_t) ch][1] / 256.0f;
fwidth = (float) propMapB[(int32_t) ch][2] / 256.0f;
fheight = (float) PROPB_HEIGHT / 256.0f;
aw = (float) propMapB[(int32_t) ch][2] * uis.scalex;
ah = (float) PROPB_HEIGHT * uis.scaley;
trap_R_DrawStretchPic(ax, ay, aw, ah, fcol, frow, fcol + fwidth, frow + fheight, uis.charsetPropB);
ax += (aw + (float) PROPB_GAP_WIDTH * uis.scalex);
}
s++;
}
trap_R_SetColor(nullptr);
}
void Atoms::DrawBannerString(int32_t x, int32_t y, const char *str, int32_t style, vec_t *color) {
const char *s;
int32_t ch;
int32_t width;
vec4_t drawcolor;
/* find the width of the drawn text */
s = str;
width = 0;
while (*s) {
ch = *s;
if (ch == ' ') {
width += PROPB_SPACE_WIDTH;
} else if (ch >= 'A' && ch <= 'Z') {
width += propMapB[ch - 'A'][2] + PROPB_GAP_WIDTH;
}
s++;
}
width -= PROPB_GAP_WIDTH;
switch (style & UI_FORMATMASK) {
case UI_CENTER:
x -= width / 2;
break;
case UI_RIGHT:
x -= width;
break;
case UI_LEFT:
default:
break;
}
if (style & UI_DROPSHADOW) {
drawcolor[0] = drawcolor[1] = drawcolor[2] = 0;
drawcolor[3] = color[3];
DrawBannerString2(x + 2, y + 2, str, drawcolor);
}
DrawBannerString2(x, y, str, color);
}
size_t Atoms::ProportionalStringWidth(string_view str, int32_t style) {
if (style == UI_TINYFONT) {
auto width = std::accumulate(str.begin(), str.end(), 0U, [](auto sum, auto ch) {
auto charWidth = propMapTiny[ch][2];
if (charWidth > -1) {
return sum + charWidth + PROP_GAP_TINY_WIDTH;
}
return sum;
});
return width - PROP_GAP_TINY_WIDTH;
} else if (style == UI_BIGFONT) {
auto width = std::accumulate(str.begin(), str.end(), 0U, [](auto sum, auto ch) {
auto charWidth = propMapBig[ch][2];
if (charWidth > -1) {
return sum + charWidth + PROP_GAP_BIG_WIDTH;
}
return sum;
});
return width - PROP_GAP_BIG_WIDTH;
}
auto width = std::accumulate(str.begin(), str.end(), 0U, [](auto sum, auto ch) {
auto charWidth = propMap[ch][2];
if (charWidth > -1) {
return sum + charWidth + PROPB_GAP_WIDTH;
}
return sum;
});
return width - PROP_GAP_WIDTH;
}
void Atoms::DrawProportionalString2(common::Point2dI pos, std::string_view str, common::Color color, int32_t style,
qhandle_t charset) {
float ax;
float ay, holdY;
float aw;
float ah;
float frow;
float fcol;
float fwidth;
float fheight;
float sizeScale;
int32_t colorI;
int32_t special;
/* draw the colored text */
trap_R_SetColor(color.values);
/*ax = x * uis.scale + uis.bias;*/
ax = pos.x * uis.scalex;
ay = pos.y * uis.scaley;
holdY = ay;
/* TiM - adjust for widescreen monitors */
if (IsWidescreen()) {
ax *= uis.widescreen.ratio;
/* center the elements into the middle of the screen */
if (uis.widescreen.state == WIDESCREEN_CENTER)
ax += uis.widescreen.bias;
}
/*else
UI_Logger( LL_DEBUG, "CVAR: %i, Ratio: %f, State: %i\n", ui_handleWidescreen.integer, uis.widescreen.ratio, uis.widescreen.state );*/
