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https://github.com/UberGames/RPG-X2.git
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a7ce8bdabb
Started adding a lot of getters and setters to lua entity library.
16 lines
220 B
C
16 lines
220 B
C
// lua library for weapons
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#include "g_lua.h"
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#ifdef G_LUA
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static const luaL_Reg lib_weapons[] = {
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{NULL, NULL}
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};
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int Luaopen_Weapons(lua_State *L) {
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luaL_register(L, "weapons", lib_weapons);
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return 1;
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}
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#endif
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