sizeScale = ProportionalSizeScale(style);
if (style & UI_TINYFONT) {
for(auto it = str.begin(); it != str.end(); ++it) {
if(Q_IsColorString(it) && ((style & UI_SHOWCOLOR) == UI_SHOWCOLOR)) {
colorI = ColorIndex(*(it + 1));
trap_R_SetColor(g_color_table[colorI]);
it += 2;
continue;
}
auto ch = *it & 255;
if(ch == ' ') {
aw = static_cast<float>(PROP_SPACE_TINY_WIDTH);
} else if(propMap[ch][2] > -1) {
special = specialTinyPropChars[ch][0];
ay = holdY + (specialTinyPropChars[ch][1] * uis.scaley);
fcol = static_cast<float>(propMapTiny[ch][0] / 256.0f);
frow = static_cast<float>(propMapTiny[ch][1] / 256.0f);
fwidth = static_cast<float>(propMapTiny[ch][2] / 256.0f);
fheight = static_cast<float>(PROP_TINY_HEIGHT + special) / 256.0f;
aw = static_cast<float>(propMapTiny[ch][2]) * uis.scalex * sizeScale;
ah = static_cast<float>(PROP_TINY_HEIGHT + special) * uis.scaley * sizeScale;
if(IsWidescreen()) {
aw *= uis.widescreen.ratio;
}
trap_R_DrawStretchPic(ax, ay, aw, ah, fcol, frow, fcol + fwidth, frow + fheight, charset);
} else {
aw = 0;
}
ax += aw + static_cast<float>(PROP_GAP_TINY_WIDTH) * uis.scalex * sizeScale;
if(IsWidescreen()) {
ax -= static_cast<float>(PROP_GAP_TINY_WIDTH * uis.scalex * sizeScale) * (1.0f - uis.widescreen.ratio);
}
}
} else if (style & UI_BIGFONT) {
s = str;
while (*s) {
/* Is this a color???? */
if (Q_IsColorString(s) && !(style & UI_SHOWCOLOR)) {
colorI = ColorIndex(*(s + 1));
trap_R_SetColor(g_color_table[colorI]);
s += 2;
continue;
}
ch = *s & 255;
if (ch == ' ') {
aw = (float) PROP_SPACE_BIG_WIDTH * uis.scalex;
} else if (propMap[ch][2] != -1) {
/* Because some foreign characters were a little different */
special = specialBigPropChars[ch][0];
ay = holdY + (specialBigPropChars[ch][1] * uis.scaley);
fcol = (float) propMapBig[ch][0] / 256.0f; /* 256.0f */
frow = (float) propMapBig[ch][1] / 256.0f;
fwidth = (float) propMapBig[ch][2] / 256.0f;
fheight = (float) (PROP_BIG_HEIGHT + special) / 256.0f;
aw = (float) propMapBig[ch][2] * uis.scalex * sizeScale;
ah = (float) (PROP_BIG_HEIGHT + special) * uis.scaley * sizeScale;
/* TiM - adjust for widescreen */
if (IsWidescreen()) {
aw *= uis.widescreen.ratio;
}
trap_R_DrawStretchPic(ax, ay, aw, ah, fcol, frow, fcol + fwidth, frow + fheight, charset);
} else {
aw = 0;
}
ax += (aw + (float) PROP_GAP_BIG_WIDTH * uis.scalex * sizeScale);
/* again adjust for widescreen */
if (IsWidescreen())
ax -= ((float) PROP_GAP_BIG_WIDTH * uis.scalex * sizeScale) * (1.0f - uis.widescreen.ratio);
s++;
}
} else {
s = str;
while (*s) {
/* Is this a color???? */
if (Q_IsColorString(s) && !(style & UI_SHOWCOLOR)) {
colorI = ColorIndex(*(s + 1));
trap_R_SetColor(g_color_table[colorI]);
s += 2;
continue;
}
ch = *s & 255;
if (ch == ' ') {
aw = (float) PROP_SPACE_WIDTH * uis.scalex * sizeScale;
} else if (propMap[ch][2] != -1) {
/* Because some foreign characters were a little different */
special = specialPropChars[ch][0];
ay = holdY + (specialPropChars[ch][1] * uis.scaley);
fcol = (float) propMap[ch][0] / 256.0f;
frow = (float) propMap[ch][1] / 256.0f;
fwidth = (float) propMap[ch][2] / 256.0f;
fheight = (float) (PROP_HEIGHT + special) / 256.0f;
aw = (float) propMap[ch][2] * uis.scalex * sizeScale;
ah = (float) (PROP_HEIGHT + special) * uis.scaley * sizeScale;
/* TiM - adjust for widescreen */
if (ui_handleWidescreen.integer && uis.widescreen.ratio) {
aw *= uis.widescreen.ratio;
}
trap_R_DrawStretchPic(ax, ay, aw, ah, fcol, frow, fcol + fwidth, frow + fheight, charset);
} else {
aw = 0;
}
ax += (aw + (float) PROP_GAP_WIDTH * uis.scalex * sizeScale);
/* again adjust for widescreen */
if (IsWidescreen())
ax -= ((float) PROP_GAP_WIDTH * uis.scalex * sizeScale) * (1.0f - uis.widescreen.ratio);
s++;
}
}
trap_R_SetColor(nullptr);
}
float Atoms::ProportionalSizeScale(int32_t style) {
if (style & UI_SMALLFONT) {
return PROP_SMALL_SIZE_SCALE;
}
return 1.00;
}
void Atoms::DrawProportionalString(common::Point2dI pos, std::string_view str, int32_t style, common::Color color) {
Color drawcolor
size_t width;
float sizeScale;
int32_t charstyle = 0;
if ((style & UI_BLINK) && ((uis.realtime / BLINK_DIVISOR) & 1)) {
return;
}
/* Get char style */
if (style & UI_TINYFONT) {
charstyle = UI_TINYFONT;
} else if (style & UI_SMALLFONT) {
charstyle = UI_SMALLFONT;
} else if (style & UI_BIGFONT) {
charstyle = UI_BIGFONT;
} else if (style & UI_GIANTFONT) {
charstyle = UI_GIANTFONT;
} else /* Just in case */
{
charstyle = UI_SMALLFONT;
}
if (style & UI_SHOWCOLOR)
charstyle |= UI_SHOWCOLOR;
sizeScale = ProportionalSizeScale(style);
switch (style & UI_FORMATMASK) {
case UI_CENTER:
width = static_cast<size_t>(ProportionalStringWidth(str, charstyle) * sizeScale);
pos.x -= width / 2;
break;
case UI_RIGHT:
width = static_cast<size_t>(ProportionalStringWidth(str, charstyle) * sizeScale);
pos.x -= width;
break;
case UI_LEFT:
default:
break;
}
if (style & UI_DROPSHADOW) {
drawcolor.r = drawcolor.g = drawcolor.b = 0;
drawcolor.a = color.a;
DrawProportionalString2({pos.x + 2, pos.y + 2}, drawcolor, sizeScale, uis.charsetProp, 0);
}
if (style & UI_INVERSE) {
drawcolor.r = color.r * 0.7f;
drawcolor.g = color.g * 0.7f;
drawcolor.b = color.b * 0.7f;
drawcolor.a = color.a;
DrawProportionalString2(pos, drawcolor, sizeScale, uis.charsetProp, 0);
return;
}
if (style & UI_PULSE) {
drawcolor.r = color.a * 0.7f;
drawcolor.g = color.g * 0.7f;
drawcolor.b = color.b * 0.7f;
drawcolor.a = color.a;
DrawProportionalString2(pos, color, sizeScale, uis.charsetProp, 0);
drawcolor.r = color.r;
drawcolor.g = color.g;
drawcolor.b = color.b;
drawcolor.a = static_cast<float>(0.5f + 0.5f * std::sin(uis.realtime / PULSE_DIVISOR));
DrawProportionalString2(pos, drawcolor, sizeScale, uis.charsetProp, 0);
return;
}
if (style & UI_TINYFONT) {
DrawProportionalString2(pos, color, charstyle, uis.charsetPropTiny, 0);
} else if (style & UI_BIGFONT) {
DrawProportionalString2(pos, color, charstyle, uis.charsetPropBig, 0);
} else {
DrawProportionalString2(pos, color, charstyle, uis.charsetProp, 0);
}
}
void Atoms::DrawString2(int32_t x, int32_t y, const char *str, vec_t *color, int32_t charw, int32_t charh) {
const char *s;
char ch;
int32_t forceColor = qfalse; /* APSFIXME; */
vec4_t tempcolor;
float ax;
float ay;
float aw;
float ah;
float frow;
float fcol;
if (y < -charh) {
/* offscreen */
return;
}
/* draw the colored text */
trap_R_SetColor(color);
/* ax = x * uis.scale + uis.bias; */
ax = x * uis.scalex;
ay = y * uis.scaley;
aw = charw * uis.scalex;
ah = charh * uis.scaley;
if (IsWidescreen()) {
ax *= uis.widescreen.ratio;
aw *= uis.widescreen.ratio;
if (uis.widescreen.state == WIDESCREEN_CENTER)
ax += uis.widescreen.bias;
}
s = str;
while (*s) {
if (!showColorChars) {
if (Q_IsColorString(s)) {
if (!forceColor) {
memcpy(tempcolor, g_color_table[ColorIndex(s[1])], sizeof(tempcolor));
tempcolor[3] = color[3];
trap_R_SetColor(tempcolor);
}
s += 2;
continue;
}
}
ch = *s & 255;
if (ch != ' ') {
/*frow = (ch>>4)*0.0625;
fcol = (ch&15)*0.0625;
trap_R_DrawStretchPic( ax, ay, aw, ah, fcol, frow, fcol + 0.0625, frow + 0.0625, uis.charset );*/
frow = (ch >> 4) * 0.0625;
fcol = (ch & 15) * 0.0625;
trap_R_DrawStretchPic(ax, ay, aw, ah, fcol, frow, fcol + 0.03125, frow + 0.0625, uis.charset);
}
ax += aw;
s++;
}
trap_R_SetColor(NULL);
}
void Atoms::DrawString(int32_t x, int32_t y, const char *str, int32_t style, vec_t *color, qboolean highRes) {
int32_t len;
int32_t charw;
int32_t charh;
vec4_t newcolor;
vec4_t lowlight;
float *drawcolor;
vec4_t dropcolor;
if (!str) {
return;
}
if ((style & UI_BLINK) && ((uis.realtime / BLINK_DIVISOR) & 1)) { ;
return;
}
if (style & UI_TINYFONT) {
charw = TINYCHAR_WIDTH;
charh = TINYCHAR_HEIGHT;
} else if (style & UI_BIGFONT) {
charw = BIGCHAR_WIDTH;
charh = BIGCHAR_HEIGHT;
} else if (style & UI_GIANTFONT) {
charw = GIANTCHAR_WIDTH;
charh = GIANTCHAR_HEIGHT;
} else {
charw = SMALLCHAR_WIDTH;
charh = SMALLCHAR_HEIGHT;
}
if (style & UI_PULSE) {
lowlight[0] = 0.8 * color[0];
lowlight[1] = 0.8 * color[1];
lowlight[2] = 0.8 * color[2];
lowlight[3] = 0.8 * color[3];
LerpColor(color, lowlight, newcolor, 0.5 + 0.5 * sin(uis.realtime / PULSE_DIVISOR));
drawcolor = newcolor;
} else
drawcolor = color;
switch (style & UI_FORMATMASK) {
case UI_CENTER:
/* center justify at x */
len = strlen(str);
x = x - len * charw / 2;
break;
case UI_RIGHT:
/* right justify at x */
len = strlen(str);
x = x - len * charw;
break;
default:
/* left justify at x */
break;
}
if (style & UI_SHOWCOLOR) {
showColorChars = qtrue;
} else {
showColorChars = qfalse;
}
if (style & UI_DROPSHADOW) {
dropcolor[0] = dropcolor[1] = dropcolor[2] = 0;
dropcolor[3] = drawcolor[3];
if (highRes)
DrawProportionalString(x + 2, str, style, dropcolor);
else
DrawString2(x + 2, y + 2, str, dropcolor, charw, charh);
}
/* TiM - Using a different char set now... */
if (!highRes) /* keep the low res version for specific instances */
DrawString2(x, y, str, drawcolor, charw, charh);
else
DrawProportionalString(x, str, style, drawcolor);
}
void Atoms::DrawChar(int32_t x, int32_t y, int32_t ch, int32_t style, vec_t *color) {
char buff[2];
buff[0] = ch;
buff[1] = '\0';
DrawString(x, y, buff, style, color, qfalse);
}
qboolean Atoms::IsFullscreen() {
if (uis.activemenu && (trap_Key_GetCatcher() & KEYCATCH_UI)) {
return uis.activemenu->fullscreen;
}
return qfalse;
}
void Atoms::NeedCDAction(qboolean result) {
if (!result) {
/*trap_Cvar_Set ("rpg_playIntro", "1");*/
trap_Cmd_ExecuteText(EXEC_APPEND, "quit\n");
}
}
void Atoms::SetActiveMenu(uiMenuCommand_t menu) {
/*
* this should be the ONLY way the menu system is brought up, except for ConsoleCommand below
* enusure minumum menu data is cached
*/
Menu_Cache();
switch (menu) {
case UIMENU_NONE:
ForceMenuOff();
return;
case UIMENU_MAIN:
UI_MainMenu();
return;
case UIMENU_NEED_CD:
UI_ConfirmMenu(menu_normal_text[MNT_INSERTCD], 0, NeedCDAction);
return;
case UIMENU_INGAME:
trap_Cvar_Set("cl_paused", "1");
UI_InGameMenu();
return;
}
}
void Atoms::KeyEvent(int32_t key) {
sfxHandle_t s;
if (!uis.activemenu) {
return;
}
if (uis.activemenu->key)
s = uis.activemenu->key(key);
else
s = Menu_DefaultKey(uis.activemenu, key);
if ((s > 0) && (s != menu_null_sound))
trap_S_StartLocalSound(s, CHAN_LOCAL_SOUND);
}
void Atoms::MouseEvent(int32_t dx, int32_t dy) {
int32_t i;
menucommon_s *m;
if (!uis.activemenu) {
return;
}
/* update mouse screen position */
uis.cursorx += dx;
/* kinda pointless, but looks nice. allow negative offsets for widescreen setups (we must maintain the ratio or buttons will stop working) */
if (IsWidescreen() && uis.widescreen.state == WIDESCREEN_CENTER) {
if (uis.cursorx < (0 - uis.widescreen.bias))
uis.cursorx = 0 - uis.widescreen.bias;
else if (uis.cursorx > (SCREEN_WIDTH + uis.widescreen.bias))
uis.cursorx = SCREEN_WIDTH + uis.widescreen.bias;
} else {
if (uis.cursorx < 0)
uis.cursorx = 0;
else if (uis.cursorx > SCREEN_WIDTH)
uis.cursorx = SCREEN_WIDTH;
}
uis.cursory += dy;
if (uis.cursory < 0)
uis.cursory = 0;
else if (uis.cursory > SCREEN_HEIGHT)
uis.cursory = SCREEN_HEIGHT;
/* RPG-X: TiM - Skip new selections if a spin control window is open */
if (uis.activemenu->noNewSelecting) {
return;
}
/* region test the active menu items */
for (i = 0; i < uis.activemenu->nitems; i++) {
m = (menucommon_s *) uis.activemenu->items[i];
if (m->flags & (QMF_GRAYED | QMF_INACTIVE))
continue;
if ((uis.cursorx < m->left) ||
(uis.cursorx > m->right) ||
(uis.cursory < m->top) ||
(uis.cursory > m->bottom)) {
/* cursor out of item bounds */
continue;
}
/* set focus to item at cursor */
if (uis.activemenu->cursor != i) {
Menu_SetCursor(uis.activemenu, i);
((menucommon_s *) (uis.activemenu->items[uis.activemenu->cursor_prev]))->flags &= ~QMF_HASMOUSEFOCUS;
if (!(((menucommon_s *) (uis.activemenu->items[uis.activemenu->cursor]))->flags & QMF_SILENT)) {
trap_S_StartLocalSound(menu_move_sound, CHAN_LOCAL_SOUND);
}
}
((menucommon_s *) (uis.activemenu->items[uis.activemenu->cursor]))->flags |= QMF_HASMOUSEFOCUS;
return;
}
if (uis.activemenu->nitems > 0) {
/* out of any region */
((menucommon_s *) (uis.activemenu->items[uis.activemenu->cursor]))->flags &= ~QMF_HASMOUSEFOCUS;
}
}
char *Atoms::Argv(int32_t arg) {
static char buffer[MAX_STRING_CHARS];
trap_Argv(arg, buffer, sizeof(buffer));
return buffer;
}
char *Atoms::CvarVariableString(const char *var_name) {
static char buffer[MAX_STRING_CHARS];
trap_Cvar_VariableStringBuffer(var_name, buffer, sizeof(buffer));
return buffer;
}
void Atoms::Cache() {
MainMenu_Cache();
InGame_Cache();
ConfirmMenu_Cache();
PlayerModel_Cache();
PlayerSettings_Cache();
ServerInfo_Cache();
SpecifyServer_Cache();
ArenaServers_Cache();
StartServer_Cache();
ServerOptions_Cache();
DriverInfo_Cache();
UI_NetworkOptionsMenu_Cache();
UI_BotSelectMenu_Cache();
UI_CDKeyMenu_Cache();
UI_ModsMenu_Cache();
UI_SoundMenu_Cache();
UI_QuitMenu_Cache();
UI_DemosMenu_Cache();
UI_VideoDataMenu_Cache();
UI_GameOptionsMenu_Cache();
UI_ControlsMouseJoyStickMenu_Cache();
UI_VideoData2Menu_Cache();
UI_VideoDriverMenu_Cache();
UI_HolomatchInMenu_Cache();
UI_ChooseServerTypeMenu_Cache();
UI_AdminMenu_Cache();
UI_CreditsMenu_Cache();
UI_PlayerEmotes_Cache();
UI_MotdMenu_Cache();
UI_msdMenu_Cache();
}
qboolean Atoms::ConsoleCommand() {
char *cmd;
/*int32_t i;*/
cmd = Argv(0);
/* ensure minimum menu data is available*/
Menu_Cache();
if (Q_stricmp(cmd, "ui_cache") == 0) {
Cache();
return qtrue;
}
if (Q_stricmp(cmd, "ui_cdkey") == 0) {
UI_CDKeyMenu_f();
return qtrue;
}
if (Q_stricmp(cmd, "ui_emotes") == 0) {
UI_EmotesMenu(qtrue);
return qtrue;
}
if (Q_stricmp(cmd, "ui_admin") == 0) {
UI_AdminMenu(qtrue);
return qtrue;
}
if (Q_stricmp(cmd, "ui_turbolift") == 0) {
UI_TurboliftMenu(atoi(Argv(1)));
return qtrue;
}
if (Q_stricmp(cmd, "err_dialog") == 0) {
UI_ConfirmMenu(Argv(1), 0, 0);
return qtrue;
}
/* RPG-X | Marcin | 15/12/2008 */
if (Q_stricmp(cmd, "ui_motd") == 0) {
UI_MotdMenu();
return qtrue;
}
if (Q_stricmp(cmd, "ui_motd_reset") == 0) {
MotdReset();
return qtrue;
}
/*
* RPG-X | Marcin | 18/12/2008
* I hope this is the right way to do it...
*/
if (Q_stricmp(cmd, "ui_motd_line") == 0) {
MotdReceiveLine(Argv(1));
return qtrue;
}
if (Q_stricmp(cmd, "ui_msd") == 0) {
static char ui_msd1[MAX_STRING_CHARS], ui_msd2[MAX_STRING_CHARS], ui_msd3[MAX_STRING_CHARS], ui_msd4[MAX_STRING_CHARS], ui_msd5[MAX_STRING_CHARS], ui_msd6[MAX_STRING_CHARS], ui_msd7[MAX_STRING_CHARS], ui_msd8[MAX_STRING_CHARS], ui_msd9[MAX_STRING_CHARS], ui_msd10[MAX_STRING_CHARS];
trap_Argv(1, ui_msd1, sizeof(ui_msd1));
trap_Argv(2, ui_msd2, sizeof(ui_msd2));
trap_Argv(3, ui_msd3, sizeof(ui_msd3));
trap_Argv(4, ui_msd4, sizeof(ui_msd4));
trap_Argv(5, ui_msd5, sizeof(ui_msd5));
trap_Argv(6, ui_msd6, sizeof(ui_msd6));
trap_Argv(7, ui_msd7, sizeof(ui_msd7));
trap_Argv(8, ui_msd8, sizeof(ui_msd8));
trap_Argv(9, ui_msd9, sizeof(ui_msd9));
trap_Argv(10, ui_msd10, sizeof(ui_msd10));
UI_msdMenu(atoi(ui_msd1), atoi(ui_msd2), atoi(ui_msd3), atoi(ui_msd4), atoi(ui_msd5), atoi(ui_msd6),
atoi(ui_msd7), atoi(ui_msd8), atoi(ui_msd9), ui_msd10);
return qtrue;
}
if (Q_stricmp(cmd, "ui_transporter") == 0) {
UI_TransporterMenu(atoi(Argv(1)));
return qtrue;
}
if (Q_stricmp(cmd, "holo_data") == 0) {
/*HoloDataReceived(Argv(1));*/
return qtrue;
}
if (Q_stricmp(cmd, "ui_trdata") == 0) {
TransDataReceived(Argv(1));
return qtrue;
}
if (Q_stricmp(cmd, "ui_holodeck") == 0) {
/*UI_HolodeckMenu( atoi(Argv(1)) );*/
return qtrue;
}
if (Q_stricmp(cmd, "ui_sqlmenu") == 0) {
UI_sqlMenu();
return qtrue;
}
return qfalse;
}
void Atoms::Shutdown() {
}
char *Atoms::ParseFontParms(char *buffer, int32_t (*propArray)[3]) {
char *token;
int32_t i, i2;
while (buffer) {
token = COM_ParseExt(&buffer, qtrue);
/* Start with open braket */
if (!Q_stricmp(token, "{")) {
for (i = 0; i < CHARMAX; ++i) {
/* Brackets for the numbers */
token = COM_ParseExt(&buffer, qtrue);
if (!Q_stricmp(token, "{")) { ;
} else {
trap_Print(
va(S_COLOR_RED "ParseFontParms : Invalid FONTS.DAT data, near character %d!\n", i));
return (NULL);
}
for (i2 = 0; i2 < 3; ++i2) {
token = COM_ParseExt(&buffer, qtrue);
propArray[i][i2] = atoi(token);
}
token = COM_ParseExt(&buffer, qtrue);
if (!Q_stricmp(token, "}")) { ;
} else {
trap_Print(
va(S_COLOR_RED "ParseFontParms : Invalid FONTS.DAT data, near character %d!\n", i));
return (NULL);
}
}
}
token = COM_ParseExt(&buffer, qtrue); /* Grab closing bracket */
if (!Q_stricmp(token, "}")) {
break;
}
}
return (buffer);
}
}